public void Shopping(string packet) { Logger.Debug(packet, Session.SessionId); // n_inv 2 1834 0 100 0.13.13.0.0.330 0.14.15.0.0.2299 0.18.120.0.0.3795 0.19.107.0.0.3795 0.20.94.0.0.3795 0.37.95.0.0.5643 0.38.97.0.0.11340 0.39.99.0.0.18564 0.48.108.0.0.5643 0.49.110.0.0.11340 0.50.112.0.0.18564 0.59.121.0.0.5643 0.60.123.0.0.11340 0.61.125.0.0.18564 string[] packetsplit = packet.Split(' '); byte type, typeshop = 0; int NpcId; if (!int.TryParse(packetsplit[5], out NpcId) || !byte.TryParse(packetsplit[2], out type)) { return; } if (Session.Character.IsShopping) { return; } MapNpc mapnpc = Session.CurrentMap.Npcs.FirstOrDefault(n => n.MapNpcId.Equals(NpcId)); NpcMonster npc = ServerManager.GetNpc(mapnpc.NpcVNum); if (mapnpc?.Shop == null) { return; } string shoplist = String.Empty; foreach (ShopItem item in mapnpc.Shop.ShopItems.Where(s => s.Type.Equals(type))) { Item iteminfo = ServerManager.GetItem(item.ItemVNum); typeshop = 100; double percent = 1; if (Session.Character.GetDignityIco() == 3) { percent = 1.1; typeshop = 110; } else if (Session.Character.GetDignityIco() == 4) { percent = 1.2; typeshop = 120; } else if (Session.Character.GetDignityIco() == 5) { percent = 1.5; typeshop = 150; } else if (Session.Character.GetDignityIco() == 6) { percent = 1.5; typeshop = 150; } else if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4)) { percent *= 1.5; typeshop = 150; } if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4 && Session.Character.GetDignityIco() == 3)) { percent = 1.6; typeshop = 160; } else if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4 && Session.Character.GetDignityIco() == 4)) { percent = 1.7; typeshop = 170; } else if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4 && Session.Character.GetDignityIco() == 5)) { percent = 2; typeshop = 200; } else if (Session.CurrentMap.MapTypes.Any(s => s.MapTypeId == (short)MapTypeEnum.Act4 && Session.Character.GetDignityIco() == 6)) { percent = 2; typeshop = 200; } if (iteminfo.ReputPrice > 0 && iteminfo.Type == 0) { shoplist += $" {(byte)iteminfo.Type}.{item.Slot}.{item.ItemVNum}.{item.Rare}.{(iteminfo.IsColored ? item.Color : item.Upgrade)}.{iteminfo.ReputPrice}"; } else if (iteminfo.ReputPrice > 0 && iteminfo.Type != 0) { shoplist += $" {(byte)iteminfo.Type}.{item.Slot}.{item.ItemVNum}.{-1}.{iteminfo.ReputPrice}"; } else if (iteminfo.Type != 0) { shoplist += $" {(byte)iteminfo.Type}.{item.Slot}.{item.ItemVNum}.{-1}.{iteminfo.Price * percent}"; } else { shoplist += $" {(byte)iteminfo.Type}.{item.Slot}.{item.ItemVNum}.{item.Rare}.{(iteminfo.IsColored ? item.Color : item.Upgrade)}.{iteminfo.Price * percent}"; } } foreach (ShopSkill skill in mapnpc.Shop.ShopSkills.Where(s => s.Type.Equals(type))) { Skill skillinfo = ServerManager.GetSkill(skill.SkillVNum); if (skill.Type != 0) { typeshop = 1; if (skillinfo.Class == Session.Character.Class) { shoplist += $" {skillinfo.SkillVNum}"; } } else { shoplist += $" {skillinfo.SkillVNum}"; } } Session.SendPacket($"n_inv 2 {mapnpc.MapNpcId} 0 {typeshop}{shoplist}"); }
private void NpcLoading() { Data_Base.Connection(); string sqlQuery = "SELECT bestiary.id, bestiary.map_id, bestiary.bestiary_name, bestiary.point_dungeon_id, bestiary.icon_image_id, bestiary.image_id, " + "bestiary.fight_type_id, bestiary.phys_damage_min, bestiary.phys_damage_max, bestiary.damage_bonus, bestiary.magic_damage_min, bestiary.magic_damage_max, " + "bestiary.magic_damage_bonus, bestiary.penetration, bestiary.phys_def, bestiary.mag_def, " + "bestiary.health, bestiary.accuracy, bestiary.evasion, bestiary.crit_chance, bestiary.initiative, " + "bestiary.ability_id, bestiary.first_ability_proc_chance_d, bestiary.first_ability_proc_chance, bestiary.first_ability_cooldown, " + "bestiary.first_ability_id, bestiary.second_ability_proc_chance_d, bestiary.second_ability_proc_chance, " + "bestiary.second_ability_cooldown, bestiary.second_ability_id, bestiary.third_ability_proc_chance_d, " + "bestiary.third_ability_proc_chance, bestiary.third_ability_cooldown, bestiary.third_ability_id " + "FROM bestiary"; sql_data = Data_Base.SQL_Query(sqlQuery); while (sql_data.Read()) { NpcMonster npcMonster = new NpcMonster(); sql_num = 2; npcMonster.Name = sql_data.GetString(sql_num); sql_num = 7; npcMonster.PhysMinDmg = sql_data.GetInt32(sql_num); sql_num++; npcMonster.PhysMaxDmg = sql_data.GetInt32(sql_num); sql_num++; npcMonster.BonusPhysAttack = sql_data.GetInt32(sql_num); sql_num++; npcMonster.MagMinDmg = sql_data.GetInt32(sql_num); sql_num++; npcMonster.MagMaxDmg = sql_data.GetInt32(sql_num); sql_num++; npcMonster.BonusMagAttack = sql_data.GetInt32(sql_num); sql_num++; npcMonster.PenetrationPercent = sql_data.GetInt32(sql_num); sql_num++; npcMonster.PhysArmorPercent = sql_data.GetInt32(sql_num); sql_num++; npcMonster.MaxMagDef = sql_data.GetInt32(sql_num); sql_num++; npcMonster.CurrentHp = sql_data.GetInt32(sql_num); sql_num++; npcMonster.AccuracyPercent = sql_data.GetInt32(sql_num); sql_num++; npcMonster.EvasionPercent = sql_data.GetInt32(sql_num); sql_num++; npcMonster.CritChancePercent = sql_data.GetInt32(sql_num); sql_num++; npcMonster.Initiative = sql_data.GetInt32(sql_num); sql_num += 5; int skillId = sql_data.GetInt32(sql_num); if (skillId != 0) { npcMonster.AddActiveOrPassiveSkill(skillId); } sql_num += 4; skillId = sql_data.GetInt32(sql_num); if (skillId != 0) { npcMonster.AddActiveOrPassiveSkill(skillId); } sql_num += 4; skillId = sql_data.GetInt32(sql_num); if (skillId != 0) { npcMonster.AddActiveOrPassiveSkill(skillId); } BattleMechanics.NpcData.Add(npcMonster.Name, npcMonster); } sql_data.Close(); sql_data = null; End_loading(); }
public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null) { if (session == null) { return; } switch (Effect) { case 0: case 999: if (option == 0) { if (packetsplit != null && packetsplit.Length == 9) { var box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment); if (box != null) { if (box.Item.ItemSubType == 3) { session.SendPacket( $"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}"); } else if (box.HoldingVNum == 0) { session.SendPacket( $"qna #guri^300^8023^{inv.Slot}^{packetsplit[3]} {Language.Instance.GetMessageFromKey("ASK_STORE_PET")}"); } else { session.SendPacket( $"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}"); } } } } else { //u_i 2 2000000 0 21 0 0 var box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment); if (box != null) { if (box.Item.ItemSubType == 3) { List <RollGeneratedItemDTO> roll = box.Item.RollGeneratedItems.Where(s => s.MinimumOriginalItemRare <= box.Rare && s.MaximumOriginalItemRare >= box.Rare && s.OriginalItemDesign == box.Design).ToList(); int probabilities = roll.Sum(s => s.Probability); int rnd = ServerManager.Instance.RandomNumber(0, probabilities); int currentrnd = 0; List <ItemInstance> newInv = null; foreach (RollGeneratedItemDTO rollitem in roll) { Item createdItem = ServerManager.Instance.GetItem(rollitem.ItemGeneratedVNum); if (newInv != null) { continue; } currentrnd += rollitem.Probability; if (currentrnd < rnd) { continue; } if (createdItem.ItemType == ItemType.Shell) { rollitem.ItemGeneratedUpgrade = (byte)ServerManager.Instance.RandomNumber(); if (rollitem.ItemGeneratedUpgrade >= 95) { rollitem.ItemGeneratedUpgrade = (byte)ServerManager.Instance.RandomNumber(80, 91); } else { rollitem.ItemGeneratedUpgrade = (byte)ServerManager.Instance.RandomNumber(70, 80); } } newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, (ushort)rollitem.ItemGeneratedAmount, rare: box.Rare, upgrade: rollitem.ItemGeneratedUpgrade); if (!newInv.Any()) { continue; } short slot = inv.Slot; if (slot == -1) { continue; } session.SendPacket(session.Character.GenerateSay( $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.FirstOrDefault()?.Item.Name ?? ""} x {rollitem.ItemGeneratedAmount})", 12)); session.SendPacket( $"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}"); newInv.ForEach(s => session.SendPacket(s?.GenerateInventoryAdd())); session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id); } } else if (box.HoldingVNum == 0) { if (packetsplit != null && packetsplit.Length == 1) { if (int.TryParse(packetsplit[0], out int petId)) { Mate mate = session.Character.Mates.FirstOrDefault(s => s.MateTransportId == petId); if (mate == null) { return; } box.MateType = mate.MateType; box.HoldingVNum = mate.NpcMonsterVNum; box.SpLevel = mate.Level; box.SpDamage = mate.Attack; box.SpDefence = mate.Defence; session.Character.Mates.Remove(mate); session.SendPacket( UserInterfaceHelper.Instance.GenerateInfo( Language.Instance.GetMessageFromKey("PET_STORED"))); session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear()); session.SendPackets(session.Character.GenerateScP()); session.SendPackets(session.Character.GenerateScN()); session.CurrentMapInstance?.Broadcast(mate.GenerateOut()); } } } else { NpcMonster heldMonster = ServerManager.Instance.GetNpc(box.HoldingVNum); if (heldMonster != null) { var mate = new Mate(session.Character, heldMonster, (byte)(box.SpLevel == 0 ? 1 : box.SpLevel), box.MateType) { Attack = box.SpDamage, Defence = box.SpDefence }; if (session.Character.AddPet(mate)) { session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket( UserInterfaceHelper.Instance.GenerateInfo( Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD"))); } } } } } break; case 1: if (option == 0) { session.SendPacket( $"qna #guri^300^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_RELEASE_PET")}"); } else { NpcMonster heldMonster = ServerManager.Instance.GetNpc((short)EffectValue); if (session.CurrentMapInstance == session.Character.Miniland && heldMonster != null) { var mate = new Mate(session.Character, heldMonster, LevelMinimum, ItemSubType == 1 ? MateType.Partner : MateType.Pet); if (session.Character.AddPet(mate)) { session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket( UserInterfaceHelper.Instance.GenerateInfo( Language.Instance.GetMessageFromKey("PET_LEAVE_BEAD"))); } } } break; case 6969: if (EffectValue == 1 || EffectValue == 2) { var box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment); if (box != null) { if (box.HoldingVNum == 0) { session.SendPacket($"wopen 44 {inv.Slot} 1"); } else { List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum); if (newInv.Any()) { ItemInstance itemInstance = newInv.First(); var specialist = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>( itemInstance.Slot, itemInstance.Type); if (specialist != null) { specialist.SkillRank1 = box.SkillRank1; specialist.SkillRank2 = box.SkillRank2; specialist.SkillRank3 = box.SkillRank3; specialist.PartnerSkill1 = box.PartnerSkill1; specialist.PartnerSkill2 = box.PartnerSkill2; specialist.PartnerSkill3 = box.PartnerSkill3; } short slot = inv.Slot; if (slot != -1) { if (specialist != null) { session.SendPacket(session.Character.GenerateSay( $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name}", 12)); newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd())); } session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id); } } else { session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } } } break; case 69: if (EffectValue == 1 || EffectValue == 2) { var box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment); if (box != null) { if (box.HoldingVNum == 0) { session.SendPacket($"wopen 44 {inv.Slot} 0"); } else { List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum); if (newInv.Any()) { ItemInstance itemInstance = newInv.First(); var specialist = session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>( itemInstance.Slot, itemInstance.Type); if (specialist != null) { specialist.SlDamage = box.SlDamage; specialist.SlDefence = box.SlDefence; specialist.SlElement = box.SlElement; specialist.SlHP = box.SlHP; specialist.SpDamage = box.SpDamage; specialist.SpDark = box.SpDark; specialist.SpDefence = box.SpDefence; specialist.SpElement = box.SpElement; specialist.SpFire = box.SpFire; specialist.SpHP = box.SpHP; specialist.SpLevel = box.SpLevel; specialist.SpLight = box.SpLight; specialist.SpStoneUpgrade = box.SpStoneUpgrade; specialist.SpWater = box.SpWater; specialist.Upgrade = box.Upgrade; specialist.XP = box.XP; } short slot = inv.Slot; if (slot != -1) { if (specialist != null) { session.SendPacket(session.Character.GenerateSay( $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {specialist.Item.Name} + {specialist.Upgrade}", 12)); newInv.ForEach(s => session.SendPacket(specialist.GenerateInventoryAdd())); } session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id); } } else { session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } } } if (EffectValue == 3) { var box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment); if (box != null) { if (box.HoldingVNum == 0) { session.SendPacket($"guri 26 0 {inv.Slot}"); } else { List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum); if (newInv.Any()) { ItemInstance itemInstance = newInv.First(); var fairy = session.Character.Inventory.LoadBySlotAndType <WearableInstance>( itemInstance.Slot, itemInstance.Type); if (fairy != null) { fairy.ElementRate = box.ElementRate; } short slot = inv.Slot; if (slot != -1) { if (fairy != null) { session.SendPacket(session.Character.GenerateSay( $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {fairy.Item.Name} ({fairy.ElementRate}%)", 12)); newInv.ForEach(s => session.SendPacket(fairy.GenerateInventoryAdd())); } session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id); } } else { session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } } } if (EffectValue == 4) { var box = session.Character.Inventory.LoadBySlotAndType <BoxInstance>(inv.Slot, InventoryType.Equipment); if (box != null) { if (box.HoldingVNum == 0) { session.SendPacket($"guri 24 0 {inv.Slot}"); } else { List <ItemInstance> newInv = session.Character.Inventory.AddNewToInventory(box.HoldingVNum); if (newInv.Any()) { short slot = inv.Slot; if (slot != -1) { session.SendPacket(session.Character.GenerateSay( $"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.First().Item.Name} x 1)", 12)); newInv.ForEach(s => session.SendPacket(s.GenerateInventoryAdd())); session.Character.Inventory.RemoveItemAmountFromInventory(1, box.Id); } } else { session.SendPacket( UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } } } break; default: Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } }
