// Use this for initialization void Start() { roomManager = FindObjectOfType <RoomManager> (); roomGen = FindObjectOfType <RoomGeneration> (); LoadQuestStatus(); DeactivateAllQuests(); notifPanel = FindObjectOfType <NotificationsPanel>(); }
void Start () { roLo = GetComponent<RobotLoadout> (); special = GetComponent<PlayerSpecial> (); np = FindObjectOfType<NotificationsPanel> (); rb = GetComponent<Rigidbody2D> (); PlayerSpawn (); dodgeAvailable = true; }
void EndOfGame() { if (!FindObjectOfType <BossBehavior> ()) { notifPanel = FindObjectOfType <NotificationsPanel>(); string newText = "Enemies can now drop Periphetes' Bronze Pipe!"; notifPanel.NotificationsPanelSetEnable(newText); Theseus.Core.PlayerPrefsManager.SetBossBeaten(1); StartCoroutine(WaitAndEndScene()); } }
private void Awake() { if (instance == null) { instance = this; } else { Destroy(gameObject); } image = GetComponent <Image>(); color = image.color; myPanel = transform.parent.GetComponentInChildren <NotificationsPanel>(true); if (!myPanel) { Debug.LogWarning("myPanel not found!", gameObject); } else { myPanel.RoundReset(); } }
void Start() { itemPanel = FindObjectOfType <ItemPanel> (); np = FindObjectOfType <NotificationsPanel> (); }