示例#1
0
    void Awake()
    {
        fightState = GameObject.Find("GeneralScripts").GetComponent <FightState>();

        actionOrbRowObj   = GameObject.Find("ActionOrbRow");
        actionOrbImageObj = transform.Find("OrbImage").gameObject;
        orbShine          = transform.Find("OrbBackground/OrbShine").GetComponent <NiceShine>();

        setActionIdx();
    }
示例#2
0
    void Awake()
    {
        // When the first SkillButton is created, populate this field so other objects
        // can access the icons off the SkillButton class itself.
        if (iconOptionsStatic == null)
        {
            iconOptionsStatic = iconOptions;
        }

        fightState = GameObject.Find("GeneralScripts").GetComponent <FightState>();

        buttonBackgroundObj = transform.Find("ButtonBackground").gameObject;
        skillImage          = transform.Find("SkillImage").GetComponent <Image>();
        buttonShine         = transform
                              .Find("ButtonBackground/ButtonShine")
                              .GetComponent <NiceShine>();
        cooldownObj  = transform.Find("SkillImage/CooldownBackground").gameObject;
        cooldownText = transform
                       .Find("SkillImage/CooldownBackground/CooldownText")
                       .GetComponent <Text>();
    }