public void AddSkillbyID() { NpcMonster npc = BattleMechanics.NpcList[BattleMechanics.SelectedNpc]; }
//public static void NpcSkillFailure() //если не пробили броню игрока, то отменяем эффект скилов //{ //if (eKickEffect) //{ // eKickEffect = false; // LogText.text += "\n\rЭффект Монстра \"Пинок\" испарился, потому что броня не была пробита.\n\r"; //} //} /*option: * 1 - бьёт игрок и вешает дебафф на монстра * 2 - бьёт монстр и вешает дебафф на игрока * * chance(шанс ранения) */ public static void WoundChance(NpcMonster npc, int option, int chance)//генератор шанса ранения { if ((option == 1 && npc.DebuffCount == 10) || (option == 2 && PlayerStats.DebuffCount == 10)) { LogText.text += "\n\r5. Наложено максимальное количество дебаффов "; if (option == 1) { LogText.text += "на Монстре"; } if (option == 2) { LogText.text += "на Герое"; } LogText.text += ".\n\r"; return; } if (PlayerStats.pBoneBreaker && option == 1) { chance += 10; LogText.text += " + 10% от пассивки = " + chance + "%"; } if (!npc.Chiropractor) { LogText.text += ".\n\r"; } //int woundRndmChance = Random.Range(1, 101); //if (npc.Chiropractor && option == 2) //{ // woundRndmChance = 51; // npc.Chiropractor = false; //} //woundRndmChance = 55; //для теста скила //int additionalChance = 0; //switch (chance) //{ // case 5: //при малом пробитии // //LogText.text += "5%"; // additionalChance = -5; // break; // case 10: //при обычном ударе или крите с малого пробития // //LogText.text += "10%"; // break; // case 15: //при малом пробитии + пассивка // additionalChance = 5; // break; // case 20: //при крите или обычном ударе + пассивка // //LogText.text += "20%"; // additionalChance = 10; // break; // //case 25: //если шанс +5%, то при крите с пассивкой // // additionalChance = 15; // // break; // case 30: //крит + пассивка // additionalChance = 20; // break; //} LogText.text += "5. Повреждение частей тела. "; bool woundSuccess = ChanceCalculation(chance); if (woundSuccess) { LogText.text += "Ранение прошло. Далее вычисляем, что будем ранить. "; if (option == 1) { if (npc.Scrapper) { LogText.text += "У Монстра активна пассивка \"Драчун\". Штрафы превращаются в бонусы.\n\r"; } int randomPart = Random.Range(1, 76); while ((npc.DebuffDmg > 0 && randomPart >= 1 && randomPart <= 50) || (npc.DebuffAcc > 0 && randomPart >= 51 && randomPart <= 60) || (npc.DebuffEva > 0 && randomPart >= 61 && randomPart <= 75)) { randomPart = Random.Range(1, 76); } if (randomPart >= 1 && randomPart <= 50) //руки, лапы и т. д. { if (npc.Scrapper) { npc.DebuffDmg = -0.3f; LogText.text += "Герой хотел повредить руки, лапы или что у них там. Не судьба. +30% урона.\n\r"; } else { npc.DebuffDmg = 0.3f; LogText.text += "Герой повредил Монстру руки, лапы, или что у них там. -30% урона.\n\r"; } } if (randomPart >= 51 && randomPart <= 60) //голова { if (npc.Scrapper) { npc.DebuffDmg = -0.3f; LogText.text += "Герой хотел повредить голову. Не судьба. +30% точности физических атак и +30% урона от магии.\n\r"; } else { npc.DebuffAcc = 0.3f; LogText.text += "Герой повредил Монстру голову. -30% точности физических атак и -30% урона от магии.\n\r"; } } if (randomPart >= 61 && randomPart <= 75) //ноги { if (npc.Scrapper) { npc.DebuffDmg = -0.3f; LogText.text += "Герой хотел повредить ногу. Не судьба. +30% уворота.\n\r"; } else { npc.DebuffEva = 0.3f; LogText.text += "Герой повредил Монстру ноги. -30% уворота.\n\r"; } } if (!npc.Scrapper) { npc.DebuffCount++; LogText.text += "Теперь у Монстра " + npc.DebuffCount + " дебаффa.\n\r"; } } else { int randomPart = Random.Range(1, 76); while ((PlayerStats.DebuffRHandPhysDmg > 0 && randomPart >= 1 && randomPart <= 15) || (PlayerStats.DebuffLDmg && randomPart >= 16 && randomPart <= 30) || (PlayerStats.DebuffHeadAccPercent > 0 && randomPart >= 31 && randomPart <= 35) || (PlayerStats.DebuffEvaPercent > 0 && randomPart >= 61 && randomPart <= 75)) { randomPart = Random.Range(1, 76); } if (randomPart >= 1 && randomPart <= 10) //правая рука (10%) { //float accDebuffPercent = 0.15f; //процент дебаффа PlayerStats.DebuffRHandAccPercent = 15; //дебафф в цифрах PlayerStats.AccuracyPercent -= PlayerStats.DebuffRHandPhysDmg; if (PlayerStats.AccuracyPercent < 0) { PlayerStats.DebuffRHandAccPercent += PlayerStats.AccuracyPercent; // PlayerStats.AccuracyPercent = 0; } float dmgDebuffPercent = 0.15f; int rightWeaponMinDmgDebuff = Mathf.RoundToInt(PlayerStats.MaxRightWeaponMinDmg * dmgDebuffPercent); int rightWeaponMaxDmgDebuff = Mathf.RoundToInt(PlayerStats.MaxRightWeaponMaxDmg * dmgDebuffPercent);; PlayerStats.RightWeaponMinDmg -= rightWeaponMinDmgDebuff; PlayerStats.RightWeaponMaxDmg -= rightWeaponMaxDmgDebuff; //PlayerStats.DebuffRHandPhysDmg = Mathf.RoundToInt(PlayerStats.AccuracyPercent * dmgDebuffPercent); LogText.text += "Герою повредили правую руку. -15% урона и 15% точности от правой руки.\n\r"; } if (randomPart >= 11 && randomPart <= 20) //левая рука (10%) { //PlayerEquipmentStats.LeftWeaponMinDmg = 0; //PlayerEquipmentStats.LeftShieldBonus = 0; PlayerStats.DebuffLDmg = true; LogText.text += "Герою повредили левую руку. Если в левой руке было оружие или щит, оно становится недееспособным.\n\r"; } if (randomPart >= 21 && randomPart <= 25) //голова (5%) { PlayerStats.DebuffHeadAccPercent = 20; PlayerStats.AccuracyPercent -= PlayerStats.DebuffHeadAccPercent; if (PlayerStats.AccuracyPercent < 0) { PlayerStats.DebuffHeadAccPercent += PlayerStats.AccuracyPercent; // PlayerStats.AccuracyPercent = 0; } //место для магии LogText.text += "Герою повредили голову. -20% точности оружия и -20% урона от магии.\n\r"; } if (randomPart >= 26 && randomPart <= 40) //корпус (15%) { //PlayerStats.DebuffEvaPercent = 0.3f; float hpDebuffPercent = 0.15f; int hpDebuffAmount = Mathf.RoundToInt(PlayerStats.MaxHp * hpDebuffPercent); PlayerStats.MaxHp -= hpDebuffAmount; LogText.text += "Герою повредили корпус. -15% здоровья.\n\r"; } if (randomPart >= 41 && randomPart <= 55) //ноги (15%) { PlayerStats.DebuffEvaPercent = 20; PlayerStats.EvasionPercent -= PlayerStats.DebuffEvaPercent; if (PlayerStats.EvasionPercent < 0) { PlayerStats.DebuffEvaPercent += PlayerStats.EvasionPercent; // PlayerStats.EvasionPercent = 0; } LogText.text += "Герою повредили ноги. -20% уворота.\n\r"; } PlayerStats.DebuffCount++; LogText.text += "Теперь у Героя " + PlayerStats.DebuffCount + " дебаффа.\n\r"; } } else { LogText.text += "Ранение не прошло.\n\r"; } }
/// <summary> /// guri packet /// </summary> /// <param name="guriPacket"></param> public void Guri(GuriPacket guriPacket) { if (guriPacket == null) { return; } if (guriPacket.Type == 10 && guriPacket.Data >= 973 && guriPacket.Data <= 999 && !Session.Character.EmoticonsBlocked) { if (guriPacket.User != null && Convert.ToInt64(guriPacket.User.Value) == Session.Character.CharacterId) { Session.CurrentMapInstance?.Broadcast(Session, Session.Character.GenerateEff(guriPacket.Data + 4099), ReceiverType.AllNoEmoBlocked); } else { Mate mate = Session.Character.Mates.FirstOrDefault(s => guriPacket.User != null && s.MateTransportId == Convert.ToInt32(guriPacket.User.Value)); if (mate != null) { Session.CurrentMapInstance?.Broadcast(Session, mate.GenerateEff(guriPacket.Data + 4099), ReceiverType.AllNoEmoBlocked); } } } else { switch (guriPacket.Type) { // SHELL IDENTIFYING case 204: if (guriPacket.User == null) { // WRONG PACKET return; } var inventoryType = (InventoryType)guriPacket.Argument; ItemInstance pearls = Session.Character.Inventory.FirstOrDefault(s => s.Value.ItemVNum == 1429).Value; var shell = (WearableInstance)Session.Character.Inventory.LoadBySlotAndType((short)guriPacket.User.Value, inventoryType); if (pearls == null) { // USING PACKET LOGGER return; } if (shell.EquipmentOptions.Any()) { // ALREADY IDENTIFIED Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_ALREADY_IDENTIFIED"), 0)); return; } if (!ShellGeneratorHelper.Instance.ShellTypes.TryGetValue(shell.ItemVNum, out byte shellType)) { // SHELL TYPE NOT IMPLEMENTED return; } if (shellType != 8 && shellType != 9) { if (shell.Upgrade < 50) { return; } } if (shellType == 8 || shellType == 9) { switch (shell.Upgrade) { case 25: case 30: case 40: case 55: case 60: case 65: case 70: case 75: case 80: case 85: break; default: Session.Character.Inventory.RemoveItemAmountFromInventory(1, shell.Id); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("STOP_SPAWNING_BROKEN_SHELL"), 0)); return; } } int perlsNeeded = shell.Upgrade / 10 + shell.Rare; if (Session.Character.Inventory.CountItem(pearls.ItemVNum) < perlsNeeded) { // NOT ENOUGH PEARLS return; } List <EquipmentOptionDTO> shellOptions = ShellGeneratorHelper.Instance.GenerateShell(shellType, shell.Rare, shell.Upgrade); if (!shellOptions.Any()) { Session.Character.Inventory.RemoveItemAmountFromInventory(1, shell.Id); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("STOP_SPAWNING_BROKEN_SHELL"), 0)); return; } shell.EquipmentOptions.AddRange(shellOptions); Session.Character.Inventory.RemoveItemAmount(pearls.ItemVNum, perlsNeeded); Session.CurrentMapInstance?.Broadcast(Session, Session.Character.GenerateEff(3006)); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_IDENTIFIED"), 0)); break; case 205: if (guriPacket.User == null) { return; } const int perfumeVnum = 1428; var perfumeInventoryType = (InventoryType)guriPacket.Argument; var eq = (WearableInstance)Session.Character.Inventory.LoadBySlotAndType((short)guriPacket.User.Value, perfumeInventoryType); if (eq.BoundCharacterId == Session.Character.CharacterId) { // ALREADY YOURS return; } if (eq.ShellRarity == null) { // NO SHELL APPLIED return; } int perfumesNeeded = ShellGeneratorHelper.Instance.PerfumeFromItemLevelAndShellRarity(eq.Item.LevelMinimum, (byte)eq.ShellRarity.Value); if (Session.Character.Inventory.CountItem(perfumeVnum) < perfumesNeeded) { // NOT ENOUGH PEARLS return; } Session.Character.Inventory.RemoveItemAmount(perfumeVnum, perfumesNeeded); eq.BoundCharacterId = Session.Character.CharacterId; break; case 300: if (guriPacket.Argument == 8023) { if (guriPacket.User == null) { return; } short slot = (short)guriPacket.User.Value; ItemInstance box = Session.Character.Inventory.LoadBySlotAndType <BoxInstance>(slot, InventoryType.Equipment); if (box != null) { if (guriPacket.Data > 0) { box.Item.Use(Session, ref box, 1, new[] { guriPacket.Data.ToString() }); } else { box.Item.Use(Session, ref box, 1); } } } break; case 501: if (ServerManager.Instance.IceBreakerInWaiting && IceBreaker.Map.Sessions.Count() < IceBreaker.MaxAllowedPlayers) { ServerManager.Instance.TeleportOnRandomPlaceInMap(Session, IceBreaker.Map.MapInstanceId); var group = new Group(GroupType.IceBreaker); if (Session.Character.Group != null) { foreach (var session in Session.Character.Group.Characters) { group.Characters.Add(session); } } else { group.Characters.Add(Session); } IceBreaker.AddGroup(group); } break; case 502: long?charid = guriPacket.User; if (charid == null) { return; } ClientSession target = ServerManager.Instance.GetSessionByCharacterId(charid.Value); IceBreaker.FrozenPlayers.Remove(target); IceBreaker.AlreadyFrozenPlayers.Add(target); target.SendPacket(target.Character?.GenerateCond()); target.CurrentMapInstance?.Broadcast( UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("ICEBREAKER_PLAYER_UNFROZEN"), target.Character?.Name), 0)); if (!IceBreaker.SessionsHaveSameGroup(Session, target)) { Group[] groups = { IceBreaker.GetGroupByClientSession(Session), IceBreaker.GetGroupByClientSession(target) }; IceBreaker.MergeGroups(groups); } break; case 506: if (ServerManager.Instance.EventInWaiting) { Session.Character.IsWaitingForEvent = true; } break; case 710: // Maps Teleporters if (!Session.CurrentMapInstance.Npcs.Any(n => n.MapNpcId.Equals(guriPacket.Data))) { return; } Session.Character.TeleportOnMap((short)guriPacket.Argument, (short)guriPacket.User); break; case 711: // Maps Teleporters TeleporterDTO tp = Session.CurrentMapInstance.Npcs.FirstOrDefault(n => n.Teleporters.Any(t => t?.TeleporterId == guriPacket.Argument))?.Teleporters.FirstOrDefault(t => t?.Type == TeleporterType.TeleportOnOtherMap); if (tp == null) { return; } ServerManager.Instance.ChangeMap(Session.Character.CharacterId, tp.MapId, tp.MapX, tp.MapY); break; case 4999: //RollGeneratedItem for SpecialItem if (guriPacket.Argument == 8023) { if (guriPacket.User == null) { return; } short