void OnFaceOperationChosen(Character talker, NpcEventArgs args) { if (args.Selection == 0) { int fco = talker.FaceColorOffset; switch (talker.Gender) { case Gender.Male: ShowStyleRequestDialog(talker, "Please choose a facial style.", new NpcEventHandler(OnFaceChosen), 20000 + fco, 20001 + fco, 20002 + fco, 20003 + fco, 20004 + fco, 20005 + fco, 20006 + fco, 20007 + fco, 20008 + fco, 20009 + fco, 20010 + fco, 20011 + fco, 20012 + fco, 20013 + fco, 20014 + fco, 20016 + fco, 20017 + fco, 20018 + fco, 20019 + fco, 20020 + fco, 20021 + fco, 20022 + fco, 20023 + fco, 20024 + fco, 20026 + fco); break; case Gender.Female: ShowStyleRequestDialog(talker, "Please choose a facial style.", new NpcEventHandler(OnFaceChosen), 21000 + fco, 21001 + fco, 21002 + fco, 21003 + fco, 21004 + fco, 21005 + fco, 21006 + fco, 21007 + fco, 21008 + fco, 21009 + fco, 21010 + fco, 21011 + fco, 21012 + fco, 21013 + fco, 21014 + fco, 21016 + fco, 21017 + fco, 21018 + fco, 21019 + fco, 21020 + fco, 21021 + fco, 21022 + fco, 21024 + fco, 21025 + fco); break; } } else if (args.Selection == 1) { int fso = talker.FaceStyleOffset; ShowStyleRequestDialog(talker, "Please choose a face color.", new NpcEventHandler(OnFaceChosen), fso + 0, fso + 100, fso + 200, fso + 300, fso + 400, fso + 500, fso + 600, fso + 700, fso + 800); } }
public override void Converse(Character talker, NpcEventArgs args) { if (talker.IsMaster) { bool advanced = talker.Job == Job.SuperGM; foreach (int loopWizetItem in ChannelData.CachedItems.WizetItemIDs) { if (!talker.Items.Contains(loopWizetItem)) { advanced = false; } } if (advanced) { ShowOkDialog(talker, "You have already fully advanced to #bGameMaster#k."); } else { if (talker.Job != Job.SuperGM) { talker.Job = Job.SuperGM; } talker.MaxHP = talker.MaxMP = 10000; talker.CurrentHP = talker.CurrentMP = 10000; foreach (int loopWizetItem in ChannelData.CachedItems.WizetItemIDs) { if (!talker.Items.Contains(loopWizetItem)) { talker.Items.Add(new Item(loopWizetItem)); } } foreach (Item loopItem in talker.Items) { foreach (int loopWizetItem in ChannelData.CachedItems.WizetItemIDs) { if (loopItem.MapleID == loopWizetItem) { loopItem.Equip(); } } } ShowOkDialog(talker, "You have been successfully advanced as a #bGameMaster#k."); } } else { ShowYesNoDialog(talker, "You seem lost. Do you want to be warped out of here?", new NpcEventHandler(OnYesWarpOut)); } }
void Converse2(Character talker, NpcEventArgs args) { string text = @"I am collecting #bBlue Snail Shells#k. #i4000000# Bring me #r20#k of them. If you lie, I #rkill you#k. Do you have them?" ; ShowYesNoDialog(talker, text, new NpcEventHandler(ClickYes), new NpcEventHandler(ClickNo)); }
public override void Converse(Character talker, NpcEventArgs args) { if (talker.IsMaster) { ShowChoiceDialog(talker, "Please select a style category.", new NpcEventHandler(OnCategoryChosen), 0, 0, "Hair", "Face", "Skin"); } else { ShowYesNoDialog(talker, "You seem lost. Do you want to be warped out of here?", new NpcEventHandler(OnYesWarpOut)); } }
void OnHairOperationChosen(Character talker, NpcEventArgs args) { if (args.Selection == 0) { int hco = talker.HairColorOffset; switch (talker.Gender) { case Gender.Male: ShowStyleRequestDialog(talker, "Please choose a hair style.", new NpcEventHandler(OnHairChosen), 30000 + hco, 30010 + hco, 30020 + hco, 30030 + hco, 30040 + hco, 30050 + hco, 30060 + hco, 30070 + hco, 30080 + hco, 30090 + hco, 30110 + hco, 30120 + hco, 30130 + hco, 30140 + hco, 30150 + hco, 30160 + hco, 30170 + hco, 30180 + hco, 30190 + hco, 30200 + hco, 30210 + hco, 30220 + hco, 30230 + hco, 30240 + hco, 30250 + hco, 30260 + hco, 30270 + hco, 30280 + hco, 30290 + hco, 30300 + hco, 30310 + hco, 30320 + hco, 30330 + hco, 30340 + hco, 30350 + hco, 30360 + hco, 30370 + hco, 30400 + hco, 30410 + hco, 30420 + hco, 30440 + hco, 30450 + hco, 30460 + hco, 30470 + hco, 30480 + hco, 30490 + hco, 30510 + hco, 30520 + hco, 30530 + hco, 30540 + hco, 30550 + hco, 30560 + hco, 30570 + hco, 30580 + hco, 30590 + hco, 30600 + hco, 30610 + hco, 30620 + hco, 30630 + hco, 30640 + hco, 30650 + hco, 30660 + hco, 30670 + hco, 30680 + hco, 30690 + hco, 30700 + hco, 30710 + hco, 30720 + hco, 30730 + hco, 30740 + hco, 30750 + hco, 30760 + hco, 30770 + hco, 30780 + hco, 30790 + hco, 30800 + hco, 30810 + hco, 30820 + hco, 30840 + hco); break; case Gender.Female: ShowStyleRequestDialog(talker, "Please choose