public void onBtnJoin() { string club_id = id.value; int cid = 0; if (club_id == "" || !int.TryParse(club_id, out cid)) { GameAlert.Show("请填写俱乐部ID"); reset(); return; } NetMgr nm = NetMgr.GetInstance(); nm.request_apis("apply_join_club", "club_id", cid, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { GameAlert.Show(ret.errmsg); reset(); return; } GameAlert.Show("已成功申请,请等待管理员审核", () => { gameObject.SetActive(false); id.value = ""; }); }); }
/// <summary> /// 回传物流信息到平台 /// </summary> /// <param name="modifyTrackingDto"></param> public void ModifyTracking(ModifyTrackingDto modifyTrackingDto) { string url = "https://china-merchant.wish.com/api/v2/order/modify-tracking?access_token={0}&format=json&id={1}&tracking_provider={2}&origin_country_code={3}&tracking_number={4}"; url = string.Format(url, access_token, modifyTrackingDto.OrderID, modifyTrackingDto.TrackingName, modifyTrackingDto.CountryCode, modifyTrackingDto.TrackingNumber); using (var client = new WebClient()) { try { var response = client.DownloadData(url); var responseString = Encoding.UTF8.GetString(response); NormalReturn entity = new NormalReturn(); entity = JsonConvert.DeserializeObject <NormalReturn>(responseString); if (entity.code != 0 && entity.code != 1014) { throw new Exception(entity.message); } } catch (System.Net.WebException ex) { var re = new StreamReader(ex.Response.GetResponseStream()); string str = re.ReadToEnd(); NormalReturn entity = new NormalReturn(); entity = JsonConvert.DeserializeObject <NormalReturn>(str); if (entity.code != 0 && entity.code != 1014) { throw new Exception(entity.message); } } } }
public static void kick(int uid, int roomid, string room_tag, Action <bool> cb) { NetMgr nm = NetMgr.GetInstance(); JsonObject ob = new JsonObject(); ob["uid"] = uid; ob["roomid"] = roomid; ob["room_tag"] = room_tag; nm.request_connector("kick", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("kick fail"); if (cb != null) { cb(false); } return; } if (cb != null) { cb(true); } }); }
public void onBtnOK() { int score = int.Parse(getInput(mEditor, "ip_score")); int limit = int.Parse(getInput(mEditor, "ip_limit")); if (limit < 0) { GameAlert.Show("活力值必须小于或者等于0"); return; } limit = 0 - limit; JsonObject ob = new JsonObject(); ob["club_id"] = mClubID; ob["user_id"] = mEditMember.id; ob["score"] = score; ob["limit"] = limit; NetMgr.GetInstance().request_apis("setup_club_member", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("setup_club_member fail"); return; } mEditor.gameObject.SetActive(false); refresh(); }); }
public static void destroy_club_room(int id, string room_tag, int club_id, Action <bool> cb) { NetMgr nm = NetMgr.GetInstance(); JsonObject ob = new JsonObject(); ob["roomid"] = id; ob["room_tag"] = room_tag; ob["club_id"] = club_id; nm.request_apis("destroy_club_room", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("destroy club room fail"); if (cb != null) { cb(false); } return; } if (cb != null) { cb(true); } }); }
public void onBtnSubmit() { string content = mContent.value; if (content == "") { GameAlert.Show("请填写反馈内容"); return; } JsonObject ob = new JsonObject(); ob["content"] = content; ob["qq"] = "123"; ob["phone"] = "12345678901"; NetMgr.GetInstance().request_apis("feedback", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { GameAlert.Show("提交失败, 请检查网络"); return; } GameAlert.Show("感谢您的反馈,我们会尽快处理!", () => { back(); }); }); }
public void onBtnCreate() { string _name = name.value; string _desc = desc.value; string msg = null; //int price = 300; if (_name == "") { msg = "俱乐部名字不能为空"; } else if (_desc == "") { msg = "请填写俱乐部介绍"; } //else if (GameMgr.GetInstance ().userMgr.gems < price) // msg = "您的麻油不够"; if (msg != null) { GameAlert.Show(msg); return; } //GameAlert.Show ("创建俱乐部将立即扣除" + price + "麻油,要继续吗?", () => { JsonObject ob = new JsonObject(); ob ["name"] = _name; ob ["desc"] = _desc; if (pickPath != null) { byte[] bytes = File.ReadAllBytes(pickPath); string base64 = Convert.ToBase64String(bytes); ob ["logo"] = base64; } NetMgr nm = NetMgr.GetInstance(); nm.request_apis("create_club", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { GameAlert.Show(ret.errmsg); return; } GameMgr.GetInstance().get_coins(); GameAlert.Show("俱乐部创建成功!", () => { reset(); back(); }); }); //}, true); }
