protected override void OnEnable() { if (!this.m_StartExecuted) { return; } base.OnEnable(); AIManager.Get().OnEnableAI(this); NoiseManager.RegisterReceiver(this); if (!this.IsHuman() && !this.IsCat() && !this.IsCaiman() && !this.IsStringray()) { Physics.IgnoreCollision(Player.Get().m_Collider, this.m_BoxCollider); } }
protected override void OnEnable() { if (!this.m_StartExecuted) { return; } base.OnEnable(); AIManager.Get().OnEnableAI(this); NoiseManager.RegisterReceiver(this); if (!this.IsHuman() && this.m_ID != AI.AIID.Jaguar) { Physics.IgnoreCollision(Player.Get().GetComponent <Collider>(), this.m_BoxCollider); this.m_BoxCollider.isTrigger = true; } }