示例#1
0
        private void ExportNodeClass(StreamWriter file, string btClassName, string agentType, BehaviorNode behavior, Node node)
        {
            string nodeName = string.Format("node{0}", node.Id);

            NodeCsExporter nodeExporter = NodeCsExporter.CreateInstance(node);

            nodeExporter.GenerateClass(node, file, "", nodeName, agentType, btClassName);

            ExportAttachmentClass(file, btClassName, node);

            if (!(node is ReferencedBehavior))
            {
                foreach (Node child in node.Children)
                {
                    ExportNodeClass(file, btClassName, agentType, behavior, child);
                }
            }
        }
示例#2
0
        private void ExportNode(StreamWriter file, string btClassName, string agentType, string parentName, Node node, int indentDepth)
        {
            // generate the indent string
            string indent = string.Empty;

            for (int i = 0; i < indentDepth; ++i)
            {
                indent += '\t';
            }

            string nodeName = string.Format("node{0}", node.Id);

            // open some brackets for a better formatting in the generated code
            file.WriteLine("{0}{{", indent);

            // export its instance and the properties
            NodeCsExporter nodeExporter = NodeCsExporter.CreateInstance(node);

            nodeExporter.GenerateInstance(node, file, indent, nodeName, agentType, btClassName);

            ExportPars(file, nodeName, node, indent);

            ExportAttachment(file, btClassName, agentType, nodeName, node, indent + "\t");

            // add the node to its parent
            file.WriteLine("{0}\t{1}.AddChild({2});", indent, parentName, nodeName);

            // export the child nodes
            if (!(node is ReferencedBehavior))
            {
                foreach (Node child in node.Children)
                {
                    ExportNode(file, btClassName, agentType, nodeName, child, indentDepth + 1);
                }
            }

            file.WriteLine("{0}\t{1}.SetHasEvents({1}.HasEvents() | {2}.HasEvents());", indent, parentName, nodeName);

            // close the brackets for a better formatting in the generated code
            file.WriteLine("{0}}}", indent);
        }
示例#3
0
        private void ExportNode(StreamWriter file, string btClassName, string agentType, string parentName, Node node, int indentDepth)
        {
            if (!node.Enable)
            {
                return;
            }

            // generate the indent string
            string indent = string.Empty;

            for (int i = 0; i < indentDepth; ++i)
            {
                indent += '\t';
            }

            string nodeName = string.Format("node{0}", node.Id);

            // open some brackets for a better formatting in the generated code
            file.WriteLine("{0}{{", indent);

            // export its instance and the properties
            NodeCsExporter nodeExporter = NodeCsExporter.CreateInstance(node);

            nodeExporter.GenerateInstance(node, file, indent, nodeName, agentType, btClassName);

            ExportPars(file, agentType, nodeName, node, indent);

            ExportAttachment(file, btClassName, agentType, nodeName, node, indent + "\t");

            bool isAsChild = true;

            if (node.Parent != null)
            {
                BaseNode.Connector connector = node.Parent.GetConnector(node);
                if (connector != null && !connector.IsAsChild)
                {
                    isAsChild = false;
                }
            }

            if (isAsChild)
            {
                // add the node to its parent
                file.WriteLine("{0}\t{1}.AddChild({2});", indent, parentName, nodeName);
            }
            else
            {
                // add the node as its customized children
                file.WriteLine("{0}\t{1}.SetCustomCondition({2});", indent, parentName, nodeName);
            }

            // export the child nodes
            if (!node.IsFSM && !(node is ReferencedBehavior))
            {
                foreach (Node child in node.GetChildNodes())
                {
                    ExportNode(file, btClassName, agentType, nodeName, child, indentDepth + 1);
                }
            }

            file.WriteLine("{0}\t{1}.SetHasEvents({1}.HasEvents() | {2}.HasEvents());", indent, parentName, nodeName);

            // close the brackets for a better formatting in the generated code
            file.WriteLine("{0}}}", indent);
        }