public void InitializeDatabase(Switch device) { _filesystemClient = device.FileSystem.FsClient; // Ensure we have valid data in the database _database.Format(); MountSave(); }
public void InitializeDatabase(HorizonClient horizonClient) { _horizonClient = horizonClient; // Ensure we have valid data in the database _database.Format(); MountSave(); }
public void InitializeDatabase(Switch device) { _filesystemClient = device.FileSystem.FsClient; // Ensure we have valid data in the database _database.Format(); // TODO: Unmount is currently not implemented properly at dispose, implement that and decrement MountCounter. MountCounter = 0; MountSave(); }
private void ResetDatabase() { _database = new NintendoFigurineDatabase(); _database.Format(); }