slot = (short)guriPacket.User.Value; ItemInstance item = Session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Main); if (item != null) { if (guriPacket.Data > 0) { item.Item.Use(Session, ref item, 1, new[] { guriPacket.Data.ToString() }); } else { item.Item.Use(Session, ref item, 1); } } } break; default: if (guriPacket.Type == 199 && guriPacket.Argument == 2) { short[] listWingOfFriendship = { 2160, 2312, 10048 }; short vnumToUse = -1; foreach (short vnum in listWingOfFriendship) { if (Session.Character.Inventory.CountItem(vnum) > 0) { vnumToUse = vnum; } } if (vnumToUse != -1 || Session.Character.Authority > AuthorityType.User) { if (guriPacket.User == null) { return; } if (!long.TryParse(guriPacket.User.Value.ToString(), out long charId)) { return; } ClientSession session = ServerManager.Instance.GetSessionByCharacterId(charId); if (session != null) { if (Session.Character.IsFriendOfCharacter(charId)) { if (session.CurrentMapInstance.MapInstanceType == MapInstanceType.BaseMapInstance) { short mapy = session.Character.PositionY; short mapx = session.Character.PositionX; short mapId = session.Character.MapInstance.Map.MapId; ServerManager.Instance.ChangeMap(Session.Character.CharacterId, mapId, mapx, mapy); Session.Character.Inventory.RemoveItemAmount(vnumToUse); } else { if (session.Character.Faction == Session.Character.Faction && session.Character.MapInstance.MapInstanceType == MapInstanceType.Act4Instance || session.Character.MapInstance.MapInstanceType == MapInstanceType.LobbyMapInstance) { short mapy = session.Character.PositionY; short mapx = session.Character.PositionX; Guid mapId = session.CurrentMapInstance.MapInstanceId; ServerManager.Instance.ChangeMapInstance(Session.Character.CharacterId, mapId, mapx, mapy); Session.Character.Inventory.RemoveItemAmount(vnumToUse); } else { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("USER_ON_INSTANCEMAP"), 0)); } } } } else { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("USER_NOT_CONNECTED"), 0)); } } else { Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NO_WINGS"), 10)); } } else { switch (guriPacket.Type) { case 400: if (guriPacket.Argument != 0) { if (!Session.HasCurrentMapInstance) { return; } MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(n => n.MapNpcId.Equals(guriPacket.Argument)); if (npc != null) { NpcMonster mapobject = ServerManager.Instance.GetNpc(npc.NpcVNum); int rateDrop = ServerManager.Instance.DropRate; int delay = (int)Math.Round((3 + mapobject.RespawnTime / 1000d) * Session.Character.TimesUsed); delay = delay > 11 ? 8 : delay; if (Session.Character.LastMapObject.AddSeconds(delay) < DateTime.Now) { if (mapobject.Drops.Any(s => s.MonsterVNum != null)) { if (mapobject.VNumRequired > 10 && Session.Character.Inventory.CountItem(mapobject.VNumRequired) < mapobject.AmountRequired) { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_ITEM"), 0)); return; } } var random = new Random(); double randomAmount = ServerManager.Instance.RandomNumber() * random.NextDouble(); DropDTO drop = mapobject.Drops.FirstOrDefault(s => s.MonsterVNum == npc.NpcVNum); if (drop != null) { short vnum = drop.ItemVNum; if (npc.NpcVNum == 2004 && npc.IsOut == false) { ItemInstance newInv = Session.Character.Inventory.AddNewToInventory(vnum).FirstOrDefault(); if (newInv == null) { return; } Session.Character.IncrementQuests(QuestType.Collect1, drop.ItemVNum); Session.CurrentMapInstance.Broadcast(npc.GenerateOut()); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"), newInv.Item.Name), 0)); Session.SendPacket(Session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"), newInv.Item.Name), 11)); return; } int dropChance = drop.DropChance; if (randomAmount <= (double)dropChance * rateDrop / 5000.000) { ItemInstance newInv = Session.Character.Inventory.AddNewToInventory(vnum).FirstOrDefault(); Session.Character.LastMapObject = DateTime.Now; Session.Character.TimesUsed++; if (Session.Character.TimesUsed >= 4) { Session.Character.TimesUsed = 0; } if (newInv != null) { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"), newInv.Item.Name), 0)); Session.SendPacket(Session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"), newInv.Item.Name), 11)); Session.Character.IncrementQuests(QuestType.Collect1, vnum); } else { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } else { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("TRY_FAILED"), 0)); } } } else { Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( string.Format(Language.Instance.GetMessageFromKey("TRY_FAILED_WAIT"), (int)(Session.Character.LastMapObject.AddSeconds(delay) - DateTime.Now).TotalSeconds), 0)); } } } break; case 710: if (guriPacket.Value != null) { // MapNpc npc = Session.CurrentMapInstance.Npcs.FirstOrDefault(n => // n.MapNpcId.Equals(Convert.ToInt16(guriPacket.Data)); NpcMonster mapObject // = ServerManager.Instance.GetNpc(npc.NpcVNum); teleport free } break; case 750: if (!guriPacket.User.HasValue) { const short baseVnum = 1623; if (!short.TryParse(guriPacket.Argument.ToString(), out short faction)) { // WRONG PACKET return; } if (Session.Character.Inventory.CountItem(baseVnum + faction) < 1) { // NO EGG return; } if (faction > 4) { /* * Character faction : 1 - 2 * Family faction : 3 - 4 */ return; } if (faction < 3) { if (Session.Character.Family != null) { // CAN'T USE PERSONAL EGG IF IN FAMILY Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CHANGE_CHARACTER_FACTION_IN_FAM"), 0)); return; } Session.Character.Faction = (FactionType)faction; Session.Character.Inventory.RemoveItemAmount(baseVnum + faction); Session.SendPacket("scr 0 0 0 0 0 0 0"); Session.SendPacket(Session.Character.GenerateFaction()); Session.SendPacket(Session.Character.GenerateEff(4799 + faction)); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey( $"GET_PROTECTION_POWER_{faction}"), 0)); } else { if (Session.Character.Family == null) { // IF CHARACTER HAS NO FAMILY Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NEED_FAMILY"), 0)); return; } if (Session.Character.FamilyCharacter.Authority != FamilyAuthority.Head) { // IF IS NOT HEAD OF FAMILY Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_FAMILYHEAD"), 0)); return; } FamilyDTO fam = Session.Character.Family; fam.FamilyFaction = (byte)(faction / 2); Session.Character.Faction = (FactionType)(faction / 2); Session.SendPacket(Session.Character.GenerateFaction()); DaoFactory.FamilyDao.InsertOrUpdate(ref fam); ServerManager.Instance.FamilyRefresh(Session.Character.Family.FamilyId); Session.SendPacket(Session.Character.GenerateEff(4799 + faction / 2)); Session.Character.Inventory.RemoveItemAmount(baseVnum + faction); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg( Language.Instance.GetMessageFromKey( $"GET_PROTECTION_POWER_{faction / 2}"), 0)); } } break; case 2: Session.CurrentMapInstance?.Broadcast(UserInterfaceHelper.Instance.GenerateGuri(2, 1, Session.Character.CharacterId), Session.Character.PositionX, Session.Character.PositionY); break; case 4: const int speakerVNum = 2173; const int petnameVNum = 2157; switch (guriPacket.Argument) { case 1: Mate mate = Session.Character.Mates.FirstOrDefault(s => s.MateTransportId == guriPacket.Data); if (guriPacket.Value.Length > 15) { Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NEW_NAME_PET_MAX_LENGTH"))); return; } if (mate != null) { mate.Name = guriPacket.Value; Session.CurrentMapInstance.Broadcast(mate.GenerateOut()); Session.CurrentMapInstance.Broadcast(mate.GenerateIn()); Session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("NEW_NAME_PET"))); Session.SendPacket(Session.Character.GeneratePinit()); Session.SendPackets(Session.Character.Mates.Where(s => s.IsTeamMember) .OrderBy(s => s.MateType) .Select(s => s.GeneratePst())); Session.SendPackets(Session.Character.GenerateScP()); Session.Character.Inventory.RemoveItemAmount(petnameVNum); } break; case 2: int presentationVNum = Session.Character.Inventory.CountItem(1117) > 0 ? 1117 : (Session.Character.Inventory.CountItem(9013) > 0 ? 9013 : -1); if (presentationVNum != -1) { string message = string.Empty; // message = $" "; string[] valuesplit = guriPacket.Value.Split(' '); message = valuesplit.Aggregate(message, (current, t) => current + t + "^"); message = message.Substring(0, message.Length - 1); // Remove the last ^ message = message.Trim(); if (message.Length > 60) { message = message.Substring(0, 60); } Session.Character.Biography = message; Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("INTRODUCTION_SET"), 10)); Session.Character.Inventory.RemoveItemAmount(presentationVNum); } break; case 3: if (Session.Character.Inventory.CountItem(speakerVNum) > 0) { if (Session.Character == null || guriPacket.Value == null) { return; } string message = $"<{Language.Instance.GetMessageFromKey("SPEAKER")}> [{Session.Character.Name}]:"; string[] valuesplit = guriPacket.Value.Split(' '); message = valuesplit.Aggregate(message, (current, t) => current + t + " "); if (message.Length > 120) { message = message.Substring(0, 120); } message = message.Trim(); if (Session.Character.IsMuted()) { Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("SPEAKER_CANT_BE_USED"), 10)); return; } Session.Character.Inventory.RemoveItemAmount(speakerVNum); ServerManager.Instance.Broadcast(Session.Character.GenerateSay(message, 13)); LogHelper.Instance.InsertChatLog(ChatType.Speaker, Session.Character.CharacterId, message, Session.IpAddress); } break; } // presentation message // Speaker break; default: if (guriPacket.Type == 199 && guriPacket.Argument == 1) { if (guriPacket.User != null && long.TryParse(guriPacket.User.Value.ToString(), out long charId)) { if (!Session.Character.IsFriendOfCharacter(charId)) { Session.SendPacket(Language.Instance.GetMessageFromKey("CHARACTER_NOT_IN_FRIENDLIST")); return; } Session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 4, $"#guri^199^2^{guriPacket.User.Value}")); } } else { switch (guriPacket.Type) { case 201: if (Session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.PetBasket)) { Session.SendPacket(Session.Character.GenerateStashAll()); } break; case 202: Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PARTNER_BACKPACK"), 10)); Session.SendPacket(Session.Character.GeneratePStashAll()); break; default: switch (guriPacket.Type) { case 208 when guriPacket.Argument == 0: { if (guriPacket.User != null && short.TryParse(guriPacket.User.Value.ToString(), out short pearlSlot) && short.TryParse(guriPacket.Value, out short mountSlot)) { var mount = Session.Character.Inventory.LoadBySlotAndType <ItemInstance>(mountSlot, InventoryType.Main); var pearl = Session.Character.Inventory.LoadBySlotAndType <BoxInstance>(pearlSlot, InventoryType.Equipment); if (mount != null && pearl != null) { pearl.HoldingVNum = mount.ItemVNum; Session.Character.Inventory.RemoveItemAmountFromInventory(1, mount.Id); } } break; } case 209 when guriPacket.Argument == 0: { if (guriPacket.User != null && short.TryParse(guriPacket.User.Value.ToString(), out short pearlSlot) && short.TryParse(guriPacket.Value, out short mountSlot)) { var fairy = Session.Character.Inventory.LoadBySlotAndType <WearableInstance>(mountSlot, InventoryType.Equipment); var pearl = Session.Character.Inventory.LoadBySlotAndType <BoxInstance>(pearlSlot, InventoryType.Equipment); if (fairy != null && pearl != null) { pearl.HoldingVNum = fairy.ItemVNum; pearl.ElementRate = fairy.ElementRate; Session.Character.Inventory.RemoveItemAmountFromInventory(1, fairy.Id); } } break; } case 203 when guriPacket.Argument == 0: // SP points initialization int[] listPotionResetVNums = { 1366, 1427, 5115, 9040 }; int vnumToUse = -1; foreach (int vnum in listPotionResetVNums) { if (Session.Character.Inventory.CountItem(vnum) > 0) { vnumToUse = vnum; } } if (vnumToUse != -1) { if (Session.Character.UseSp) { var specialistInstance = Session.Character.Inventory.LoadBySlotAndType <SpecialistInstance>((byte)EquipmentType.Sp, InventoryType.Wear); if (specialistInstance != null) { specialistInstance.SlDamage = 0; specialistInstance.SlDefence = 0; specialistInstance.SlElement = 0; specialistInstance.SlHP = 0; specialistInstance.DamageMinimum = 0; specialistInstance.DamageMaximum = 0; specialistInstance.HitRate = 0; specialistInstance.CriticalLuckRate = 0; specialistInstance.CriticalRate = 0; specialistInstance.DefenceDodge = 0; specialistInstance.DistanceDefenceDodge = 0; specialistInstance.ElementRate = 0; specialistInstance.DarkResistance = 0; specialistInstance.LightResistance = 0; specialistInstance.FireResistance = 0; specialistInstance.WaterResistance = 0; specialistInstance.CriticalDodge = 0; specialistInstance.CloseDefence = 0; specialistInstance.DistanceDefence = 0; specialistInstance.MagicDefence = 0; specialistInstance.HP = 0; specialistInstance.MP = 0; Session.Character.Inventory.RemoveItemAmount(vnumToUse); Session.Character.Inventory.DeleteFromSlotAndType((byte)EquipmentType.Sp, InventoryType.Wear); Session.Character.Inventory.AddToInventoryWithSlotAndType(specialistInstance, InventoryType.Wear, (byte)EquipmentType.Sp); Session.SendPacket(Session.Character.GenerateCond()); Session.SendPacket(specialistInstance.GenerateSlInfo()); Session.SendPacket(Session.Character.GenerateLev()); Session.SendPacket(Session.Character.GenerateStatChar()); Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("POINTS_RESET"), 0)); } } else { Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TRANSFORMATION_NEEDED"), 10)); } } else { Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_POINTS"), 10)); } break; } break; } } break; } } break; } } }
