示例#1
0
 public void applyDamageMonster(NpcBase monster)
 {
     if (explosionActivation)
     {
         monster.IstantiateExplosion(explosion);
         explosionActivation = false;
         monster.applyDamage(player.danoTotal + 4, player.danoTotal + 4);
     }
     else
     {
         monster.applyDamage(player.danoTotal, player.danoTotal);
     }
 }