// remove rigidbodies by transforms public static void RemoveSkeletonRigidBodies(Transform root, string prefix) { int counter = NSH.RemoveBonesComponentsTransform <Rigidbody>(root, prefix, null); Debug.Log(string.Format("[NeuronUtilities] {0} Rigidbodies removed from {1}.", counter, root.name), root); }
public static void RemoveSkeletonBoneLines(Transform root, string prefix) { int counter = NSH.RemoveBonesComponentsTransform <BoneLine>(root, prefix, delegate_remove_bone_line_tranform); Debug.Log(string.Format("[NeuronUtilities] {0} Bone lines removed from {1}.", counter, root.name), root); }