void DrawNodeWindow(int id) { NodeValue nodeValue = _nodeList[id]; NodeEditor.Draw(nodeValue, BehaviorManager.Instance.CurrentSelectId); GUI.DragWindow(); }
void DrawNodeWindow(int id) { NodeValue nodeValue = nodeValueList[id]; NodeEditor.Draw(nodeValue); GUI.DragWindow(); }
void DrawNodeWindow(int id) { if (id >= _nodeList.Count) { return; } NodeValue nodeValue = _nodeList[id]; NodeEditor.Draw(nodeValue, BehaviorDataController.Instance.CurrentSelectId); GUI.DragWindow(); }