Inheritance: Photon.MonoBehaviour
示例#1
0
        internal override byte[] GenerateBytes()
        {
            var innerTransactionBytes = InnerTransaction.GenerateBytes();
            var builder          = new FlatBufferBuilder(1);
            var signer           = MultisigTransactionBuffer.CreatePublicKeyVector(builder, GetSigner());
            var innerTransaction = MultisigTransactionBuffer.CreateInnerTransactionBytesVector(builder, innerTransactionBytes);

            MultisigTransactionBuffer.StartMultisigTransactionBuffer(builder);

            MultisigTransactionBuffer.AddTransactionType(builder, TransactionType.GetValue());
            MultisigTransactionBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            MultisigTransactionBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            MultisigTransactionBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            MultisigTransactionBuffer.AddPublicKeyLen(builder, 32);
            MultisigTransactionBuffer.AddPublicKey(builder, signer);
            MultisigTransactionBuffer.AddFee(builder, Fee);
            MultisigTransactionBuffer.AddDeadline(builder, Deadline.Ticks);
            MultisigTransactionBuffer.AddInnerTransactionLength(builder, innerTransactionBytes.Length);
            MultisigTransactionBuffer.AddInnerTransactionBytes(builder, innerTransaction);

            var codedTransfer = MultisigTransactionBuffer.EndMultisigTransactionBuffer(builder);

            builder.Finish(codedTransfer.Value);

            return(new MultisigTransactionSchema().Serialize(builder.SizedByteArray()));
        }
        internal override byte[] GenerateBytes()
        {
            var builder = new FlatBufferBuilder(1);
            var signer  = SignatureTransactionBuffer.CreatePublicKeyVector(builder, GetSigner());
            var hash    = SignatureTransactionBuffer.CreateHashVector(builder, OtherHash.FromHex());
            var address = SignatureTransactionBuffer.CreateMultisigAddressVector(builder, Encoding.UTF8.GetBytes(MultisigAddress.Plain));

            SignatureTransactionBuffer.StartSignatureTransactionBuffer(builder);

            SignatureTransactionBuffer.AddTransactionType(builder, TransactionType.GetValue());
            SignatureTransactionBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            SignatureTransactionBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            SignatureTransactionBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            SignatureTransactionBuffer.AddPublicKeyLen(builder, 32);
            SignatureTransactionBuffer.AddPublicKey(builder, signer);
            SignatureTransactionBuffer.AddFee(builder, Fee);
            SignatureTransactionBuffer.AddDeadline(builder, Deadline.Ticks);
            SignatureTransactionBuffer.AddHashObjLength(builder, 0x24);
            SignatureTransactionBuffer.AddSha3HashLength(builder, 0x20);
            SignatureTransactionBuffer.AddHash(builder, hash);
            SignatureTransactionBuffer.AddAddressLength(builder, 0x28);
            SignatureTransactionBuffer.AddMultisigAddress(builder, address);

            var result = SignatureTransactionBuffer.EndSignatureTransactionBuffer(builder);

            builder.Finish(result.Value);

            return(new SignatureTransactionSchema().Serialize(builder.SizedByteArray()));
        }
示例#3
0
        internal override byte[] GenerateBytes()
        {
            var builder          = new FlatBufferBuilder(1);
            var mosaicName       = Encoding.UTF8.GetBytes(MosaicId.Name);
            var namespaceName    = Encoding.UTF8.GetBytes(MosaicId.NamespaceId.Name);
            var signerVector     = SupplyChangeBuffer.CreatePublicKeyVector(builder, GetSigner());
            var namespaceVector  = SupplyChangeBuffer.CreateNamespaceIdstringVector(builder, namespaceName);
            var mosaicNameVector = SupplyChangeBuffer.CreateMosaicNameStringVector(builder, mosaicName);

            SupplyChangeBuffer.StartSupplyChangeBuffer(builder);

