private void AddPlayer()
 {
     if (!string.IsNullOrWhiteSpace(NewGameAddPlayer))
     {
         NewGamePlayers.Add(NewGameAddPlayer);
         NewGameAddPlayer = "";
     }
 }
        private void Save()
        {
            var gameinfo = new GameInfoModel
            {
                FileName = Path.GetFileName(NewGameFileName),
                GameType = NewGameGameType.Extension,
                Name     = NewGameName,
                Players  = NewGamePlayers.ToArray()
            };
            var jsonObject = JsonConvert.SerializeObject(gameinfo);

            File.WriteAllText($"{_mainViewModel.DataDirectory}\\{NewGameName}.json", jsonObject);
            _mainViewModel.AddedNewGame();
        }