public void LibererDelivrer(NodeController node) { node.status = NodeController.Status.idle; unavailableHosts.Remove(node); availableHosts.Add(node); node.ChangeColor(new Color(1.0f, 1.0f, 1.0f, 1.0f)); }
public bool Update(bool gameIsOver) { if (!gameIsOver) { if (timer_dialog > 0 && status == Status.inCall && !isInfinite) { timer_dialog -= Time.deltaTime; if (timer_dialog <= 0 && randomCountDown > 3.0f && !gameManager.pause)//si on doit lancer un dialogue et qu'on aura le temps de la play entier { gameManager.soundManager.PlaySound(SoundManager.SoundList.DIALOG); timer_dialog = 5.0f; } } if (!isInfinite) { randomCountDown -= Time.deltaTime; } if (randomCountDown < 0.0f) { gameManager.EndCall(this); if (!gameManager.gameIsOver) { caller.DisplayMessageBox(false); gameManager.LibererDelivrer(caller); gameManager.LibererDelivrer(reciever); if (node_obligatory != null) { node_obligatory.ChangeColor(new Color(1.0f, 1.0f, 1.0f, 1.0f)); node_obligatory.call = null; node_obligatory.isUsed = false; } } //Debug.Log(randomCountDown); caller.UpdateTimer(randomCountDown); return(true); /*if(status == Status.inCall) * { * gameManager.LibererDelivrer(caller); * gameManager.LibererDelivrer(reciever); * gameManager.EndCall(true); * return true; * } * else if (status == Status.calling || status == Status.interruptedCall) * { * gameManager.LibererDelivrer(caller); * gameManager.LibererDelivrer(reciever); * gameManager.EndCall(false); * return true; * } */ } else { if (gameManager.ActualSource() == caller) { if (node_obligatory != null && !node_obligatory.isUsed) { if (status == Status.interruptedCall) { HaloManager(node_obligatory, Color.red); } else { HaloManager(node_obligatory, Color.white); } } else { if (status == Status.interruptedCall) { HaloManager(reciever, Color.red); } else { HaloManager(reciever, Color.white); } } caller.DisplayMessageBox(false); } else if (gameManager.ActualSource() == reciever) { if (node_obligatory != null && !node_obligatory.isUsed) { if (status == Status.interruptedCall) { HaloManager(node_obligatory, Color.red); } else { HaloManager(node_obligatory, Color.white); } } else { if (status == Status.interruptedCall) { HaloManager(caller, Color.red); } else { HaloManager(caller, Color.white); } } caller.DisplayMessageBox(false); } else if (status == Status.calling || status == Status.interruptedCall) { caller.DisplayMessageBox(true); if (status == Status.interruptedCall) { HaloManager(caller, Color.red); } else { HaloManager(caller, Color.white); } } } //Debug.Log(randomCountDown); caller.UpdateTimer(randomCountDown); } else { caller.UpdateTimer(0); } return(false); }
public void SetCurrentNode(NodeController newNode) { currentNode = newNode; currentNode.ChangeColor(colorHost); }