public NewGameDialog(NewGameDialogLogic logic) { this.logic = logic; logic.CloseView = result => DialogResult = result == true ? DialogResult.OK : DialogResult.Cancel; InitializeComponent(); }
public NewGameDialog(NewGameDialogLogic logic) { this.DataContext = logic; // Tell the logic how to close this dialog logic.CloseView = result => DialogResult = result; InitializeComponent(); }