示例#1
0
    private List <NodeLink> CreateNodeLinkWithWeight(NodeLink nodeLink, List <Node> neighbours)
    {
        List <NodeLink> links       = new List <NodeLink>();
        bool            isForkChain = neighbours.Count > 1;
        Node            prev        = nodeLink.current;
        int             nextWeight  = nodeLink.weight + 1;

        foreach (Node node in neighbours)
        {
            NodeLink link = new NodeLink(prev, node, nodeLink, nextWeight);
            link.Link(nodeLink.linkIdChain, isForkChain ? ++m_masterId : -1);
            node.nodeLinks.Add(link);
            links.Add(link);
        }

        return(links);
    }
示例#2
0
    public List <Tile> FindLongestMatchPath(Tile startTile)
    {
        List <Tile> possibleTiles = FindPossibleLinkedTiles(startTile);

        if (possibleTiles.Count <= 2)
        {
            return(possibleTiles);
        }

        int         maxWeight     = possibleTiles.Count - 1;
        NodeLink    maxWeightLink = null;
        List <Node> nodes         = WrapTileToNodeGraph(possibleTiles);
        Node        startNode     = nodes.Find(n => n.tile == startTile);
        NodeLink    initLink      = new NodeLink(null, startNode, null, 0);

        initLink.Link(new List <int>(new int[] { 0 }));
        startNode.nodeLinks.Add(initLink);

        Stack <NodeLink> linkQueue = new Stack <NodeLink>();

        linkQueue.Push(initLink);
        int roundCount = 0;

        while (linkQueue.Count > 0 && maxWeightLink == null && roundCount++ < 1000)
        {
            NodeLink    nextLink = linkQueue.Pop();
            List <Node> unconnectedMinNeighbours = FindNodesWithMinimulNeighbours(nextLink);
            if (unconnectedMinNeighbours.Count > 0)
            {
                List <NodeLink> nodeLinks = CreateNodeLinkWithWeight(nextLink, unconnectedMinNeighbours);
                nodeLinks.ForEach(link => {
                    linkQueue.Push(link);
                    if (link.weight == maxWeight)
                    {
                        maxWeightLink = link;
                    }
                });
            }
            else
            {
                if (nextLink.prev != null && nextLink.prevLink != null)
                {
                    linkQueue.Push(nextLink.prevLink);
                }
            }
        }

        if (maxWeightLink == null)
        {
            maxWeight = 0;
            foreach (Node node in nodes)
            {
                foreach (NodeLink link in node.nodeLinks)
                {
                    if (link.weight > maxWeight)
                    {
                        maxWeightLink = link;
                        maxWeight     = link.weight;
                    }
                }
            }
        }

        List <Tile> bestPath = new List <Tile>();

        while (maxWeightLink.prev != null)
        {
            bestPath.Add(maxWeightLink.current.tile);
            maxWeightLink = maxWeightLink.prevLink;
        }
        bestPath.Add(maxWeightLink.current.tile);
        bestPath.Reverse();
        //StartCoroutine(SlowHighLight(bestPath));

        return(bestPath);
    }