            SupplyChangeBuffer.AddTransactionType(builder, TransactionType.GetValue());
            SupplyChangeBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            SupplyChangeBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            SupplyChangeBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            SupplyChangeBuffer.AddPublicKeyLen(builder, 32);
            SupplyChangeBuffer.AddPublicKey(builder, signerVector);
            SupplyChangeBuffer.AddFee(builder, Fee);
            SupplyChangeBuffer.AddDeadline(builder, Deadline.Ticks);
            SupplyChangeBuffer.AddLengthOfMosaicIdStructure(builder, 8 + namespaceName.Length + mosaicName.Length);
            SupplyChangeBuffer.AddLengthOfNamespaceIdString(builder, namespaceName.Length);
            SupplyChangeBuffer.AddNamespaceIdstring(builder, namespaceVector);
            SupplyChangeBuffer.AddLengthOfMosaicNameString(builder, mosaicName.Length);
            SupplyChangeBuffer.AddMosaicNameString(builder, mosaicNameVector);
            SupplyChangeBuffer.AddSupplyType(builder, SupplyType);
            SupplyChangeBuffer.AddDelta(builder, Delta);

            var codedTransfer = ImportanceTransferBuffer.EndImportanceTransferBuffer(builder);

            builder.Finish(codedTransfer.Value);

            return(new SupplyChangeTransactionSchema().Serialize(builder.SizedByteArray()));
        }
示例#4
0
        protected override ProcessResult process(BodyKinematicUpdateMessage msg)
        {
            var player = context.clients.SingleOrDefault(x => x.uid == msg.sourceUid);

            if (player == null)
            {
                Global.log.trace($"kinematic update was for body with unknown owner: {msg} (from {msg.sourceUid})");
                return(ProcessResult.Fail);
            }

            var now = NetworkTime.time();

            var userBodies = context.scene.bodies[player];
            var body       = userBodies.SingleOrDefault(x => x.id == msg.bodyId);

            if (body == null)
            {
                Global.log.trace($"kinematic update was for body with unknown body id ({msg.bodyId}): {msg} (from {msg.sourceUid})");
                return(ProcessResult.Fail);
            }

            body.lastReceivedTime = now;
            body.lastSnapshotTime = msg.time;
            body.pos             = msg.pos;
            body.vel             = msg.vel;
            body.angle           = msg.angle;
            body.angularVelocity = msg.angularVelocity;

            return(ProcessResult.Relay);
        }
        internal override byte[] GenerateBytes()
        {
            var builder = new FlatBufferBuilder(1);
            var signer  = ImportanceTransferBuffer.CreatePublicKeyVector(builder, GetSigner());
            var remote  = ImportanceTransferBuffer.CreateRemotePublicKeyVector(builder, RemoteAccount.PublicKey.FromHex());

            ImportanceTransferBuffer.StartImportanceTransferBuffer(builder);

            ImportanceTransferBuffer.AddTransactionType(builder, TransactionType.GetValue());
            ImportanceTransferBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            ImportanceTransferBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            ImportanceTransferBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            ImportanceTransferBuffer.AddPublicKeyLen(builder, 32);
            ImportanceTransferBuffer.AddPublicKey(builder, signer);
            ImportanceTransferBuffer.AddFee(builder, Fee);
            ImportanceTransferBuffer.AddDeadline(builder, Deadline.TimeStamp);
            ImportanceTransferBuffer.AddMode(builder, Mode.GetValue());
            ImportanceTransferBuffer.AddRemotePublicKeyLen(builder, 32);
            ImportanceTransferBuffer.AddRemotePublicKey(builder, remote);

            var codedTransfer = ImportanceTransferBuffer.EndImportanceTransferBuffer(builder);

            builder.Finish(codedTransfer.Value);

            return(new ImportanceTransferSchema().Serialize(builder.SizedByteArray()));
        }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="MultisigTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="innerTransaction">The inner transaction.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 public MultisigTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, Transaction innerTransaction, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType  = TransactionTypes.Types.Multisig;
     NetworkType      = networkType;
     Version          = version;
     NetworkTime      = networkTime;
     Deadline         = deadline;
     Fee              = fee == 0 ? 150000 : fee;
     InnerTransaction = innerTransaction;
     Signer           = signer;
     Signature        = signature;
     TransactionInfo  = transactionInfo;
 }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="ImportanceTransferTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="mode">The mode.</param>
 /// <param name="remoteAccount">The remote account.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 public ImportanceTransferTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, ImportanceTransferMode.Mode mode, PublicAccount remoteAccount, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType = TransactionTypes.Types.ImportanceTransfer;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     NetworkType     = networkType;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
     Fee             = fee == 0 ? 150000 : fee;
     RemoteAccount   = remoteAccount;
     Mode            = mode;
 }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="ProvisionNamespaceTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="newPart">The new part.</param>
 /// <param name="parent">The parent.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 public ProvisionNamespaceTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, string newPart, string parent, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType = TransactionTypes.Types.ProvisionNamespace;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     NetworkType     = networkType;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
     Fee             = fee == 0 ? 150000 : fee;
     Parent          = parent;
     NewPart         = newPart;
 }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="MultisigAggregateModificationTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="relativeChange">The relative change.</param>
 /// <param name="modifications">The modifications.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 public MultisigAggregateModificationTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, int relativeChange, List <MultisigModification> modifications, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType = TransactionTypes.Types.MultisigAggregateModification;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     NetworkType     = networkType;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
     Fee             = fee == 0 ? 500000 : fee;
     RelativeChange  = relativeChange;
     Modifications   = modifications;
 }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="CosignatureTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="hash">The hash of the transaction to sign.</param>
 /// <param name="multisigAddress">The multisig address.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 public CosignatureTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, string hash, Address multisigAddress, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType = TransactionTypes.Types.SignatureTransaction;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     NetworkType     = networkType;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
     Fee             = fee == 0 ? 150000 : fee;
     OtherHash       = hash;
     MultisigAddress = multisigAddress;
 }
示例#11
0
    protected override void BeforePump()
    {
        NetworkTime.Update();

