public void End()
 {
     characterSpawner.DestroyCharacter();
     characterSpawner = null;
     npcManager.DespawnNPCs();
     npcManager = null;
     GameObject.Destroy(pauseOverlay);
     // OrbManager is used in the parasite tutorial to manage the static
     //  orbs that are part of the level
     if (orbManager != null)
     {
         orbManager.DestroyOrbs();
         orbManager = null;
     }
     foreach (TriggerZone zone in triggerZones)
     {
         zone.Reset();
     }
     foreach (InfoScreen screen in infoScreens)
     {
         screen.Reset();
     }
 }
 public void EndRound()
 {
     npcManager.DespawnNPCs();
     objectManager.OnRoundEnd();
     PhotonNetwork.Destroy(photonView);
 }