private Dictionary <string, string> SetHeaderCommon(string authorization) { Dictionary <string, string> dictionary = new Dictionary <string, string>(); dictionary.Add("Authorization", authorization); if (this.guid != null || this.guid.Length != 0) { dictionary.Add("x-guid", this.guid); } if (this.uuid != null || this.uuid.Length != 0) { dictionary["x-uuid"] = this.uuid; } if (this.adid != null || this.adid.Length != 0) { dictionary["x-adid"] = this.adid; } if (this.countryCode != null || this.countryCode.Length != 0) { dictionary.Add("country-code", this.countryCode); } dictionary.Add("x-device", SystemInfo.deviceModel); dictionary.Add("x-osver", NpDeviceInfo.GetOSVersion()); dictionary.Add("x-ostype", this.OS_TYPE_ANDROID); return(dictionary); }
public IEnumerator StartGameLogin() { APIUtil.< StartGameLogin > c__AnonStorey9 <StartGameLogin> c__AnonStorey = new APIUtil.< StartGameLogin > c__AnonStorey9(); APIUtil.< StartGameLogin > c__AnonStorey9 <StartGameLogin> c__AnonStorey2 = < StartGameLogin > c__AnonStorey; GameWebAPI.RequestCM_Login requestCM_Login = new GameWebAPI.RequestCM_Login(); requestCM_Login.SetSendData = delegate(GameWebAPI.RequestCM_LoginRequest param) { param.osType = "2"; param.modelName = SystemInfo.deviceModel; param.osVersion = NpDeviceInfo.GetOSVersion(); param.appVersion = WebAPIPlatformValue.GetAppVersion(); }; requestCM_Login.OnReceived = new Action <GameWebAPI.RespDataCM_Login>(this.OnRecievedLogin);