        if (has_spawned)
        {
            UserInput.Read();

            if (ticks == send_rate)
            {
                SendCommands();
            }
        }
    }
示例#12
0
        internal override byte[] GenerateBytes()
        {
            var builder = new FlatBufferBuilder(1);
            var signer  = MultisigAggregateModificationBuffer.CreatePublicKeyVector(builder, GetSigner());

            var mods = new Offset <ModificationBuffer> [Modifications.Count];

            for (var index = 0; index < Modifications.Count; index++)
            {
                var cosig = ModificationBuffer.CreateCosignatoryPublicKeyVector(builder, Modifications[index].CosignatoryPublicKey.PublicKey.FromHex());

                ModificationBuffer.StartModificationBuffer(builder);

                ModificationBuffer.AddStructureLength(builder, 0x28);
                ModificationBuffer.AddModificationType(builder, Modifications[index].ModificationType.GetValue());
                ModificationBuffer.AddCosignatoryPublicKeyLen(builder, 32);
                ModificationBuffer.AddCosignatoryPublicKey(builder, cosig);

                mods[index] = ModificationBuffer.EndModificationBuffer(builder);
            }

            var modificationsVector = MultisigAggregateModificationBuffer.CreateModificationsVector(builder, mods);

            MultisigAggregateModificationBuffer.StartMultisigAggregateModificationBuffer(builder);

            MultisigAggregateModificationBuffer.AddTransactionType(builder, TransactionType.GetValue());
            MultisigAggregateModificationBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            MultisigAggregateModificationBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            MultisigAggregateModificationBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            MultisigAggregateModificationBuffer.AddPublicKeyLen(builder, 32);
            MultisigAggregateModificationBuffer.AddPublicKey(builder, signer);
            MultisigAggregateModificationBuffer.AddFee(builder, Fee);
            MultisigAggregateModificationBuffer.AddDeadline(builder, Deadline.Ticks);
            MultisigAggregateModificationBuffer.AddNumerOfModifications(builder, Modifications.Count);
            MultisigAggregateModificationBuffer.AddModifications(builder, modificationsVector);
            MultisigAggregateModificationBuffer.AddMinimumCosignatoriesLength(builder, RelativeChange == 0 ? 0 : 0x04);
            if (RelativeChange > 0)
            {
                MultisigAggregateModificationBuffer.AddRelativeChange(builder, RelativeChange);
            }

            var codedTransfer = MultisigAggregateModificationBuffer.EndMultisigAggregateModificationBuffer(builder);

            builder.Finish(codedTransfer.Value);

            var bytes = new MultisigAggregateModificationSchema().Serialize(builder.SizedByteArray());

