public void News1() { playerScript.evtScript.eventNum++; done = true; //playerScript.newsChosen = true; if (newsUIScript.isActive == false) { newsUIScript.OpenNews(); } else if (newsUIScript.isActive == true) { newsUIScript.CloseNews(); } Debug.Log("READING NEWSPAPER 1 HELLO"); news2Obj.SetActive(false); news2ObjRend.enabled = false; news3Obj.SetActive(false); news3ObjRend.enabled = false; //Destroy (news2Obj); //Destroy (news3Obj); }