示例#1
0
    void Awake()
    {
        if (instance != null)
        {
            Destroy(instance);
        }

        instance = this;
        this.canClick = false;
    }
示例#2
0
 void Start()
 {
     if (GameMaster.bossCount >= 4 && GameMaster.bossCount < 6) //If the first four bosses have been killed, open the lobby's gate.
     {
         gateClosed.SetActive(false);
         gateOpen.SetActive(true);
     }
     playerScript    = GameObject.Find("Player").GetComponent <PlayerController>();
     nextLevelScript = GameObject.FindWithTag("Exit").GetComponent <NextLevelManager>();
     twiVal          = GameObject.Find("mournerCircleExitTwiVal").GetComponent <Transform>();
     shrWoods        = GameObject.Find("mournerCircleExitShrWoods").GetComponent <Transform>();
     nmPass          = GameObject.Find("mournerCircleExitnmPass").GetComponent <Transform>();
 }