protected override bool OnLinkToScriptAssembly(Assembly ass) { if (ass == null) { return(false); } if (string.IsNullOrWhiteSpace(ScriptPath)) { return(false); } var linker = new BooModuleLinker(ass, ScriptPath); OnCheckReplace = linker.TryCreateDelegate <NpcCheckReplaceHandler>("OnCheckReplace"); OnCheckSpawn = linker.TryCreateDelegate <NpcCheckSpawnHandler>("OnCheckSpawn"); OnSpawn = linker.TryCreateDelegate <NpcSpawnHandler>("OnSpawn"); OnCollision = linker.TryCreateDelegate <NpcCollisionHandler>("OnCollision"); OnTileCollision = linker.TryCreateDelegate <NpcTileCollisionHandler>("OnTileCollision"); OnTransformed = linker.TryCreateDelegate <NpcTransformedHandler>("OnTransformed"); OnKilled = linker.TryCreateDelegate <NpcKilledHandler>("OnKilled"); OnStrike = linker.TryCreateDelegate <NpcStrikeHandler>("OnStrike"); OnAiUpdate = linker.TryCreateDelegate <NpcAiUpdateHandler>("OnAiUpdate"); return(true); }
/// <summary> /// Disposes the definition. /// </summary> public void Dispose() { OnCheckReplace = null; OnCheckSpawn = null; OnSpawn = null; OnKilled = null; OnTransformed = null; OnCollision = null; OnTileCollision = null; OnStrike = null; OnAiUpdate = null; }