/* 1 - свиток маг атаки * 2 - свиток восстановления * 3 - свиток усиления хар. * 4 - свиток сна */ void ScrollMechanics(int option, int npcId) { Text logText = GameObject.Find("Log Field Text").GetComponent <Text>(); NpcMonster npc = BattleMechanics.NpcList[npcId]; if (npc.CurrentHp == 0 && (option == 1 || option == 4)) { logText.text += npc.Name + " уже недееспособен. Выберите другого противника.\n\r"; return; } PlayerStats.PlayerBattlePhase(3, npc); if (PlayerStats.CurrentHp == 0) { BattleMechanics.WhoIsLoosing(npc); return; } //BattleMechanics.PlayerSkillAndBuffCountersCheck(); switch (option) { case 1: PlayerStats.PlayerMagicAttack(npc, ScrollEffects.ScrollMult, ScrollEffects.ScrollDmg); break; case 2: ScrollEffects.HpScrollMechanic(ScrollEffects.ScrollHp); logText.text += "\n\rИспользован свиток лечения. ХП Героя возросло на " + ScrollEffects.ScrollHp + ", теперь у Героя " + PlayerStats.CurrentHp + " ХП.\n\r"; break; case 3: if (!PlayerStats.BuffIsActivated) { ScrollEffects.BoostScrollMechanic(ScrollEffects.ScrollBuff); logText.text += "\n\rИспользован свиток усиления характеристик на 3 хода. Характеристики возросли на " + ScrollEffects.ScrollBuff + ".\n\r"; } else { logText.text += "\n\rСвиток усиления характеристик уже действует. Эффект продлён до 3 ходов\n\r"; PlayerStats.BuffTurns = 3; } break; case 4: ScrollEffects.SleepScrollMechanic(npc); logText.text += "\n\rИспользован свиток сна. " + npc.Name + " засыпает на 2 хода\n\r"; break; } if (npc.CurrentHp == 0) //если боевой свиток убил моба { //if (BattleMechanics.eZombie) //{ // BattleMechanics.EnemySkillZombieDied(); // logText.text += "Магия убила зомби. Теперь на место зомби встал хозяин.\n\r"; // return; //} if (npc.Reincarnation) { npc.EnemyReincarnation(); } else { BattleMechanics.WhoIsLoosing(npc); } } //if (option != 1)//в методе PlayerBattlePhase уже есть атака монстра BattleMechanics.AfterPlayerAction(); }
private void ExecuteHandler(ClientSession session) { if (session.Account.IsVerified || Type == 4 && Argument == 11) { if (Data.HasValue && Type == 10 && Data.Value >= 973 && Data.Value <= 999 && !session.Character.EmoticonsBlocked) { if (Parameter == session.Character.CharacterId) { session.CurrentMapInstance?.Broadcast(session, StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, Data.Value + 4099), ReceiverType.AllNoEmoBlocked); } else if (Parameter.TryCastToInt(out int mateTransportId)) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == mateTransportId); if (mate != null) { session.CurrentMapInstance?.Broadcast(session, StaticPacketHelper.GenerateEff(UserType.Npc, mate.MateTransportId, Data.Value + 4099), ReceiverType.AllNoEmoBlocked); } } } else if (Type == 204) { if (Argument == 0 && short.TryParse(Parameter.ToString(), out short slot)) { ItemInstance shell = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment); if (shell?.ShellEffects.Count == 0 && shell.Upgrade > 0 && shell.Rare > 0 && session.Character.Inventory.CountItem(1429) >= ((shell.Upgrade / 10) + shell.Rare)) { shell.SetShellEffects(); session.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("OPTION_IDENTIFIED"), 0)); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 3006)); session.Character.Inventory.RemoveItemAmount(1429, (shell.Upgrade / 10) + shell.Rare); } } } else if (Type == 205) { if (Parameter.TryCastToShort(out short slot)) { ItemInstance inv = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment); if (inv.Rare < 1 || inv.Rare > 8 || inv.Item.LevelMinimum > 99 || inv.BoundCharacterId == null) { return; } short[][] parfumeReq = { new short[] { 0, 0, 0, 0, 0, 5, 10, 10, 20 }, new short[] { 0, 0, 0, 0, 5, 10, 10, 20, 40 }, new short[] { 0, 0, 0, 5, 10, 10, 20, 40, 80 }, new short[] { 0, 0, 5, 5, 10, 20, 40, 80, 120 }, new short[] { 0, 0, 5, 10, 20, 40, 80, 120, 160 }, new short[] { 0, 0, 5, 20, 40, 80, 120, 160, 200 }, new short[] { 0, 0, 10, 40, 80, 120, 160, 200, 300 }, new short[] { 0, 0, 10, 40, 80, 120, 160, 200, 400 } }; int[] goldReq = { 1000, 2000, 5000, 8000, 10000, 12500, 15000, 17500, 20000, 30000 }; if (session.Character.Inventory.CountItem(1428) >= parfumeReq[inv.Rare - 1][(inv.Item.LevelMinimum / 10) - 1] && session.Character.Gold >= goldReq[(inv.Item.LevelMinimum / 10) - 1]) { session.Character.Inventory.RemoveItemAmount(1428, parfumeReq[inv.Rare - 1][(inv.Item.LevelMinimum / 10) - 1]); session.Character.Gold -= goldReq[(inv.Item.LevelMinimum / 10) - 1]; session.SendPacket(session.Character.GenerateGold()); inv.BoundCharacterId = session.Character.CharacterId; session.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("SHELL_PERFUMED"), 0)); } } } else if (Type == 300) { if (Argument == 8023 && Parameter.TryCastToShort(out short slot)) { ItemInstance box = session.Character.Inventory.LoadBySlotAndType(slot, InventoryType.Equipment); if (box != null) { box.Item.Use(session, ref box, 1, new[] { Data?.ToString() ?? string.Empty }); } } } else if (Type == 506) { session.Character.IsWaitingForEvent |= ServerManager.Instance.EventInWaiting; } else if (Type == 199 && Argument == 2) { short[] listWingOfFriendship = { 2160, 2312, 10048 }; short vnumToUse = -1; foreach (short vnum in listWingOfFriendship) { if (session.Character.Inventory.CountItem(vnum) > 0) { vnumToUse = vnum; } } if (vnumToUse != -1 || session.Character.IsSpouseOfCharacter(Parameter)) { ClientSession sess = ServerManager.Instance.GetSessionByCharacterId(Parameter); if (sess != null) { if (session.Character.IsFriendOfCharacter(Parameter)) { if (sess.CurrentMapInstance?.MapInstanceType == MapInstanceType.BaseMapInstance) { if (session.Character.MapInstance.MapInstanceType != MapInstanceType.BaseMapInstance || (ServerManager.Instance.ChannelId == 51 && session.Character.Faction != sess.Character.Faction)) { session.SendPacket( session.Character.GenerateSay( Language.Instance.GetMessageFromKey("CANT_USE_THAT"), 10)); return; } short mapy = sess.Character.PositionY; short mapx = sess.Character.PositionX; short mapId = sess.Character.MapInstance.Map.MapId; ServerManager.Instance.ChangeMap(session.Character.CharacterId, mapId, mapx, mapy); if (!session.Character.IsSpouseOfCharacter(Parameter)) { session.Character.Inventory.RemoveItemAmount(vnumToUse); } } else { session.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("USER_ON_INSTANCEMAP"), 0)); } } } else { session.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("USER_NOT_CONNECTED"), 0)); } } else { session.SendPacket( session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NO_WINGS"), 10)); } } else if (Type == 400) { if (!session.HasCurrentMapInstance) { return; } MapNpc npc = session.CurrentMapInstance.Npcs.Find(n => n.MapNpcId.Equals(Argument)); if (npc != null) { NpcMonster mapobject = ServerManager.GetNpcMonster(npc.NpcVNum); int rateDrop = ServerManager.Instance.Configuration.RateDrop; int delay = (int)Math.Round( (3 + (mapobject.RespawnTime / 1000d)) * session.Character.TimesUsed); delay = delay > 11 ? 8 : delay; if (session.Character.LastMapObject.AddSeconds(delay) < DateTime.UtcNow) { if (mapobject.Drops.Any(s => s.MonsterVNum != null) && mapobject.VNumRequired > 10 && session.Character.Inventory .CountItem(mapobject.VNumRequired) < mapobject.AmountRequired) { session.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("NOT_ENOUGH_ITEM"), 0)); return; } Random random = new Random(); double randomAmount = ServerManager.RandomNumber() * random.NextDouble(); DropDTO drop = mapobject.Drops.Find(s => s.MonsterVNum == npc.NpcVNum); if (drop != null) { int dropChance = drop.DropChance; if (randomAmount <= (double)dropChance * rateDrop / 5000.000) { short vnum = drop.ItemVNum; ItemInstance newInv = session.Character.Inventory.AddNewToInventory(vnum) .FirstOrDefault(); session.Character.LastMapObject = DateTime.UtcNow; session.Character.TimesUsed++; if (session.Character.TimesUsed >= 4) { session.Character.TimesUsed = 0; } if (newInv != null) { session.SendPacket(UserInterfaceHelper.GenerateMsg( string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"), newInv.Item.Name), 0)); session.SendPacket(session.Character.GenerateSay( string.Format(Language.Instance.GetMessageFromKey("RECEIVED_ITEM"), newInv.Item.Name), 11)); } else { session.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("NOT_ENOUGH_PLACE"), 0)); } } else { session.SendPacket( UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("TRY_FAILED"), 0)); } } } else { session.SendPacket(UserInterfaceHelper.GenerateMsg( string.Format(Language.Instance.GetMessageFromKey("TRY_FAILED_WAIT"), (int)(session.Character.LastMapObject.AddSeconds(delay) - DateTime.UtcNow) .TotalSeconds), 0)); } } } else if (Type == 710) { if (Value != null) { // TODO: MAP TELEPORTER } } else if (Type == 750) { const short baseVnum = 1623; if (Argument.TryCastToByte(out byte faction) && (Enum.IsDefined(typeof(FactionType), faction) || Enum.IsDefined(typeof(FactionType), (byte)(faction / 2))) && session.Character.Inventory.CountItem(baseVnum + faction) > 0) { if (faction < 3) { if (session.Character.Family != null) { session.SendPacket( UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); return; } session.Character.Faction = (FactionType)faction; session.Character.Inventory.RemoveItemAmount(baseVnum + faction); session.SendPacket("scr 0 0 0 0 0 0 0"); session.SendPacket(session.Character.GenerateFaction()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4799 + faction)); session.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey($"GET_PROTECTION_POWER_{faction}"), 0)); } else { if (session.Character.Family == null || session.Character.Family.FamilyCharacters .Find(s => s.Authority.Equals(FamilyAuthority.Head))?.CharacterId .Equals(session.Character.CharacterId) != true) { session.SendPacket( UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"), 0)); return; } if (session.Character.Family.LastFactionChange > DateTime.UtcNow.AddDays(-1).Ticks) { session.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey("CHANGE_NOT PERMITTED"), 0)); return; } session.Character.Faction = (FactionType)(faction / 2); session.Character.Inventory.RemoveItemAmount(baseVnum + faction); session.SendPacket("scr 0 0 0 0 0 0 0"); session.SendPacket(session.Character.GenerateFaction()); session.SendPacket(StaticPacketHelper.GenerateEff(UserType.Player, session.Character.CharacterId, 4799 + (faction / 2))); session.SendPacket(UserInterfaceHelper.GenerateMsg( Language.Instance.GetMessageFromKey($"GET_PROTECTION_POWER_{faction / 2}"), 0)); session.Character.Family.LastFactionChange = DateTime.UtcNow.Ticks; session.Character.Save(); ServerManager.Instance.FamilyRefresh(session.Character.Family.FamilyId); CommunicationServiceClient.Instance.SendMessageToCharacter(new ScsCharacterMessage { DestinationCharacterId = session.Character.Family.FamilyId, SourceCharacterId = 0, SourceWorldId = ServerManager.Instance.WorldId, Message = "fhis_stc", Type = MessageType.Family }); } } } else if (Type == 2) { session.CurrentMapInstance?.Broadcast( UserInterfaceHelper.GenerateGuri(2, 1, session.Character.CharacterId), session.Character.PositionX, session.Character.PositionY); } else if (Type == 4) { const int speakerVNum = 2173; const int petnameVNum = 2157; if (Argument == 1 && Data.HasValue) { Mate mate = session.Character.Mates.Find(s => s.MateTransportId == Data.Value); if (mate != null && session.Character.Inventory.CountItem(petnameVNum) > 0) { mate.Name = Value.Truncate(16); session.CurrentMapInstance?.Broadcast(mate.GenerateOut(), ReceiverType.AllExceptMe); session.CurrentMapInstance?.Broadcast(mate.GenerateIn()); session.SendPacket(mate.GenerateCond()); session.SendPacket( UserInterfaceHelper.GenerateInfo(Language.Instance.GetMessageFromKey("NEW_NAME_PET"))); session.SendPacket(session.Character.GeneratePinit()); session.SendPackets(session.Character.GeneratePst()); session.SendPackets(session.Character.GenerateScP()); session.Character.Inventory.RemoveItemAmount(petnameVNum); } } // presentation message if (Argument == 2) { int presentationVNum = session.Character.Inventory.CountItem(1117) > 0 ? 1117 : (session.Character.Inventory.CountItem(9013) > 0 ? 