private void LoadTruckSprites() { Nez.Systems.NezContentManager content = Entity.Scene.Content; this.sprites = new List <Sprite>(); sprites.AddRange(Sprite.SpritesFromAtlas(content.LoadTexture(ContentPaths.Truck + "truck.png"), 64, 64)); sprites.AddRange(Sprite.SpritesFromAtlas(content.LoadTexture(ContentPaths.Truck + "truckdash1.png"), 64, 64)); sprites.AddRange(Sprite.SpritesFromAtlas(content.LoadTexture(ContentPaths.Truck + "truckdash2.png"), 64, 64)); sprites.AddRange(Sprite.SpritesFromAtlas(content.LoadTexture(ContentPaths.Truck + "truckdash3.png"), 64, 64)); }
public static Dictionary <string, HitboxDefinition> LoadHitboxes(List <string> paths, Nez.Systems.NezContentManager content) { var hitboxDict = new Dictionary <string, HitboxDefinition>(); foreach (var path in paths) { var texture = content.Load <Texture2D>(path); var myDataArray = new Color[texture.Height * texture.Width]; texture.GetData(myDataArray); } return(hitboxDict); }