private void AddPlayer() { if (!string.IsNullOrWhiteSpace(NewGameAddPlayer)) { NewGamePlayers.Add(NewGameAddPlayer); NewGameAddPlayer = ""; } }
private void Save() { var gameinfo = new GameInfoModel { FileName = Path.GetFileName(NewGameFileName), GameType = NewGameGameType.Extension, Name = NewGameName, Players = NewGamePlayers.ToArray() }; var jsonObject = JsonConvert.SerializeObject(gameinfo); File.WriteAllText($"{_mainViewModel.DataDirectory}\\{NewGameName}.json", jsonObject); _mainViewModel.AddedNewGame(); }