/// <summary> /// 激活结点 /// </summary> /// <param name="key"></param> /// <param name="id"></param> public void ActiveNode(string key, uint id) { NodeGroup group = null; if (nodeGroups.TryGetValue(key, out group) == false) { GameDebug.LogError("Cannot find node group " + key); return; } StartNode node = group.GetStartNode(id); if (node != null) { node.Active = true; } }