9013 : -1); if (presentationVNum != -1) { string message = string.Empty; string[] valuesplit = Value?.Split(' '); if (valuesplit == null) { return; } for (int i = 0; i < valuesplit.Length; i++) { message += valuesplit[i] + "^"; } message = message.Substring(0, message.Length - 1); // Remove the last ^ message = message.Trim(); if (message.Length > 60) { message = message.Substring(0, 60); } session.Character.Biography = message; session.SendPacket( session.Character.GenerateSay(Language.Instance.GetMessageFromKey("INTRODUCTION_SET"), 10)); session.Character.Inventory.RemoveItemAmount(presentationVNum); } } // Speaker if (Argument == 3 && session.Character.Inventory.CountItem(speakerVNum) > 0) { string message = $"[{session.Character.Name}]:"; int baseLength = message.Length; string[] valuesplit = Value?.Split(' '); if (valuesplit == null) { return; } for (int i = 0; i < valuesplit.Length; i++) { message += valuesplit[i] + " "; } if (message.Length > 120 + baseLength) { message = message.Substring(0, 120 + baseLength); } message = message.Replace("\n", string.Empty).Replace("\r", string.Empty) .Replace($"<{Language.Instance.GetMessageFromKey("SPEAKER")}>", string.Empty).Trim(); message = $"<{Language.Instance.GetMessageFromKey("SPEAKER")}> {message}"; if (session.Character.IsMuted()) { session.SendPacket( session.Character.GenerateSay( Language.Instance.GetMessageFromKey("SPEAKER_CANT_BE_USED"), 10)); return; } session.Character.Inventory.RemoveItemAmount(speakerVNum); ServerManager.Instance.Broadcast(session.Character.GenerateSay(message, 13)); if (ServerManager.Instance.Configuration.UseChatLogService) { ChatLogServiceClient.Instance.LogChatMessage(new ChatLogEntry { Sender = session.Character.Name, SenderId = session.Character.CharacterId, Receiver = null, ReceiverId = null, MessageType = ChatLogType.Speaker, Message = message }); } } if (Argument == 11 && !string.IsNullOrWhiteSpace(Value) && !string.IsNullOrWhiteSpace(session.Account.TotpSecret)) { Totp totp = new Totp(Base32Encoding.ToBytes(session.Account.TotpSecret)); if (totp.VerifyTotp(Value, out long _, VerificationWindow.RfcSpecifiedNetworkDelay)) { session.Character.GeneralLogs.Add(new GeneralLogDTO { AccountId = session.Account.AccountId, IpAddress = session.IpAddress, LogType = GeneralLogType.TOTP.ToString(), LogData = "SUCCESS", Timestamp = DateTime.UtcNow }); session.Account.IsVerified = true; session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("TOTP_VERIFIED"), 12)); } else { session.Character.GeneralLogs.Add(new GeneralLogDTO { AccountId = session.Account.AccountId, IpAddress = session.IpAddress, LogType = GeneralLogType.TOTP.ToString(), LogData = "FAIL", Timestamp = DateTime.UtcNow }); session.Disconnect(); } } } else if (Type == 199 && Argument == 1) { if (!session.Character.IsFriendOfCharacter(Parameter)) { session.SendPacket(Language.Instance.GetMessageFromKey("CHARACTER_NOT_IN_FRIENDLIST")); return; } session.SendPacket(UserInterfaceHelper.GenerateDelay(3000, 4, $"#guri^199^2^{Parameter}")); } else if (Type == 201) { if (session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.PetBasket)) { session.SendPacket(session.Character.GenerateStashAll()); } } else if (Type == 202) { session.SendPacket( session.Character.GenerateSay(Language.Instance.GetMessageFromKey("PARTNER_BACKPACK"), 10)); session.SendPacket(session.Character.GeneratePStashAll()); } else if (Type == 208 && Argument == 0) { if (short.TryParse(Value, out short mountSlot) && Parameter.TryCastToShort(out short pearlSlot)) { ItemInstance mount = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(mountSlot, InventoryType.Main); ItemInstance pearl = session.Character.Inventory.LoadBySlotAndType(pearlSlot, InventoryType.Equipment); if (mount != null && pearl != null) { pearl.HoldingVNum = mount.ItemVNum; session.Character.Inventory.RemoveItemFromInventory(mount.Id); } } } else if (Type == 209 && Argument == 0) { if (short.TryParse(Value, out short mountSlot) && Parameter.TryCastToShort(out short pearlSlot)) { ItemInstance fairy = session.Character.Inventory.LoadBySlotAndType(mountSlot, InventoryType.Equipment); ItemInstance pearl = session.Character.Inventory.LoadBySlotAndType(pearlSlot, InventoryType.Equipment); if (fairy != null && pearl != null) { pearl.HoldingVNum = fairy.ItemVNum; pearl.ElementRate = fairy.ElementRate; session.Character.Inventory.RemoveItemFromInventory(fairy.Id); } } } else if (Type == 203 && Argument == 0) { // SP points initialization int[] listPotionResetVNums = { 1366, 1427, 5115, 9040 }; int vnumToUse = -1; foreach (int vnum in listPotionResetVNums) { if (session.Character.Inventory.CountItem(vnum) > 0) { vnumToUse = vnum; } } if (vnumToUse != -1) { if (session.Character.UseSp) { ItemInstance specialistInstance = session.Character.Inventory.LoadBySlotAndType((byte)EquipmentType.Sp, InventoryType.Wear); if (specialistInstance != null) { specialistInstance.SlDamage = 0; specialistInstance.SlDefence = 0; specialistInstance.SlElement = 0; specialistInstance.SlHP = 0; specialistInstance.DamageMinimum = 0; specialistInstance.DamageMaximum = 0; specialistInstance.HitRate = 0; specialistInstance.CriticalLuckRate = 0; specialistInstance.CriticalRate = 0; specialistInstance.DefenceDodge = 0; specialistInstance.DistanceDefenceDodge = 0; specialistInstance.ElementRate = 0; specialistInstance.DarkResistance = 0; specialistInstance.LightResistance = 0; specialistInstance.FireResistance = 0; specialistInstance.WaterResistance = 0; specialistInstance.CriticalDodge = 0; specialistInstance.CloseDefence = 0; specialistInstance.DistanceDefence = 0; specialistInstance.MagicDefence = 0; specialistInstance.HP = 0; specialistInstance.MP = 0; session.Character.Inventory.RemoveItemAmount(vnumToUse); session.Character.Inventory.DeleteFromSlotAndType((byte)EquipmentType.Sp, InventoryType.Wear); session.Character.Inventory.AddToInventoryWithSlotAndType(specialistInstance, InventoryType.Wear, (byte)EquipmentType.Sp); session.SendPacket(session.Character.GenerateCond()); session.SendPacket(specialistInstance.GenerateSlInfo()); session.SendPacket(session.Character.GenerateLev()); session.SendPacket(session.Character.GenerateStatChar()); session.SendPacket( UserInterfaceHelper.GenerateMsg(Language.Instance.GetMessageFromKey("POINTS_RESET"), 0)); } } else { session.SendPacket( session.Character.GenerateSay( Language.Instance.GetMessageFromKey("TRANSFORMATION_NEEDED"), 10)); } } else { session.SendPacket( session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_POINTS"), 10)); } } }
private void ExecuteHandler(ClientSession session) { switch (Type) { // characters case 1: session.SendPacket(ServerManager.Instance.GetSessionByCharacterId(TargetId)?.Character ?.GenerateStatInfo()); break; // npcs/mates case 2: if (session.HasCurrentMapInstance) { session.CurrentMapInstance.Npcs.Where(n => n.MapNpcId == (int)TargetId).ToList() .ForEach(npc => { NpcMonster npcinfo = ServerManager.GetNpcMonster(npc.NpcVNum); if (npcinfo == null) { return; } session.Character.LastNpcMonsterId = npc.MapNpcId; session.SendPacket( $"st 2 {TargetId} {npcinfo.Level} {npcinfo.HeroLevel} 100 100 50000 50000"); }); Parallel.ForEach(session.CurrentMapInstance.Sessions, sess => { Mate mate = sess.Character.Mates.Find( s => s.MateTransportId == (int)TargetId); if (mate != null) { session.SendPacket(mate.GenerateStatInfo()); } }); } break; // monsters case 3: if (session.HasCurrentMapInstance) { session.CurrentMapInstance.Monsters.Where(m => m.MapMonsterId == (int)TargetId) .ToList().ForEach(monster => { NpcMonster monsterinfo = ServerManager.GetNpcMonster(monster.MonsterVNum); if (monsterinfo == null) { return; } session.Character.LastNpcMonsterId = monster.MapMonsterId; session.SendPacket( $"st 3 {TargetId} {monsterinfo.Level} {monsterinfo.HeroLevel} {(int)(monster.CurrentHp / (float)monster.MaxHp * 100)} {(int)(monster.CurrentMp / (float)monster.MaxMp * 100)} {monster.CurrentHp} {monster.CurrentMp}{monster.Buff.GetAllItems().Aggregate(string.Empty, (current, buff) => current + $" {buff.Card.CardId}")}"); }); } break; } }
public void TargetHit(int castingId, int targetId) { IList <string> broadcastPackets = new List <string>(); List <CharacterSkill> skills = Session.Character.UseSp ? Session.Character.SkillsSp.GetAllItems() : Session.Character.Skills.GetAllItems(); bool notcancel = false; if ((DateTime.Now - Session.Character.LastTransform).TotalSeconds < 3) { Session.SendPacket("cancel 0 0"); Session.SendPacket(Session.Character.GenerateMsg(Language.Instance.GetMessageFromKey("CANT_ATTACK"), 0)); return; } if (skills != null) { ushort damage = 0; int hitmode = 0; CharacterSkill ski = skills.FirstOrDefault(s => s.Skill?.CastId == castingId && s.Skill?.UpgradeSkill == 0); Session.SendPacket("ms_c 0"); if (!Session.Character.WeaponLoaded(ski)) { Session.SendPacket("cancel 2 0"); return; } for (int i = 0; i < 10 && !ski.CanBeUsed(); i++) { Thread.Sleep(100); if (i == 10) { Session.SendPacket("cancel 2 0"); return; } } if (ski != null && Session.Character.Mp >= ski.Skill.MpCost) { if (ski.Skill.TargetType == 1 && ski.Skill.HitType == 1) { Session.Character.LastSkillUse = DateTime.Now; if (!Session.Character.HasGodMode) { Session.Character.Mp -= ski.Skill.MpCost; } if (Session.Character.UseSp && ski.Skill.CastEffect != -1) { Session.SendPackets(Session.Character.GenerateQuicklist()); } Session.SendPacket(Session.Character.GenerateStat()); CharacterSkill skillinfo = Session.Character.Skills.GetAllItems().OrderBy(o => o.SkillVNum).FirstOrDefault(s => s.Skill.UpgradeSkill == ski.Skill.SkillVNum && s.Skill.Effect > 0 && s.Skill.SkillType == 2); Session.CurrentMap?.Broadcast($"ct 1 {Session.Character.CharacterId} 1 {Session.Character.CharacterId} {ski.Skill.CastAnimation} {(skillinfo != null ? skillinfo.Skill.CastEffect : ski.Skill.CastEffect)} {ski.Skill.SkillVNum}"); // Generate scp ski.LastUse = DateTime.Now; if (ski.Skill.CastEffect != 0) { Thread.Sleep(ski.Skill.CastTime * 100); } notcancel = true; MapMonster mmon; broadcastPackets.Add($"su 1 {Session.Character.CharacterId} 1 {Session.Character.CharacterId} {ski.Skill.SkillVNum} {ski.Skill.Cooldown} {ski.Skill.AttackAnimation} {(skillinfo != null ? skillinfo.Skill.Effect : ski.Skill.Effect)} {Session.Character.MapX} {Session.Character.MapY} 1 {((int)((double)Session.Character.Hp / Session.Character.HPLoad()) * 100)} 0 -2 {ski.Skill.SkillType - 1}"); if (ski.Skill.TargetRange != 0) { foreach (MapMonster mon in Session.CurrentMap.GetListMonsterInRange(Session.Character.MapX, Session.Character.MapY, ski.Skill.TargetRange).Where(s => s.CurrentHp > 0)) { mmon = Session.CurrentMap.GetMonster(mon.MapMonsterId); if (mmon != null) { damage = GenerateDamage(mon.MapMonsterId, ski.Skill, ref hitmode); broadcastPackets.Add($"su 1 {Session.Character.CharacterId} 3 {mmon.MapMonsterId} {ski.Skill.SkillVNum} {ski.Skill.Cooldown} {ski.Skill.AttackAnimation} {(skillinfo != null ? skillinfo.Skill.Effect : ski.Skill.Effect)} {Session.Character.MapX} {Session.Character.MapY} {(mmon.IsAlive ? 1 : 0)} {(int)(((float)mmon.CurrentHp / (float)mon.Monster.MaxHP) * 100)} {damage} 5 {ski.Skill.SkillType - 1}"); Task.Factory.StartNew(() => { GenerateKillBonus(mon.MapMonsterId); }); } } } } else if (ski.Skill.TargetType == 0) { // if monster target MapMonster monsterToAttack = Session.CurrentMap.GetMonster(targetId); if (monsterToAttack != null && monsterToAttack.IsAlive) { NpcMonster monsterToAttackInfo = ServerManager.GetNpc(monsterToAttack.MonsterVNum); if (monsterToAttack != null && ski != null && ski.CanBeUsed()) { if (Session.Character.Mp >= ski.Skill.MpCost) { short distanceX = (short)(Session.Character.MapX - monsterToAttack.MapX); short distanceY = (short)(Session.Character.MapY - monsterToAttack.MapY); if (Map.GetDistance(new MapCell() { X = Session.Character.MapX, Y = Session.Character.MapY }, new MapCell() { X = monsterToAttack.MapX, Y = monsterToAttack.MapY }) <= ski.Skill.Range + (DateTime.Now - monsterToAttack.LastMove).TotalSeconds * 2 * (monsterToAttackInfo.Speed == 0 ? 1 : monsterToAttackInfo.Speed) || ski.Skill.TargetRange != 0) { Session.Character.LastSkillUse = DateTime.Now; damage = GenerateDamage(monsterToAttack.MapMonsterId, ski.Skill, ref hitmode); ski.LastUse = DateTime.Now; Task.Factory.StartNew(() => { GenerateKillBonus(monsterToAttack.MapMonsterId); }); notcancel = true; if (!Session.Character.HasGodMode) { Session.Character.Mp -= ski.Skill.MpCost; } if (Session.Character.UseSp && ski.Skill.CastEffect != -1) { Session.SendPackets(Session.Character.GenerateQuicklist()); } Session.SendPacket(Session.Character.GenerateStat()); CharacterSkill characterSkillInfo = Session.Character.Skills.GetAllItems().OrderBy(o => o.SkillVNum).FirstOrDefault(s => s.Skill.UpgradeSkill == ski.Skill.SkillVNum && s.Skill.Effect > 0 && s.Skill.SkillType == 2); Session.CurrentMap?.Broadcast($"ct 1 {Session.Character.CharacterId} 3 {monsterToAttack.MapMonsterId} {ski.Skill.CastAnimation} {(characterSkillInfo != null ? characterSkillInfo.Skill.CastEffect : ski.Skill.CastEffect)} {ski.Skill.SkillVNum}"); Session.Character.Skills.GetAllItems().Where(s => s.Id != ski.Id).ToList().ForEach(i => i.Hit = 0); // Generate scp ski.LastUse = DateTime.Now; if (damage == 0 || (DateTime.Now - ski.LastUse).TotalSeconds > 3) { ski.Hit = 0; } else { ski.Hit++; } if (ski.Skill.CastEffect != 0) { Thread.Sleep(ski.Skill.CastTime * 100); } ComboDTO skillCombo = ski.Skill.Combos.FirstOrDefault(s => ski.Hit == s.Hit); if (skillCombo != null) { if (ski.Skill.Combos.OrderByDescending(s => s.Hit).ElementAt(0).Hit == ski.Hit) { ski.Hit = 0; } broadcastPackets.Add($"su 1 {Session.Character.CharacterId} 3 {monsterToAttack.MapMonsterId} {ski.Skill.SkillVNum} {ski.Skill.Cooldown} {skillCombo.Animation} {skillCombo.Effect} {Session.Character.MapX} {Session.Character.MapY} {(monsterToAttack.IsAlive ? 1 : 0)} {(int)(((float)monsterToAttack.CurrentHp / (float)monsterToAttackInfo.MaxHP) * 100)} {damage} {hitmode} {ski.Skill.SkillType - 1}"); } else { broadcastPackets.Add($"su 1 {Session.Character.CharacterId} 3 {monsterToAttack.MapMonsterId} {ski.Skill.SkillVNum} {ski.Skill.Cooldown} {ski.Skill.AttackAnimation} {(characterSkillInfo != null ? characterSkillInfo.Skill.Effect : ski.Skill.Effect)} {Session.Character.MapX} {Session.Character.MapY} {(monsterToAttack.IsAlive ? 1 : 0)} {(int)(((float)monsterToAttack.CurrentHp / (float)monsterToAttackInfo.MaxHP) * 100)} {damage} {hitmode} {ski.Skill.SkillType - 1}"); } if (ski.Skill.TargetRange != 0) { IEnumerable <MapMonster> monstersInAOERange = Session.CurrentMap?.GetListMonsterInRange(monsterToAttack.MapX, monsterToAttack.MapY, ski.Skill.TargetRange).ToList(); foreach (MapMonster mon in monstersInAOERange.Where(s => s.CurrentHp > 0)) { damage = GenerateDamage(mon.MapMonsterId, ski.Skill, ref hitmode); broadcastPackets.Add($"su 1 {Session.Character.CharacterId} 3 {mon.MapMonsterId} {ski.Skill.SkillVNum} {ski.Skill.Cooldown} {ski.Skill.AttackAnimation} {(characterSkillInfo != null ? characterSkillInfo.Skill.Effect : ski.Skill.Effect)} {Session.Character.MapX} {Session.Character.MapY} {(mon.IsAlive ? 1 : 0)} {(int)(((float)mon.CurrentHp / (float)ServerManager.GetNpc(mon.MonsterVNum).MaxHP) * 100)} {damage} 5 {ski.Skill.SkillType - 1}"); Task.Factory.StartNew(() => { GenerateKillBonus(mon.MapMonsterId); }); } } } } } } } // send su packets Session.CurrentMap.Broadcast(broadcastPackets.ToArray()); Task t = Task.Factory.StartNew((Func <Task>)(async() => { await Task.Delay((ski.Skill.Cooldown) * 100); Session.SendPacket($"sr {castingId}"); })); } else { notcancel = false; Session.SendPacket(Session.Character.GenerateSay(Language.Instance.GetMessageFromKey("NOT_ENOUGH_MP"), 10)); } } if (!notcancel) { Session.SendPacket($"cancel 2 {targetId}"); } }
