static int Then(IntPtr L) { try { int count = LuaDLL.lua_gettop(L); if (count == 2) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); Nova.AnimationEntry o = obj.Then(arg0); ToLua.Push(L, o); return(1); } else if (count == 3) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry o = obj.Then(arg0, arg1); ToLua.Push(L, o); return(1); } else if (count == 4) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 4); Nova.AnimationEntry o = obj.Then(arg0, arg1, arg2); ToLua.Push(L, o); return(1); } else if (count == 5) { Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 4); int arg3 = (int)LuaDLL.luaL_checknumber(L, 5); Nova.AnimationEntry o = obj.Then(arg0, arg1, arg2, arg3); ToLua.Push(L, o); return(1); } else { return(LuaDLL.luaL_throw(L, "invalid arguments to method: Nova.AnimationEntry.Then")); } } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int LinearEasing(IntPtr L) { try { ToLua.CheckArgsCount(L, 0); Nova.AnimationEntry.EasingFunction o = Nova.AnimationEntry.LinearEasing(); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int BezierEasing(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); float arg0 = (float)LuaDLL.luaL_checknumber(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.AnimationEntry.EasingFunction o = Nova.AnimationEntry.BezierEasing(arg0, arg1); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int With(IntPtr L) { try { ToLua.CheckArgsCount(L, 2); Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.AnimationEntry.EasingFunction arg0 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 2); Nova.AnimationEntry o = obj.With(arg0); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int set_easing(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.AnimationEntry obj = (Nova.AnimationEntry)o; Nova.AnimationEntry.EasingFunction arg0 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 2); obj.easing = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index easing on a nil value")); } }
static int get_easing(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Nova.AnimationEntry obj = (Nova.AnimationEntry)o; Nova.AnimationEntry.EasingFunction ret = obj.easing; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index easing on a nil value")); } }
static int Init(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); Nova.AnimationEntry obj = (Nova.AnimationEntry)ToLua.CheckObject <Nova.AnimationEntry>(L, 1); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 2); float arg1 = (float)LuaDLL.luaL_checknumber(L, 3); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 4); int arg3 = (int)LuaDLL.luaL_checknumber(L, 5); obj.Init(arg0, arg1, arg2, arg3); return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
static int CreateEntry(IntPtr L) { try { ToLua.CheckArgsCount(L, 5); Nova.IAnimationProperty arg0 = (Nova.IAnimationProperty)ToLua.CheckObject <Nova.IAnimationProperty>(L, 1); float arg1 = (float)LuaDLL.luaL_checknumber(L, 2); Nova.AnimationEntry.EasingFunction arg2 = (Nova.AnimationEntry.EasingFunction)ToLua.CheckDelegate <Nova.AnimationEntry.EasingFunction>(L, 3); int arg3 = (int)LuaDLL.luaL_checknumber(L, 4); UnityEngine.Transform arg4 = (UnityEngine.Transform)ToLua.CheckObject <UnityEngine.Transform>(L, 5); Nova.AnimationEntry o = Nova.AnimationEntry.CreateEntry(arg0, arg1, arg2, arg3, arg4); ToLua.Push(L, o); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e)); } }
public Nova.AnimationEntry.EasingFunction Nova_AnimationEntry_EasingFunction(LuaFunction func, LuaTable self, bool flag) { if (func == null) { Nova.AnimationEntry.EasingFunction fn = delegate(float param0) { return(0); }; return(fn); } if (!flag) { Nova_AnimationEntry_EasingFunction_Event target = new Nova_AnimationEntry_EasingFunction_Event(func); Nova.AnimationEntry.EasingFunction d = target.Call; target.method = d.Method; return(d); } else { Nova_AnimationEntry_EasingFunction_Event target = new Nova_AnimationEntry_EasingFunction_Event(func, self); Nova.AnimationEntry.EasingFunction d = target.CallWithSelf; target.method = d.Method; return(d); } }
void Push_Nova_AnimationEntry_EasingFunction(IntPtr L, Nova.AnimationEntry.EasingFunction o) { ToLua.Push(L, o); }