public void OnAutoInitValue() { NcEffectBehaviour[] oriComs = m_OriginalTrans.GetComponents <NcEffectBehaviour>(); foreach (NcEffectBehaviour effect in oriComs) { effect.OnUpdateToolData(); } NcEffectBehaviour[] insComs = transform.GetComponents <NcEffectBehaviour>(); foreach (NcEffectBehaviour effect in insComs) { effect.OnUpdateToolData(); } // Set particleSystem.speed // { // NcParticleSystem ncParticleScaleOri = (m_OriginalTrans.GetComponent<NcParticleSystem>()); // NcParticleSystem ncParticleScaleIns = (transform.GetComponent<NcParticleSystem>()); // if (ncParticleScaleOri != null && ncParticleScaleIns != null && ncParticleScaleOri.particleSystem != null) // { // ncParticleScaleOri.SaveShurikenSpeed(); // ncParticleScaleIns.SaveShurikenSpeed(); // } // } // Update bWorldSpace { NcParticleSystem ncParticleScaleOri = (m_OriginalTrans.GetComponent <NcParticleSystem>()); NcParticleSystem ncParticleScaleIns = (transform.GetComponent <NcParticleSystem>()); if (ncParticleScaleOri != null && ncParticleScaleIns != null) { ncParticleScaleIns.m_bWorldSpace = ncParticleScaleOri.m_bWorldSpace = NgSerialized.GetSimulationSpaceWorld(ncParticleScaleOri.transform); } } // Set particleEmitter.m_MinNormalVelocity, m_MaxNormalVelocity { NcParticleSystem ncParticleScaleOri = (m_OriginalTrans.GetComponent <NcParticleSystem>()); NcParticleSystem ncParticleScaleIns = (transform.GetComponent <NcParticleSystem>()); if (ncParticleScaleOri != null && ncParticleScaleOri.enabled && ncParticleScaleIns != null && ncParticleScaleOri.GetComponent <ParticleEmitter>() != null && ncParticleScaleOri.m_bScaleWithTransform && NgSerialized.IsMeshParticleEmitter(ncParticleScaleOri.GetComponent <ParticleEmitter>())) { float fSetMinValue; float fSetMaxValue; NgSerialized.GetMeshNormalVelocity(ncParticleScaleOri.GetComponent <ParticleEmitter>(), out fSetMinValue, out fSetMaxValue); if (fSetMinValue != ncParticleScaleOri.GetScaleMinMeshNormalVelocity() || fSetMaxValue != ncParticleScaleOri.GetScaleMaxMeshNormalVelocity()) { NgSerialized.SetMeshNormalVelocity(ncParticleScaleOri.GetComponent <ParticleEmitter>(), ncParticleScaleOri.GetScaleMinMeshNormalVelocity(), ncParticleScaleOri.GetScaleMaxMeshNormalVelocity()); NgSerialized.SetMeshNormalVelocity(ncParticleScaleIns.GetComponent <ParticleEmitter>(), ncParticleScaleOri.GetScaleMinMeshNormalVelocity(), ncParticleScaleOri.GetScaleMaxMeshNormalVelocity()); } } } }