public void QueueChannelMessage(string fromPlayer, string channelName, string channelMessage) { var ce = new ChannelEntry { FromPlayer = fromPlayer, Channel = channelName, Message = channelMessage }; NewChannelMessages.Enqueue(ce); if (!Screen.Display) { if (ce.FromPlayer != SettingsSystem.ServerSettings.ConsoleIdentifier) { System.ChatButtonHighlighted = true; } if (ce.Channel != "") { ScreenMessages.PostScreenMessage($"{ce.FromPlayer} -> #{ce.Channel}: {ce.Message}", 5f, ScreenMessageStyle.UPPER_LEFT); } else { ScreenMessages.PostScreenMessage($"{ce.FromPlayer} -> #Global : {ce.Message}", 5f, ScreenMessageStyle.UPPER_LEFT); } } }
public void QueueChannelMessage(string fromPlayer, string channelName, string channelMessage) { var ce = new ChannelEntry { FromPlayer = fromPlayer, Channel = channelName, Message = channelMessage }; NewChannelMessages.Enqueue(ce); }