public ChoiceCollection(NodeEditorBase node, NodeDataChoiceBase data, DialogueWindow window) { _window = window; _node = node; _data = data; _serializedData = new SerializedObject(data); _propChoices = _serializedData.FindProperty("choices"); RebuildChoices(); }
public NodeDataBase GetParentDataCopy(NodeDataChoiceBase copy) { foreach (var choice in copy.choices) { choice.Setup(); if (FluidDialogueSettings.Current.HideNestedNodeData) { choice.hideFlags = HideFlags.HideInHierarchy; } AssetDatabase.AddObjectToAsset(choice, _window.Graph); AssetDatabase.SaveAssets(); Undo.RegisterCreatedObjectUndo(choice, "Duplicate choice"); } return(copy); }