public void onBtnSave() { Transform body = transform.Find("Body"); string _name = getInput(body, "name/input"); string _desc = getInput(body, "desc/input"); string msg = null; if (_name == "") { msg = "俱乐部名字不能为空"; } else if (_desc == "") { msg = "请填写俱乐部介绍"; } if (msg != null) { GameAlert.Show(msg); return; } bool auto_start = body.Find("params/auto_start").GetComponent <UIToggle>().value; JsonObject ob = new JsonObject(); ob["id"] = mClubID; ob["name"] = _name; ob["desc"] = _desc; ob["auto_start"] = auto_start; if (pickPath != null) { byte[] bytes = File.ReadAllBytes(pickPath); string base64 = Convert.ToBase64String(bytes); ob["logo"] = base64; } NetMgr nm = NetMgr.GetInstance(); nm.request_apis("set_club", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("set_club fail: " + ret.errmsg); return; } GameAlert.Show("俱乐部设置成功!", () => { back(); }); }); }
void doExit(int club_id) { NetMgr.GetInstance().request_apis("leave_or_delete_club", "club_id", club_id, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("leave_or_delete_club fail"); return; } back(); }); }
void save(JsonObject ob) { NetMgr nm = NetMgr.GetInstance(); nm.request_apis("set_club", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("set_club fail: " + ret.errmsg); return; } refresh(); }); }
void enterClub(int clubid) { /* 通过俱乐部名片进入 * 1) 检查是否俱乐部成员 * 2) 如果是普通会员,进入hall界面 * 3) 如果是管理员,进入admin界面 * 4) 如果不是俱乐部成员,发送加入申请 */ NetMgr nm = NetMgr.GetInstance(); nm.request_apis("get_club_role", "club_id", clubid, data => { GetClubRole ret = JsonUtility.FromJson <GetClubRole> (data.ToString()); if (ret.errcode != 0) { Debug.Log("get_club_role fail: " + ret.errcode); return; } string role = ret.data.role; if (role == "member") { GameObject hall = GameObject.Find("PHall"); hall.GetComponent <Hall>().enter(clubid); } else if (role == "admin") { GameObject admin = GameObject.Find("PAdmin"); admin.GetComponent <Admin>().enter(clubid); } else if (role == "outsider") { nm.request_apis("apply_join_club", "club_id", clubid, data2 => { NormalReturn ret2 = JsonUtility.FromJson <NormalReturn>(data2.ToString()); if (ret2.errcode != 0) { Debug.Log("apply_join_club fail: " + ret2.errcode); return; } GameAlert.Show("已成功申请加入俱乐部" + clubid + ",请等待管理员审核"); }); } }); }
void createClubRoom(JsonObject conf) { NetMgr nm = NetMgr.GetInstance(); JsonObject ob = new JsonObject(); ob ["conf"] = conf; nm.request_connector("create_private_room", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { GameAlert.Show(ret.errmsg); return; } back(); }); }
public void onBtnDel() { JsonObject ob = new JsonObject(); ob["club_id"] = mClubID; ob["user_id"] = mEditMember.id; NetMgr.GetInstance().request_apis("leave_club", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("leave_club fail"); return; } mEditor.gameObject.SetActive(false); refresh(); }); }
void Sign(int id, string result) { JsonObject ob = new JsonObject(); ob["id"] = id; ob["sign"] = result; ob["score"] = 0; ob["limit"] = 0; NetMgr.GetInstance().request_apis("sign_club_message", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("sign_club_message fail"); return; } refresh(); }); }
void onBtnKick(int uid, int roomid, string room_tag) { NetMgr nm = NetMgr.GetInstance(); JsonObject ob = new JsonObject(); ob["uid"] = uid; ob["roomid"] = roomid; ob["room_tag"] = room_tag; nm.request_connector("kick", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("kick fail"); return; } refresh(); }); }
public static void stop_room(string room_tag, Action <bool> cb) { NetMgr nm = NetMgr.GetInstance(); nm.request_connector("stop_room", "room_tag", room_tag, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("start room fail"); if (cb != null) { cb(false); } return; } if (cb != null) { cb(true); } }); }
public void onBtnAdmin() { bool admin = !mEditMember.admin; JsonObject ob = new JsonObject(); ob["club_id"] = mClubID; ob["user_id"] = mEditMember.id; ob["admin"] = admin; NetMgr.GetInstance().request_apis("prompt_club_member", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("prompt_club_member fail"); return; } mEditor.gameObject.SetActive(false); refresh(); GameAlert.Show((admin ? "已设置" : "已取消") + mEditMember.name + "管理员权限"); }); }