private void ExecuteHandler(ClientSession session) { if (_isParsed) { Logger.LogUserEvent("GMCOMMAND", session.GenerateIdentity(), $"[SummonNPC]NpcMonsterVNum: {NpcMonsterVNum} Amount: {Amount} IsMoving: {IsMoving}"); if (session.IsOnMap && session.HasCurrentMapInstance) { NpcMonster npcmonster = ServerManager.GetNpcMonster(NpcMonsterVNum); if (npcmonster == null) { return; } Random random = new Random(); for (int i = 0; i < Amount; i++) { List <MapCell> possibilities = new List <MapCell>(); for (short x = -4; x < 5; x++) { for (short y = -4; y < 5; y++) { possibilities.Add(new MapCell { X = x, Y = y }); } } foreach (MapCell possibilitie in possibilities.OrderBy(s => random.Next())) { short mapx = (short)(session.Character.PositionX + possibilitie.X); short mapy = (short)(session.Character.PositionY + possibilitie.Y); if (!session.CurrentMapInstance?.Map.IsBlockedZone(mapx, mapy) ?? false) { break; } } if (session.CurrentMapInstance != null) { MapNpc npc = new MapNpc { NpcVNum = NpcMonsterVNum, MapY = session.Character.PositionY, MapX = session.Character.PositionX, MapId = session.Character.MapInstance.Map.MapId, Position = session.Character.Direction, IsMoving = IsMoving, MapNpcId = session.CurrentMapInstance.GetNextNpcId() }; npc.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddNpc(npc); session.CurrentMapInstance.Broadcast(npc.GenerateIn()); } } } } else { session.SendPacket(session.Character.GenerateSay(ReturnHelp(), 10)); } }
public void ApplyBCards(IBattleEntity session, IBattleEntity caster = null) { Mate mate; switch ((BCardType.CardType)Type) { case BCardType.CardType.Buff: if (ServerManager.Instance.RandomNumber() < FirstData) { session?.BattleEntity.AddBuff(new Buff(SecondData, caster?.BattleEntity.Level ?? session.BattleEntity.Level)); } break; case BCardType.CardType.Move: if (session.GetSession() is Character chara) { chara.LastSpeedChange = DateTime.Now; chara.LoadSpeed(); chara?.Session.SendPacket(chara.GenerateCond()); } break; case BCardType.CardType.Summons: NpcMonster npcMonster = session.GetSession() is MapMonster mob ? mob.Monster : session.GetSession() is MapNpc npc ? npc.Npc : null; ConcurrentBag <ToSummon> summonParameters = new ConcurrentBag <ToSummon>(); switch ((AdditionalTypes.Summons)SubType) { case AdditionalTypes.Summons.Summons: for (int i = 0; i < FirstData; i++) { MapCell cell = session.GetPos(); cell.Y += (short)ServerManager.Instance.RandomNumber(-3, 3); cell.X += (short)ServerManager.Instance.RandomNumber(-3, 3); summonParameters.Add(new ToSummon((short)SecondData, cell, null, true, (byte)Math.Abs(ThirdData))); } EventHelper.Instance.RunEvent(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); break; case AdditionalTypes.Summons.SummonTrainingDummy: if (npcMonster != null && session.BattleEntity.OnHitEvents.All(s => s?.EventActionType != EventActionType.SPAWNMONSTERS)) { summonParameters.Add(new ToSummon((short)SecondData, session.GetPos(), null, true, (byte)Math.Abs(ThirdData))); session.BattleEntity.OnHitEvents.Add(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); } break; case AdditionalTypes.Summons.SummonUponDeathChance: case AdditionalTypes.Summons.SummonUponDeath: if (npcMonster != null && session.BattleEntity.OnDeathEvents.All(s => s?.EventActionType != EventActionType.SPAWNMONSTERS)) { for (int i = 0; i < FirstData; i++) { MapCell cell = session.GetPos(); cell.Y += (short)i; summonParameters.Add(new ToSummon((short)SecondData, cell, null, true, (byte)Math.Abs(ThirdData))); } session.BattleEntity.OnDeathEvents.Add(new EventContainer(session.MapInstance, EventActionType.SPAWNMONSTERS, summonParameters)); } break; default: break; } break; case BCardType.CardType.SpecialAttack: break; case BCardType.CardType.SpecialDefence: break; case BCardType.CardType.AttackPower: break; case BCardType.CardType.Target: break; case BCardType.CardType.Critical: break; case BCardType.CardType.SpecialCritical: break; case BCardType.CardType.Element: break; case BCardType.CardType.IncreaseDamage: break; case BCardType.CardType.Defence: break; case BCardType.CardType.DodgeAndDefencePercent: break; case BCardType.CardType.Block: break; case BCardType.CardType.Absorption: break; case BCardType.CardType.ElementResistance: break; case BCardType.CardType.EnemyElementResistance: break; case BCardType.CardType.Damage: break; case BCardType.CardType.GuarantedDodgeRangedAttack: break; case BCardType.CardType.Morale: break; case BCardType.CardType.Casting: break; case BCardType.CardType.Reflection: break; case BCardType.CardType.DrainAndSteal: break; case BCardType.CardType.HealingBurningAndCasting: var subtype = (AdditionalTypes.HealingBurningAndCasting)SubType; Character sess; switch (subtype) { case AdditionalTypes.HealingBurningAndCasting.RestoreHP: case AdditionalTypes.HealingBurningAndCasting.RestoreHPWhenCasting: if (session.GetSession() is Character) { sess = (Character)session.GetSession(); int heal = FirstData; bool change = false; if (IsLevelScaled) { if (IsLevelDivided) { heal /= sess.Level; } else { heal *= sess.Level; } } if (sess.Hp + heal < sess.HpLoad()) { sess.Hp += heal; sess.Session?.CurrentMapInstance?.Broadcast(sess.GenerateRc(heal)); change = true; } else { if (sess.Hp != (int)sess.HpLoad()) { sess.Session?.CurrentMapInstance?.Broadcast(sess.GenerateRc((int)(sess.HpLoad() - sess.Hp))); change = true; } sess.Hp = (int)sess.HpLoad(); } if (change) { sess.Session?.SendPacket(sess.GenerateStat()); } } if (session.GetSession() is Mate) { mate = (Mate)session.GetSession(); int heal = FirstData; if (IsLevelScaled) { if (IsLevelDivided) { heal /= mate.Level; } else { heal *= mate.Level; } } if (mate.Hp + heal < mate.HpLoad()) { mate.Hp += heal; } else { mate.Hp = mate.HpLoad(); } } break; case AdditionalTypes.HealingBurningAndCasting.RestoreMP: if (session.GetSession() is Character) { sess = (Character)session.GetSession(); int heal = FirstData; bool change = false; if (IsLevelScaled) { if (IsLevelDivided) { heal /= sess.Level; } else { heal *= sess.Level; } } if (sess.Mp + heal < sess.MpLoad()) { sess.Mp += heal; change = true; } else { if (sess.Mp != (int)sess.MpLoad()) { change = true; } sess.Mp = (int)sess.MpLoad(); } if (change) { sess.Session?.SendPacket(sess.GenerateStat()); } } if (session.GetSession() is Mate) { mate = (Mate)session.GetSession(); int heal = FirstData; if (IsLevelScaled) { if (IsLevelDivided) { heal /= mate.Level; } else { heal *= mate.Level; } } if (mate.Mp + heal < mate.MpLoad()) { mate.Mp += heal; } else { mate.Mp = mate.MpLoad(); } } break; } break; case BCardType.CardType.HPMP: break; case BCardType.CardType.SpecialisationBuffResistance: break; case BCardType.CardType.SpecialEffects: break; case BCardType.CardType.Capture: if (session is MapMonster monsterToCapture && caster is Character hunter) { if (monsterToCapture.Monster.RaceType == 1 && (hunter.MapInstance.MapInstanceType == MapInstanceType.BaseMapInstance || hunter.MapInstance.MapInstanceType == MapInstanceType.TimeSpaceInstance)) { if (monsterToCapture.Monster.Level < hunter.Level) { if (monsterToCapture.CurrentHp < (monsterToCapture.Monster.MaxHP / 2)) { if (hunter.MaxMateCount > hunter.Mates.Count()) { // Algo int capturerate = 100 - (monsterToCapture.CurrentHp / monsterToCapture.Monster.MaxHP + 1) / 2; if (ServerManager.Instance.RandomNumber() <= capturerate) { if (hunter.Quests.Any(q => q.Quest.QuestType == (int)QuestType.Capture1 && q.Quest.QuestObjectives.Any(d => d.Data == monsterToCapture.MonsterVNum))) { hunter.IncrementQuests(QuestType.Capture1, monsterToCapture.MonsterVNum); return; } hunter.IncrementQuests(QuestType.Capture2, monsterToCapture.MonsterVNum); int level = monsterToCapture.Monster.Level - 15 < 1 ? 1 : monsterToCapture.Monster.Level - 15; Mate currentmate = hunter.Mates?.FirstOrDefault(m => m.IsTeamMember && m.MateType == MateType.Pet); if (currentmate != null) { currentmate.RemoveTeamMember(); // remove current pet hunter.MapInstance.Broadcast(currentmate.GenerateOut()); } monsterToCapture.MapInstance.DespawnMonster(monsterToCapture); NpcMonster mateNpc = ServerManager.Instance.GetNpc(monsterToCapture.MonsterVNum); mate = new Mate(hunter, mateNpc, (byte)level, MateType.Pet); hunter.Mates?.Add(mate); mate.RefreshStats(); hunter.Session.SendPacket($"ctl 2 {mate.PetId} 3"); hunter.MapInstance.Broadcast(mate.GenerateIn()); hunter.Session.SendPacket(hunter.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_GET_PET"), mate.Name), 0)); hunter.Session.SendPacket(UserInterfaceHelper.Instance.GeneratePClear()); hunter.Session.SendPackets(hunter.GenerateScP()); hunter.Session.SendPackets(hunter.GenerateScN()); hunter.Session.SendPacket(hunter.GeneratePinit()); hunter.Session.SendPackets(hunter.Mates.Where(s => s.IsTeamMember) .OrderBy(s => s.MateType) .Select(s => s.GeneratePst())); } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("CAPTURE_FAILED"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MAX_MATES_COUNT"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("monsterToCapture_MUST_BE_LOW_HP"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("monsterToCapture_LVL_MUST_BE_LESS"), 0)); } } else { hunter.Session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("monsterToCapture_CANNOT_BE_CAPTURED"), 0)); } } break; case BCardType.CardType.SpecialDamageAndExplosions: break; case BCardType.CardType.SpecialEffects2: break; case BCardType.CardType.CalculatingLevel: break; case BCardType.CardType.Recovery: break; case BCardType.CardType.MaxHPMP: break; case BCardType.CardType.MultAttack: break; case BCardType.CardType.MultDefence: break; case BCardType.CardType.TimeCircleSkills: break; case BCardType.CardType.RecoveryAndDamagePercent: break; case BCardType.CardType.Count: break; case BCardType.CardType.NoDefeatAndNoDamage: break; case BCardType.CardType.SpecialActions: if (session.GetSession() is Character charact) { if (SubType.Equals((byte)AdditionalTypes.SpecialActions.Hide)) { charact.Invisible = true; charact.Mates.Where(s => s.IsTeamMember).ToList().ForEach(s => charact.Session.CurrentMapInstance?.Broadcast(s.GenerateOut())); charact.Session.CurrentMapInstance?.Broadcast(charact.GenerateInvisible()); } } break; case BCardType.CardType.Mode: break; case BCardType.CardType.NoCharacteristicValue: break; case BCardType.CardType.LightAndShadow: break; case BCardType.CardType.Item: break; case BCardType.CardType.DebuffResistance: break; case BCardType.CardType.SpecialBehaviour: break; case BCardType.CardType.Quest: break; case BCardType.CardType.SecondSPCard: break; case BCardType.CardType.SPCardUpgrade: break; case BCardType.CardType.HugeSnowman: break; case BCardType.CardType.Drain: break; case BCardType.CardType.BossMonstersSkill: break; case BCardType.CardType.LordHatus: break; case BCardType.CardType.LordCalvinas: break; case BCardType.CardType.SESpecialist: break; case BCardType.CardType.FourthGlacernonFamilyRaid: break; case BCardType.CardType.SummonedMonsterAttack: break; case BCardType.CardType.BearSpirit: break; case BCardType.CardType.SummonSkill: break; case BCardType.CardType.InflictSkill: break; case BCardType.CardType.HideBarrelSkill: break; case BCardType.CardType.FocusEnemyAttentionSkill: break; case BCardType.CardType.TauntSkill: break; case BCardType.CardType.FireCannoneerRangeBuff: break; case BCardType.CardType.VulcanoElementBuff: break; case BCardType.CardType.DamageConvertingSkill: break; case BCardType.CardType.MeditationSkill: if (session.GetSession().GetType() == typeof(Character)) { if (SubType.Equals((byte)AdditionalTypes.MeditationSkill.CausingChance)) { if (ServerManager.Instance.RandomNumber() < FirstData) { if (!(session is Character character)) { break; } if (SkillVNum.HasValue) { character.LastSkillCombo = DateTime.Now; Skill skill = ServerManager.Instance.GetSkill(SkillVNum.Value); Skill newSkill = ServerManager.Instance.GetSkill((short)SecondData); Observable.Timer(TimeSpan.FromMilliseconds(100)).Subscribe(observer => { foreach (QuicklistEntryDTO qe in character.QuicklistEntries.Where(s => s.Pos.Equals(skill.CastId))) { character.Session.SendPacket( $"qset {qe.Q1} {qe.Q2} {qe.Type}.{qe.Slot}.{newSkill.CastId}.0"); } character.Session.SendPacket($"mslot {newSkill.CastId} -1"); }); if (skill.CastId > 10) { // HACK this way Observable.Timer(TimeSpan.FromMilliseconds(skill.Cooldown * 100 + 500)) .Subscribe(observer => { character.Session.SendPacket($"sr {skill.CastId}"); }); } } } } else { if (!(session is Character character)) { break; } switch (SubType) { case 21: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(4); break; case 31: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(8); break; case 41: character.MeditationDictionary[(short)SecondData] = DateTime.Now.AddSeconds(12); break; } } } break; case BCardType.CardType.FalconSkill: break; case BCardType.CardType.AbsorptionAndPowerSkill: break; case BCardType.CardType.LeonaPassiveSkill: break; case BCardType.CardType.FearSkill: break; case BCardType.CardType.SniperAttack: break; case BCardType.CardType.FrozenDebuff: break; case BCardType.CardType.JumpBackPush: break; case BCardType.CardType.FairyXPIncrease: break; case BCardType.CardType.SummonAndRecoverHP: break; case BCardType.CardType.TeamArenaBuff: break; case BCardType.CardType.ArenaCamera: break; case BCardType.CardType.DarkCloneSummon: break; case BCardType.CardType.AbsorbedSpirit: break; case BCardType.CardType.AngerSkill: break; case BCardType.CardType.MeteoriteTeleport: break; case BCardType.CardType.StealBuff: break; default: Logger.Error(new ArgumentOutOfRangeException($"Card Type {Type} not defined!")); //throw new ArgumentOutOfRangeException(); break; } }
