protected override void RenderContent(NewTOAPIA.GL.GraphicsInterface gi) { GLAspectLines lineAspects = new GLAspectLines(gi); lineAspects.LineWidth = 3.5f; gi.Begin(BeginMode.LineStrip); gi.Vertex(0.0f, 25.0f); gi.Vertex(50.0f, 100.0f); gi.Vertex(100.0f, 25.0f); gi.Vertex(225.0f, 115.0f); gi.Vertex(300.0f, 50.0f); gi.Vertex(375.0f, 100.0f); gi.Vertex(460.0f, 25.0f); gi.Vertex(525.0f, 100.0f); gi.Vertex(600.0f, 20.0f); gi.Vertex(675.0f, 70.0f); gi.Vertex(750.0f, 25.0f); gi.Vertex(800.0f, 90.0f); gi.End(); }