a hair style.", new NpcEventHandler(OnHairChosen), 31000 + hco, 31010 + hco, 31020 + hco, 31030 + hco, 31040 + hco, 31050 + hco, 31060 + hco, 31070 + hco, 31080 + hco, 31090 + hco, 31100 + hco, 31110 + hco, 31120 + hco, 31130 + hco, 31140 + hco, 31150 + hco, 31160 + hco, 31170 + hco, 31180 + hco, 31190 + hco, 31200 + hco, 31210 + hco, 31220 + hco, 31230 + hco, 31240 + hco, 31250 + hco, 31260 + hco, 31270 + hco, 31280 + hco, 31290 + hco, 31300 + hco, 31310 + hco, 31320 + hco, 31330 + hco, 31340 + hco, 31350 + hco, 31400 + hco, 31410 + hco, 31420 + hco, 31440 + hco, 31450 + hco, 31460 + hco, 31470 + hco, 31480 + hco, 31490 + hco, 31510 + hco, 31520 + hco, 31530 + hco, 31540 + hco, 31550 + hco, 31560 + hco, 31570 + hco, 31580 + hco, 31590 + hco, 31600 + hco, 31610 + hco, 31620 + hco, 31630 + hco, 31640 + hco, 31650 + hco, 31670 + hco, 31680 + hco, 31690 + hco, 31700 + hco, 31710 + hco, 31720 + hco, 31730 + hco, 31740 + hco, 31750 + hco, 31760 + hco, 31770 + hco, 31780 + hco, 31790 + hco, 31800 + hco, 31810 + hco); break; } } else if (args.Selection == 1) { int hso = talker.HairStyleOffset; ShowStyleRequestDialog(talker, "Please choose a hair color.", new NpcEventHandler(OnHairChosen), hso + 0, hso + 1, hso + 2, hso + 3, hso + 4, hso + 5, hso + 6, hso + 7); } }
void ClickYes(Character talker, NpcEventArgs args) { if (talker.Items.Contains(4000000, 20)) { talker.Items.Remove(4000000, 20); ShowNumberRequestDialog(talker, "Thank you so much! How many potions do you want?", new NpcEventHandler(Reward), 20, 10, 100); } else { ShowOkDialog(talker, "You lied. Prepare to die.", new NpcEventHandler(KillCharacter)); } }
void Selection(Character talker, NpcEventArgs args) { switch (args.Selection) { case 0: talker.ChangeMap(100000000); break; case 1: talker.ChangeMap(101000000); break; } }
public override void Converse(Character talker, NpcEventArgs args) { if (!talker.Quests.Started.ContainsKey(talker.LastQuest.ID)) //Start { ShowYesNoDialog(talker, "Do you want to start the quest?", new NpcEventHandler(ClickYes)); } else // End { if (!talker.Items.Contains(2010007)) { talker.GainExperience(10, true); talker.Items.Add(new Item(2010000, 3)); talker.Items.Add(new Item(2010009, 3)); talker.Quests.Finish(talker.LastQuest, 0); } } }
void OnCategoryChosen(Character talker, NpcEventArgs args) { switch (args.Selection) { case 0: ShowChoiceDialog(talker, "Please select a hair operation.", new NpcEventHandler(OnHairOperationChosen), 0, 0, "Style", "Color"); break; case 1: ShowChoiceDialog(talker, "Please select a face operation.", new NpcEventHandler(OnFaceOperationChosen), 0, 0, "Style", "Color"); break; case 2: ShowStyleRequestDialog(talker, "Please choose a skin color.", new NpcEventHandler(OnSkinChosen), 0, 1, 2, 3, 4, 5, 9, 10); break; } }
void Converse3(Character talker, NpcEventArgs args) { ShowChoiceDialog(talker, "Whatever. Wanna travel?", new NpcEventHandler(Selection), 0, 0, "Henesys", "Ellinia"); }
void Converse2(Character talker, NpcEventArgs args) { ShowNextPreviousDialog(talker, "I must be...", new NpcEventHandler(Converse3), new NpcEventHandler(Converse)); }
public override void Converse(Character talker, NpcEventArgs args) { ShowNextDialog(talker, "Omg, am I Mia? ...", new NpcEventHandler(Converse2)); }
void ClickYes(Character talker, NpcEventArgs args) { talker.CurrentHP = 25; talker.Items.Add(new Item(2010007), true); talker.Quests.Start(talker.LastQuest, this.MapleID); }
void KillCharacter(Character talker, NpcEventArgs args) { talker.CurrentHP -= talker.CurrentHP; }
void OnHairChosen(Character talker, NpcEventArgs args) { talker.Hair = args.Selection; }
void OnFaceChosen(Character talker, NpcEventArgs args) { talker.Face = args.Selection; }
void OnSkinChosen(Character talker, NpcEventArgs args) { talker.Skin = (byte)args.Selection; }
public override void Converse(Character talker, NpcEventArgs args) { ShowNextDialog(talker, "Hi, please press next.", new NpcEventHandler(Converse2)); }
public override void Converse(Character talker, NpcEventArgs args) { }
void Reward(Character talker, NpcEventArgs args) { talker.Items.Add(new Item(2000000, (short)args.Selection)); talker.GainExperience(200 * ChannelServer.ExperienceRate, true); }
void OnYesWarpOut(Character talker, NpcEventArgs args) { talker.ChangeMap(100000000); }
void ClickNo(Character talker, NpcEventArgs args) { ShowOkDialog(talker, "You suck, bitch."); }