public void ClearLog() //кнопка "Очистить" { GameObject.Find("Log Field Text").GetComponent <Text>().text = ""; BeginBattleButton.SetActive(true); GameObject.Find("Attack Button").GetComponent <Button>().enabled = false; GameObject.Find("Defence Button").GetComponent <Button>().enabled = false; GameObject.Find("Clear Button").GetComponent <Button>().enabled = false; GameObject.Find("Attack Scroll").transform.Find("Button").GetComponent <Button>().enabled = false; GameObject.Find("Heal Scroll").transform.Find("Button").GetComponent <Button>().enabled = false; GameObject.Find("Buff Scroll").transform.Find("Button").GetComponent <Button>().enabled = false; GameObject.Find("Sleep Scroll").transform.Find("Button").GetComponent <Button>().enabled = false; GameObject.Find("HP Potion").transform.Find("Button").GetComponent <Button>().enabled = false; GameObject.Find("Balsam Potion").transform.Find("Button").GetComponent <Button>().enabled = false; GameObject.Find("Poison Potion").transform.Find("Button").GetComponent <Button>().enabled = false; PlayerStats.Poison = false; PlayerStats.DebuffCount = 0; PlayerStats.DebuffHeadAccPercent = 0; //дебафф игрока на точность PlayerStats.DebuffEvaPercent = 0; //дебафф игрока на уворот PlayerStats.DebuffRHandPhysDmg = 0; //дебафф игрока на урон с правой руки PlayerStats.DebuffLDmg = false; //дебафф игрока на неспособность бить левой рукой //BattleMechanics.greaseIsActivated = false; PlayerStats.BuffIsActivated = false; PlayerStats.PoisonBonus = 0; PlayerStats.GreaseBonus = 0; PlayerStats.pBleed = false; PlayerStats.pVampire = false; PlayerStats.pBoneBreaker = false; PlayerStats.PDueler = false; PlayerStats.PSpikes = false; PlayerStats.PAntimagic = false; PlayerStats.pCrusher = false; PlayerStats.pSoulEater = false; PlayerStats.KickEffectOnHero = false; PlayerStats.PoisonEffectOnHero = false; PlayerStats.ToxicEffectOnHero = false; PlayerStats.WallEyeEffectOnHero = false; PlayerStats.pBeast = false; PlayerStats.PBerserk = false; PlayerStats.pMadMan = false; PlayerStats.pMadManMultiplier = 0; PlayerStats.PSpikes = false; PlayerStats.PAntimagic = false; BattleMechanics.GameOver = false; //BattleMechanics.NpcList.Clear(); BattleMechanics.SelectedNpc = 0; //PlayerStats.CurrentNumberWhichIsHundredPercent = 10; BattleMechanics.GameStarted = false; PlayerStats.MadeTurn = false; GameObject.Find("Log Field Text").GetComponent <RectTransform>().localPosition = new Vector3(0, -14677); for (int i = 0; i < BattleMechanics.NpcList.Count; i++) { NpcMonster newNpcIncomming = BattleMechanics.NpcData[BattleMechanics.NpcList[i].Name].Clone(); newNpcIncomming.Id = i; if (newNpcIncomming.Initiative == 10) { newNpcIncomming.DistanceAttack = true; } BattleMechanics.NpcList[i] = newNpcIncomming; } PlayerStats.HpReset(); }
public void UseSkillbyID() { Text logText = GameObject.Find("Log Field Text").GetComponent <Text>(); NpcMonster npc = BattleMechanics.NpcList[BattleMechanics.SelectedNpc]; if (npc.CurrentHp == 0) { logText.text += npc.Name + " уже недееспособен. Выберите другого противника.\n\r"; return; } switch (skillId) { //скилы, которые атакуют сразу //оружейные: case 2: //Удар в печень case 4: //Оружие вон case 6: //Саблезуб case 7: //Камикадзе case 15: //Стрела к олено case 16: //Рыцарский хук case 17: //Безумец case 18: //Разряд case 19: //Выпад case 20: //Тишина case 21: //Невозмутимость //щитовые: case 27: //Электро case 28: //Всем лежать! if (npc.CurrentHp == 0) { logText.text += npc.Name + " уже недееспособен. Выберите другого противника.\n\r"; return; } PlayerStats.PlayerSkillEffects(skillId, npc); //используем скил PlayerStats.PlayerBattlePhase(1, npc); break; //просто включают пассивки //оружейные: case 8: //Кровотечение case 9: //Вампир case 10: //Костолом case 11: //Дуэлянт case 22: //пассивка "Безумца" case 23: //Ярость case 24: //Пожиратель душ case 25: //Крушитель //щитовые: case 29: //Месть case 30: //Везунчик case 31: //Зеркало case 32: //Хранитель case 33: //Стратег case 34: //Дубовая голова //моментальное использование скила без проматывания хода //оружейные скилы: case 3: //Зверь case 5: //Берсерк //щитовые: case 12: //Шипы case 13: //Антимагия case 26: //Накопитель PlayerStats.PlayerSkillEffects(skillId, npc); //используем скил return; //BattleMechanics.PlayerBattlePhase(3, npc); //break; } if (npc.CurrentHp == 0 || PlayerStats.CurrentHp == 0) { BattleMechanics.WhoIsLoosing(npc); if (PlayerStats.CurrentHp == 0 || BattleMechanics.GameOver) { return; } } BattleMechanics.AfterPlayerAction(); //после использования скила монстр атакует в ответ }
public override void Use(ClientSession session, ref ItemInstance inv, byte option = 0, string[] packetsplit = null) { inv.Item.BCards.ForEach(c => c.ApplyBCards(session.Character)); switch (Effect) { case 0: switch (VNum) { case 5370: if (session.Character.Buff.Any(s => s.Card.CardId == 393)) { session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ALREADY_GOT_BUFF"), session.Character.Buff.FirstOrDefault(s => s.Card.CardId == 393)?.Card.Name), 10)); return; } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 393 }); break; case 1428: session.SendPacket("guri 18 1"); break; case 1429: session.SendPacket("guri 18 0"); break; case 1430: if (packetsplit == null) { return; } if (packetsplit.Length < 9) { // MODIFIED PACKET return; } if (!short.TryParse(packetsplit[9], out short eqSlot) || !Enum.TryParse(packetsplit[8], out InventoryType eqType)) { return; } WearableInstance eq = session.Character.Inventory.LoadBySlotAndType <WearableInstance>(eqSlot, eqType); if (eq == null) { // PACKET MODIFIED return; } if (eq.Item.ItemType != ItemType.Armor && eq.Item.ItemType != ItemType.Weapon) { return; } eq.EquipmentOptions.Clear(); eq.ShellRarity = null; session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SHELL_ERASED"), 0)); session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(17, 1, session.Character.CharacterId)); break; case 1904: short[] items = { 1894, 1895, 1896, 1897, 1898, 1899, 1900, 1901, 1902, 1903 }; for (int i = 0; i < 5; i++) { session.Character.GiftAdd(items[ServerManager.Instance.RandomNumber(0, items.Length)], 1); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 5916: session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 340, CharacterId = session.Character.CharacterId, RemainingTime = 7200 }); session.Character.RemoveBuff(339, true); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 5929: session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 340, CharacterId = session.Character.CharacterId, RemainingTime = 600 }); session.Character.RemoveBuff(339, true); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; default: IEnumerable <RollGeneratedItemDTO> roll = DaoFactory.RollGeneratedItemDao.LoadByItemVNum(VNum); IEnumerable <RollGeneratedItemDTO> rollGeneratedItemDtos = roll as IList <RollGeneratedItemDTO> ?? roll.ToList(); if (!rollGeneratedItemDtos.Any()) { return; } int probabilities = rollGeneratedItemDtos.Sum(s => s.Probability); int rnd = ServerManager.Instance.RandomNumber(0, probabilities); int currentrnd = 0; foreach (RollGeneratedItemDTO rollitem in rollGeneratedItemDtos) { if (rollitem.Probability == 10000) { session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount); continue; } currentrnd += rollitem.Probability; if (currentrnd < rnd) { continue; } if (rollitem.IsSuperReward) { CommunicationServiceClient.Instance.SendMessageToCharacter(new SCSCharacterMessage { DestinationCharacterId = null, SourceCharacterId = session.Character.CharacterId, SourceWorldId = ServerManager.Instance.WorldId, Message = Language.Instance.GetMessageFromKey("SUPER_REWARD"), Type = MessageType.Shout }); } session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, 0, rollitem.ItemGeneratedUpgrade); break; } session.Character.Inventory.RemoveItemAmount(VNum); break; } break; // sp point potions case 150: case 151: session.Character.SpAdditionPoint += EffectValue; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDED"), EffectValue), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 204: session.Character.SpPoint += EffectValue; session.Character.SpAdditionPoint += EffectValue * 3; if (session.Character.SpAdditionPoint > 1000000) { session.Character.SpAdditionPoint = 1000000; } if (session.Character.SpPoint > 10000) { session.Character.SpPoint = 10000; } session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("SP_POINTSADDEDBOTH"), EffectValue, EffectValue * 3), 0)); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSpPoint()); break; case 250: if (session.Character.Buff.Any(s => s.Card.CardId == 131)) { session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ALREADY_GOT_BUFF"), session.Character.Buff.FirstOrDefault(s => s.Card.CardId == 131)?.Card.Name), 10)); return; } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 131 }); session.CurrentMapInstance.Broadcast(session.Character.GeneratePairy()); session.SendPacket(session.Character.GeneratePairy()); break; case 208: if (session.Character.Buff.Any(s => s.Card.CardId == 121)) { session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("ALREADY_GOT_BUFF"), session.Character.Buff.FirstOrDefault(s => s.Card.CardId == 121)?.Card.Name), 10)); return; } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.Character.AddStaticBuff(new StaticBuffDTO { CardId = 121, CharacterId = session.Character.CharacterId, RemainingTime = 3600 }); break; case 301: if (ServerManager.Instance.IsCharacterMemberOfGroup(session.Character.CharacterId)) { //TODO you are in group return; } ItemInstance raidSeal = session.Character.Inventory.LoadBySlotAndType <ItemInstance>(inv.Slot, InventoryType.Main); ScriptedInstance raid = ServerManager.Instance?.Raids?.FirstOrDefault(s => { return(s?.RequieredItems != null && s.RequieredItems.Any(obj => obj?.VNum == raidSeal?.ItemVNum)); })?.GetClone(); if (raid != null) { session.Character.Inventory.RemoveItemAmountFromInventory(1, raidSeal.Id); GroupType groupType = GroupType.Team; switch (raidSeal.Item.EffectValue) { case 20: groupType = GroupType.GiantTeam; break; case 23: groupType = GroupType.BigTeam; break; } Group group = new Group(groupType); group.Raid = raid; group.JoinGroup(session.Character.CharacterId); ServerManager.Instance.AddGroup(group); session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 0)); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("YOU_ARE_RAID_CHIEF"), session.Character.Name), 10)); if (session.Character.Level > raid.LevelMaximum || session.Character.Level < raid.LevelMinimum) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("RAID_LEVEL_INCORRECT"), 10)); } session.SendPacket(session.Character.GenerateRaid(2, false)); session.SendPacket(session.Character.GenerateRaid(0, false)); session.SendPacket(session.Character.GenerateRaid(1, false)); session.SendPacket(group.GenerateRdlst()); } break; case 305: Mate partner = session.Character.Mates .FirstOrDefault(x => x.IsTeamMember && (x.NpcMonsterVNum == 317 || x.NpcMonsterVNum == 318 || x.NpcMonsterVNum == 319) && x.MateType == MateType.Partner); if (partner == null) { return; } switch (partner.NpcMonsterVNum) { case 317: if (inv.Item.VNum == 1103 && partner.Skin != inv.Item.Morph) { partner.Skin = inv.Item.Morph; } else { return; } break; case 318: if (inv.Item.VNum == 1141 && partner.Skin != inv.Item.Morph) { partner.Skin = inv.Item.Morph; } else { return; } break; case 319: if (inv.Item.VNum == 1142 && partner.Skin != inv.Item.Morph) { partner.Skin = inv.Item.Morph; } else { return; } break; } session.Character?.Inventory?.RemoveItemAmountFromInventory(1, inv.Id); session.CurrentMapInstance?.Broadcast(partner.GenerateCMode(partner.Skin)); break; //suction Funnel (Quest Item / QuestId = 1724) case 400: if (session.Character == null || session.Character.Quests.All(q => q.QuestId != 1724)) { break; } MapMonster kenko = session.CurrentMapInstance?.Monsters.FirstOrDefault(m => m.MapMonsterId == session.Character.LastMonsterId && m.MonsterVNum == 146); if (kenko == null) { break; } kenko.GenerateDeath(session.Character); kenko.GenerateOut(); session.Character.Inventory.AddNewToInventory(1174); // Kenko Bead session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; //speed booster case 998: if (!session.Character.IsVehicled || session.Character.Buff.Any(s => s.Card.CardId == 336)) { return; } session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(885), session.Character.MapX, session.Character.MapY); session.Character.AddBuff(new Buff.Buff(336)); session.Character.Speed += 5; switch (session.Character.Morph) { case 2517: // Nossi M case 2518: // Nossi F case 2522: // Roller M case 2523: // Roller F // Removes <= lv 4 debuffs List <BuffType> bufftodisable = new List <BuffType> { BuffType.Bad }; session.Character.DisableBuffs(bufftodisable, 4); break; } Observable.Timer(TimeSpan.FromSeconds(session.Character.BuffRandomTime * 0.1D)).Subscribe(o => { session.Character.Speed -= 5; session.Character.LoadSpeed(); switch (session.Character.Morph) { case 2526: // White male unicorn case 2527: // White female unicorn case 2528: // Pink male unicorn case 2529: // Pink female unicorn case 2530: // Black male unicorn case 2531: // Black Female Unicorn case 2928: // Male UFO case 2929: // Female UFO case 3679: // Male squelettic dragon case 3680: // Female squelettic dragon ServerManager.Instance.TeleportOnRandomPlaceInMap(session, session.Character.MapInstanceId, true); break; case 2432: // Magic broom case 2433: // Magic broom F case 2520: // VTT M case 2521: // VTT F switch (session.Character.Direction) { case 0: // -y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY - 5)); break; case 1: // +x ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), session.Character.PositionY); break; case 2: // +y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, session.Character.PositionX, (short)(session.Character.PositionY + 5)); break; case 3: // -x ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), session.Character.PositionY); break; case 4: ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5)); // -x -y break; case 5: // +x +y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY - 5)); break; case 6: // +x -y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX + 5), (short)(session.Character.PositionY + 5)); break; case 7: // -x +y ServerManager.Instance.TeleportForward(session, session.Character.MapInstanceId, (short)(session.Character.PositionX - 5), (short)(session.Character.PositionY + 5)); break; } break; case 2524: case 2525: if (session.Character.Hp > 0) { session.Character.Hp += session.Character.Level * 15; if (session.Character.Hp > session.Character.HpLoad()) { session.Character.Hp = (int)session.Character.HpLoad(); } } break; } }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; //Atk/Def/HP/Exp potions case 6600: session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; // Divorce letter case 6969: // this is imaginary number I = √(-1) CharacterRelationDTO rel = session.Character.CharacterRelations.FirstOrDefault(s => s.RelationType == CharacterRelationType.Spouse); if (rel != null) { session.Character.DeleteRelation(rel.CharacterId == session.Character.CharacterId ? rel.RelatedCharacterId : rel.CharacterId); session.SendPacket(UserInterfaceHelper.Instance.GenerateInfo(Language.Instance.GetMessageFromKey("DIVORCED"))); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } break; // Cupid's arrow case 34: if (packetsplit != null && packetsplit.Length > 3) { if (long.TryParse(packetsplit[3], out long characterId)) { if (session.Character.CharacterRelations.Any(s => s.RelationType == CharacterRelationType.Spouse)) { session.SendPacket($"info {Language.Instance.GetMessageFromKey("ALREADY_MARRIED")}"); return; } ClientSession otherSession = ServerManager.Instance.GetSessionByCharacterId(characterId); if (otherSession != null) { otherSession.SendPacket(UserInterfaceHelper.Instance.GenerateDialog( $"#fins^-34^{session.Character.CharacterId} #fins^-69^{session.Character.CharacterId} {string.Format(Language.Instance.GetMessageFromKey("MARRY_REQUEST"), session.Character.Name)}")); session.Character.FriendRequestCharacters.Add(characterId); //session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } } break; case 570: if (session.CurrentMapInstance?.MapInstanceType == MapInstanceType.Act4Instance) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("MUST_BE_IN_CLASSIC_MAP"), 0)); return; } if (EffectValue < 3) { if (session.Character.Faction == (FactionType)EffectValue) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SAME_FACTION"), 0)); return; } session.SendPacket(session.Character.Family == null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("IN_FAMILY"), 0)); } else { if (session.Character.Family == null) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_FAMILY"), 0)); return; } if (session.Character.Family.FamilyFaction / 2 == EffectValue) { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("SAME_FACTION"), 0)); return; } session.SendPacket(session.Character.Family != null ? $"qna #guri^750^{EffectValue} {Language.Instance.GetMessageFromKey($"ASK_CHANGE_FACTION{EffectValue}")}" : UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NOT_IN_FAMILY"), 0)); } break; // wings case 650: if (session.Character.UseSp && session.Character.SpInstance != null) { if (option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_WINGS_CHANGE")}"); } else { session.Character.SpInstance.Design = (byte)EffectValue; session.Character.MorphUpgrade2 = EffectValue; session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateStat()); session.SendPacket(session.Character.GenerateStatChar()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("NO_SP"), 0)); } break; // presentation messages case 203: if (!session.Character.IsVehicled) { if (option == 0) { session.SendPacket(UserInterfaceHelper.Instance.GenerateGuri(10, 2, session.Character.CharacterId, 1)); } } break; // magic lamps case 651: if (session.Character.Inventory.All(i => i.Value.Type != InventoryType.Wear)) { if (option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^3 {Language.Instance.GetMessageFromKey("ASK_USE")}"); } else { session.Character.ChangeSex(); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } else { session.SendPacket(UserInterfaceHelper.Instance.GenerateMsg(Language.Instance.GetMessageFromKey("EQ_NOT_EMPTY"), 0)); } break; // vehicles case 1000: if (session.Character.HasShopOpened) { return; } if (Morph > 0) { if (option == 0 && !session.Character.IsVehicled) { if (session.Character.IsSitting) { session.Character.IsSitting = false; session.CurrentMapInstance?.Broadcast(session.Character.GenerateRest()); } session.Character.LastDelay = DateTime.Now; session.SendPacket(UserInterfaceHelper.Instance.GenerateDelay(3000, 3, $"#u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2")); } else { if (!session.Character.IsVehicled && option != 0) { DateTime delay = DateTime.Now.AddSeconds(-4); if (session.Character.LastDelay > delay && session.Character.LastDelay < delay.AddSeconds(2)) { session.Character.Speed = Speed; session.Character.IsVehicled = true; session.Character.VehicleSpeed = Speed; session.Character.MorphUpgrade = 0; session.Character.MorphUpgrade2 = 0; session.Character.Morph = Morph + (byte)session.Character.Gender; session.Character.Mates?.ForEach(x => session.CurrentMapInstance?.Broadcast(x.GenerateOut())); session.CurrentMapInstance?.Broadcast(session.Character.GenerateEff(196), session.Character.MapX, session.Character.MapY); session.CurrentMapInstance?.Broadcast(session.Character.GenerateCMode()); session.SendPacket(session.Character.GenerateCond()); session.Character.LastSpeedChange = DateTime.Now; } } else if (session.Character.IsVehicled) { session.Character.Mates?.Where(s => s.IsTeamMember).ToList().ForEach(x => { x.PositionX = session.Character.PositionX; x.PositionY = session.Character.PositionY; session.CurrentMapInstance?.Broadcast(x.GenerateIn()); }); session.Character.RemoveVehicle(); } } } break; case 1002: if (session.HasCurrentMapInstance) { if (session.CurrentMapInstance.Map.MapTypes.All(m => m.MapTypeId != (short)MapTypeEnum.Act4)) { short[] vnums = { 1386, 1387, 1388, 1389, 1390, 1391, 1392, 1393, 1394, 1395, 1396, 1397, 1398, 1399, 1400, 1401, 1402, 1403, 1404, 1405 }; short vnum = vnums[ServerManager.Instance.RandomNumber(0, 20)]; NpcMonster npcmonster = ServerManager.Instance.GetNpc(vnum); if (npcmonster == null) { return; } MapMonster monster = new MapMonster { MonsterVNum = vnum, MapY = session.Character.MapY, MapX = session.Character.MapX, MapId = session.Character.MapInstance.Map.MapId, Position = (byte)session.Character.Direction, IsMoving = true, MapMonsterId = session.CurrentMapInstance.GetNextId(), ShouldRespawn = false }; monster.Initialize(session.CurrentMapInstance); session.CurrentMapInstance.AddMonster(monster); session.CurrentMapInstance.Broadcast(monster.GenerateIn()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } break; case 69: session.Character.GetReput(ReputPrice); session.SendPacket(session.Character.GenerateFd()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 789: session.Character.GiftAdd((short)inv.Item.EffectValue, 1); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; case 1003: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalSilver)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalGold }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1004: if (!session.Character.StaticBonusList.Any(s => s.StaticBonusType == StaticBonusType.BazaarMedalGold || s.StaticBonusType == StaticBonusType.BazaarMedalGold)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BazaarMedalSilver }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1005: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.BackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.BackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1006: if (option == 0) { session.SendPacket($"qna #u_i^1^{session.Character.CharacterId}^{(byte)inv.Type}^{inv.Slot}^2 {Language.Instance.GetMessageFromKey("ASK_PET_MAX")}"); } else { if (session.Character.MaxMateCount < 30) { session.SendPacket(session.Character.GenerateSay(Language.Instance.GetMessageFromKey("GET_PET_PLACES"), 10)); session.SendPacket(session.Character.GenerateScpStc()); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); } } break; case 1007: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBasket)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBasket }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket("ib 1278 1"); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; case 1008: if (session.Character.StaticBonusList.All(s => s.StaticBonusType != StaticBonusType.PetBackPack)) { session.Character.StaticBonusList.Add(new StaticBonusDTO { CharacterId = session.Character.CharacterId, DateEnd = DateTime.Now.AddDays(EffectValue), StaticBonusType = StaticBonusType.PetBackPack }); session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); session.SendPacket(session.Character.GenerateExts()); session.SendPacket(session.Character.GenerateSay(string.Format(Language.Instance.GetMessageFromKey("EFFECT_ACTIVATED"), Name), 12)); } break; default: List <RollGeneratedItemDTO> rolls = inv.Item.RollGeneratedItems?.ToList(); if (rolls != null && rolls.Any()) { if (option == 0) { if (packetsplit != null && packetsplit.Length == 9 || inv.Item.ItemSubType == 3) { session.SendPacket($"qna #guri^4999^8023^{inv.Slot} {Language.Instance.GetMessageFromKey("ASK_OPEN_BOX")}"); } break; } else { int probabilities = rolls.Sum(s => s.Probability); int rnd = ServerManager.Instance.RandomNumber(0, probabilities); int currentrnd = 0; List <ItemInstance> newInv = null; foreach (RollGeneratedItemDTO rollitem in rolls) { if (rollitem.Probability == 10000) { session.Character.GiftAdd(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount); continue; } currentrnd += rollitem.Probability; if (newInv != null || currentrnd < rnd) { continue; } newInv = session.Character.Inventory.AddNewToInventory(rollitem.ItemGeneratedVNum, rollitem.ItemGeneratedAmount, upgrade: rollitem.ItemGeneratedUpgrade); short slot = inv.Slot; if (!newInv.Any() || slot == -1) { continue; } session.SendPacket(session.Character.GenerateSay($"{Language.Instance.GetMessageFromKey("ITEM_ACQUIRED")}: {newInv.FirstOrDefault()?.Item.Name ?? ""} x {rollitem.ItemGeneratedAmount})", 12)); session.SendPacket($"rdi {rollitem.ItemGeneratedVNum} {rollitem.ItemGeneratedAmount}"); newInv.ForEach(s => session.SendPacket(s?.GenerateInventoryAdd())); } session.Character.Inventory.RemoveItemAmountFromInventory(1, inv.Id); break; } } Logger.Log.Warn(string.Format(Language.Instance.GetMessageFromKey("NO_HANDLER_ITEM"), GetType())); break; } session.Character.IncrementQuests(QuestType.Use, inv.ItemVNum); }