void Update()
    {
        if (countDown > 0)
        {
            countDown -= Time.deltaTime;

            if (countDown <= 0)
            {
                CmdEndGame();
            }
        }
        else if (endgameCountDown > 0)
        {
            endgameCountDown -= Time.deltaTime;

            if (endgameCountDown <= 0)
            {
                endgameCountDown = -1;
                if (networkedPScript == null)
                {
                    SetNPS();
                }
                networkedPScript.CmdReplayGame();
            }
        }
    }