示例#1
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 /// <inheritdoc />
 public NetworkedVarBool(NetworkedVarSettings settings, bool value) : base(settings, value)
 {
 }
示例#2
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文件: ShotData.cs 项目: bmjoy/Ballers
 /// <summary>
 /// Creates a NetworkedVar with the default value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedVar</param>
 public NetworkedShotData(NetworkedVarSettings settings)
 {
     this.Settings = settings;
 }
示例#3
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 /// <summary>
 /// Creates a NetworkedList with the default value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedList</param>
 public NetworkedList(NetworkedVarSettings settings)
 {
     this.Settings = settings;
 }
示例#4
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 /// <summary>
 /// Creates a NetworkedDictionary with a custom value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedDictionary</param>
 /// <param name="value">The initial value to use for the NetworkedDictionary</param>
 public NetworkedDictionary(NetworkedVarSettings settings, IDictionary <TKey, TValue> value)
 {
     this.Settings   = settings;
     this.dictionary = value;
 }
示例#5
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 /// <summary>
 /// Creates a NetworkedVar with a custom value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedVar</param>
 /// <param name="value">The initial value to use for the NetworkedVar</param>
 public NetworkVarInternalID(NetworkedVarSettings settings, InternalID value)
 {
     this.Settings      = settings;
     this.InternalValue = value;
 }
示例#6
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 /// <inheritdoc />
 public NetworkedVarRay(NetworkedVarSettings settings, Ray value) : base(settings, value)
 {
 }
示例#7
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 /// <inheritdoc />
 public NetworkedVarQuaternion(NetworkedVarSettings settings, Quaternion value) : base(settings, value)
 {
 }
示例#8
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 /// <inheritdoc />
 public NetworkedVarLong(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#9
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 /// <inheritdoc />
 public NetworkedVarLong(NetworkedVarSettings settings, long value) : base(settings, value)
 {
 }
示例#10
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 /// <inheritdoc />
 public NetworkedVarUInt(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#11
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 /// <inheritdoc />
 public NetworkedVarInt(NetworkedVarSettings settings, int value) : base(settings, value)
 {
 }
示例#12
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 /// <inheritdoc />
 public NetworkedVarShort(NetworkedVarSettings settings, short value) : base(settings, value)
 {
 }
示例#13
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 /// <inheritdoc />
 public NetworkedVarSByte(NetworkedVarSettings settings, sbyte value) : base(settings, value)
 {
 }
示例#14
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 /// <inheritdoc />
 public NetworkedVarSByte(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#15
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 /// <inheritdoc />
 public NetworkedVarColor32(NetworkedVarSettings settings, Color32 value) : base(settings, value)
 {
 }
示例#16
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 /// <inheritdoc />
 public NetworkedVarFloat(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#17
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 /// <inheritdoc />
 public NetworkedVarRay(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#18
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 /// <inheritdoc />
 public NetworkedVarFloat(NetworkedVarSettings settings, float value) : base(settings, value)
 {
 }
示例#19
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 /// <inheritdoc />
 public NetworkedVarQuaternion(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#20
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 /// <inheritdoc />
 public NetworkedVarDouble(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#21
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 /// <summary>
 /// Creates a NetworkedDictionary with the default value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedDictionary</param>
 public NetworkedDictionary(NetworkedVarSettings settings)
 {
     this.Settings = settings;
 }
示例#22
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 /// <inheritdoc />
 public NetworkedVarDouble(NetworkedVarSettings settings, double value) : base(settings, value)
 {
 }
示例#23
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 /// <summary>
 /// Creates a NetworkedVar with the default value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedVar</param>
 public NetworkVarInternalID(NetworkedVarSettings settings)
 {
     this.Settings = settings;
 }
示例#24
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 /// <inheritdoc />
 public NetworkedVarVector4(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#25
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 /// <summary>
 /// Creates a NetworkedVar with a custom value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedVar</param>
 /// <param name="value">The initial value to use for the NetworkedVar</param>
 public NetworkedVar(NetworkedVarSettings settings, T value)
 {
     this.Settings      = settings;
     this.InternalValue = value;
 }
示例#26
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 /// <inheritdoc />
 public NetworkedVarVector4(NetworkedVarSettings settings, Vector4 value) : base(settings, value)
 {
 }
示例#27
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文件: ShotData.cs 项目: bmjoy/Ballers
 /// <summary>
 /// Creates a NetworkedVar with a custom value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedVar</param>
 /// <param name="value">The initial value to use for the NetworkedVar</param>
 public NetworkedShotData(NetworkedVarSettings settings, ShotData value)
 {
     this.Settings      = settings;
     this.InternalValue = value;
 }
示例#28
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 /// <inheritdoc />
 public NetworkedVarColor32(NetworkedVarSettings settings) : base(settings)
 {
 }
示例#29
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 /// <summary>
 /// Creates a NetworkedList with a custom value and custom settings
 /// </summary>
 /// <param name="settings">The settings to use for the NetworkedList</param>
 /// <param name="value">The initial value to use for the NetworkedList</param>
 public NetworkedList(NetworkedVarSettings settings, IList <T> value)
 {
     this.Settings = settings;
     this.list     = value;
 }
示例#30
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 /// <inheritdoc />
 public NetworkedVarBool(NetworkedVarSettings settings) : base(settings)
 {
 }