void onBtnEdit() { int gamenum = 0; int[] gamenums = { 4, 8, 16 }; for (int i = 0; i < uGameNum.Count; i++) { if (uGameNum [i].value) { gamenum = gamenums [i]; break; } } int playernum = 4; int[] playernums = { 4, 2, 3 }; for (int i = 0; i < uPlayerNum.Count; i++) { if (uPlayerNum [i].value) { playernum = playernums [i]; break; } } int maxfan = 0; int[] maxfans = { 2, 3, 4, 100 }; for (int i = 0; i < uLimits.Count; i++) { if (uLimits [i].value) { maxfan = maxfans[i]; break; } } bool maima = uMaima.value; bool allpairs = uAllPairs.value; bool limit_ip = uIP.value; bool limit_gps = uLocation.value; JsonObject conf = new JsonObject(); conf.Add("type", "shmj"); conf.Add("gamenum", gamenum); conf.Add("maxfan", maxfan); conf.Add("huafen", flowers); conf.Add("playernum", 4); conf.Add("maima", maima); conf.Add("qidui", allpairs); conf.Add("limit_ip", limit_ip); conf.Add("limit_gps", limit_gps); JsonObject ob = new JsonObject(); ob["roomid"] = mRoom.room_tag; ob["club_id"] = mRoom.club_id; ob["conf"] = conf; NetMgr nm = NetMgr.GetInstance(); nm.request_connector("edit_room", ob, (data) => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("edit room fail"); return; } back(); }); }
void showRooms() { int cnt = mRooms.Count; NetMgr nm = NetMgr.GetInstance(); int uid = GameMgr.getUserMgr().userid; for (int i = 0; i < mRooms.Count; i++) { ClubRoomInfo room = mRooms [i]; Transform item = getItem(i); Transform seats = item.Find("seats"); bool found = false; int readys = 0; int nplayers = 0; bool idle = room.status == "idle"; int j = 0; for (; j < room.players.Count && j < seats.childCount; j++) { ClubRoomPlayer p = room.players [j]; Transform s = seats.GetChild(j); GameObject name = s.Find("name").gameObject; GameObject ready = s.Find("ready").gameObject; GameObject id = s.Find("id").gameObject; GameObject icon = s.Find("icon").gameObject; GameObject btn_kick = s.Find("btn_kick").gameObject; bool empty = p.id == 0; s.gameObject.SetActive(true); setActive(s, "icon", !empty); setActive(s, "name", !empty); setActive(s, "id", !empty); setActive(s, "ready", !empty && p.ready); setActive(s, "btn_kick", !empty && idle); if (!empty && idle) { setBtnEvent(s, "btn_kick", () => { onBtnKick(p.id, room.id, room.room_tag); }); } if (empty) { continue; } nplayers += 1; if (p.ready) { readys += 1; } setText(s, "name", p.name); setText(s, "id", "" + p.id); setIcon(s, "icon", p.id); if (p.id == uid) { mRoomID = room.id; } } for (int k = j; k < seats.childCount; k++) { Transform s = seats.GetChild(k); s.gameObject.SetActive(false); } ClubRoomBaseInfo info = room.base_info; setText(item, "desc", info.huafen + "/" + info.huafen + (info.maima ? "带苍蝇" : "不带苍蝇") + info.maxGames + "局"); setText(item, "progress", room.num_of_turns + " / " + info.maxGames); setText(item, "roomid", "ID:" + room.id); setText(item, "status", idle ? "开始" : "游戏中"); Transform btn_play = item.Find("btn_play"); btn_play.GetComponent <SpriteMgr> ().setIndex(idle ? 0 : 1); PUtils.onClick(btn_play, () => { if (room.status == "idle") { if (readys != info.numOfSeats) { GameAlert.Show("玩家没有全部准备"); return; } nm.request_connector("start_room", "room_tag", room.room_tag, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("start room fail"); return; } refresh(); }); } else { nm.request_connector("stop_room", "room_tag", room.room_tag, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("stop room fail"); return; } refresh(); }); } }); setActive(item, "btn_edit", idle && nplayers == 0); setBtnEvent(item, "btn_edit", () => { EditRoom er = getPage <EditRoom>("PEditRoom"); er.UpdateEvents += refresh; er.enter(room); }); setActive(item, "btn_destroy", idle && nplayers == 0); setBtnEvent(item, "btn_destroy", () => { GameAlert.Show("确定解散房间吗?", () => { JsonObject ob = new JsonObject(); ob["roomid"] = room.id; ob["room_tag"] = room.room_tag; ob["club_id"] = room.club_id; nm.request_apis("destroy_club_room", ob, data => { NormalReturn ret = JsonUtility.FromJson <NormalReturn> (data.ToString()); if (ret.errcode != 0) { Debug.Log("destroy club room fail"); return; } refresh(); }); }, true); }); } updateItems(mRooms.Count); }