private void Initialize() { levelLoader = FindObjectOfType <LevelLoader>(); newTutorialController = FindObjectOfType <NewTutorialController>(); blockController = FindObjectOfType <BlockController>(); diceController = FindObjectOfType <DiceController>(); diceText = this.transform.Find(Constants.GAME_OBJECT_NAME.NUMBER_TEXT).GetComponent <Text>(); }
void Start() { _tutControl = _tutControl.GetComponent<NewTutorialController>(); }
void Start() { _tutControl = _tutControl.GetComponent <NewTutorialController>(); }
private void Initialize() { newTutorialController = FindObjectOfType <NewTutorialController>(); }