示例#1
0
 private void OnLauch()
 {
     WideDataManager.Request(new FleetCreateRequest(_hangarID, _shipIDs, _editor.Save()));
     Destroy(GetComponentInParent <Window>().gameObject);
 }
示例#2
0
    private void OnSaveClic()
    {
        int corpID = LocalDataManager.instance.LocalCorporation.ID;

        Destroy(GetComponentInParent <Window>().gameObject);

        WideDataManager.Request(new CreateFlightPlanRequest(_plan == null ? -1 : _plan.ID, corpID, nodalEditor.Save(), modelName.text));
    }