            return(RelativeChange > 0 ? bytes : bytes.Take(0, bytes.Length - 1)); // flatbuffers is appending 0x00 to the stream as a default value due to the missing relative change when its not included in the transaction so im just cutting off the 0x00 as a short term fix. will fix sometime this decade.
        }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="TransferTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="recipient">The recipient.</param>
 /// <param name="mosaics">The mosaics.</param>
 /// <param name="message">The message.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 /// <exception cref="System.ArgumentNullException">recipient</exception>
 internal TransferTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, Address recipient, List <MosaicAmount> mosaics, IMessage message, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     Address         = recipient ?? throw new ArgumentNullException(nameof(recipient));
     Mosaics         = mosaics ?? new List <MosaicAmount>();
     TransactionType = TransactionTypes.Types.Transfer;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     Message         = message ?? EmptyMessage.Create();
     NetworkType     = networkType;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
     Fee             = fee == 0 ? CalculateFee() : fee;
 }
 /// <summary>
 /// Initializes a new signed instance of the <see cref="SupplyChangeTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="delta">The delta.</param>
 /// <param name="mosaicId">The mosaic identifier.</param>
 /// <param name="supplyType">Type of the supply.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 public SupplyChangeTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, ulong delta, MosaicId mosaicId, int supplyType, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType = TransactionTypes.Types.SupplyChange;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     NetworkType     = networkType;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
     Fee             = fee == 0 ? 150000 : fee;
     Delta           = delta;
     MosaicId        = mosaicId;
     SupplyType      = supplyType;
 }
示例#15
0
    void Update()
    {
        NetworkTime.Update();

        for (var i = 0; i < net_states.Count; ++i)
        {
            if (LidPeer.isserver)
            {
                net_states[i].NetworkUpdateServer();
            }
            else
            {
                net_states[i].NetworkUpdateClient();
            }
        }
    }
示例#16
0
 /// <summary>
 /// Initializes a new signed instance of the <see cref="MosaicDefinitionTransaction"/> class.
 /// </summary>
 /// <param name="networkType">Type of the network.</param>
 /// <param name="version">The version.</param>
 /// <param name="networkTime">The networkTime.</param>
 /// <param name="deadline">The deadline.</param>
 /// <param name="fee">The fee.</param>
 /// <param name="properties">The properties.</param>
 /// <param name="mosaic">The mosaic.</param>
 /// <param name="mosaicLevy">The mosaic levy.</param>
 /// <param name="creator">The creator.</param>
 /// <param name="description">The description.</param>
 /// <param name="signature">The signature.</param>
 /// <param name="signer">The signer.</param>
 /// <param name="transactionInfo">The transaction information.</param>
 /// <exception cref="System.ArgumentNullException">
 /// properties
 /// or
 /// mosaic
 /// or
 /// creator
 /// </exception>
 public MosaicDefinitionTransaction(NetworkType.Types networkType, int version, NetworkTime networkTime, Deadline deadline, ulong fee, MosaicProperties properties, MosaicId mosaic, MosaicLevy mosaicLevy, PublicAccount creator, string description, string signature, PublicAccount signer, TransactionInfo transactionInfo)
 {
     TransactionType = TransactionTypes.Types.MosaicDefinition;
     Version         = version;
     NetworkTime     = networkTime;
     Deadline        = deadline;
     NetworkType     = networkType;
     Fee             = fee == 0 ? 150000 : fee;
     Properties      = properties ?? throw new ArgumentNullException(nameof(properties));
     Mosaic          = mosaic ?? throw new ArgumentNullException(nameof(mosaic));
     Creator         = creator ?? throw new ArgumentNullException(nameof(creator));
     Description     = description;
     MosaicLevy      = mosaicLevy;
     Signature       = signature;
     Signer          = signer;
     TransactionInfo = transactionInfo;
 }
示例#17
0
        internal override byte[] GenerateBytes()
        {
            var builder = new FlatBufferBuilder(1);
            var signer  = ProvisionNamespaceTransactionBuffer.CreatePublicKeyVector(builder, GetSigner());
            var sink    = ProvisionNamespaceTransactionBuffer.CreateSinkAddressStringVector(builder, GetFeeSinkAddress());
            var newPart = ProvisionNamespaceTransactionBuffer.CreateNewPartStringVector(builder, Encoding.UTF8.GetBytes(NewPart));

            var parent = new VectorOffset();

            if (Parent != null)
            {
                parent = ProvisionNamespaceTransactionBuffer.CreateParentStringVector(builder, Encoding.UTF8.GetBytes(Parent));
            }

            ProvisionNamespaceTransactionBuffer.StartProvisionNamespaceTransaction(builder);

            ProvisionNamespaceTransactionBuffer.AddTransactionType(builder, TransactionType.GetValue());
            ProvisionNamespaceTransactionBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            ProvisionNamespaceTransactionBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            ProvisionNamespaceTransactionBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            ProvisionNamespaceTransactionBuffer.AddPublicKeyLen(builder, 32);
            ProvisionNamespaceTransactionBuffer.AddPublicKey(builder, signer);
            ProvisionNamespaceTransactionBuffer.AddFee(builder, Fee);
            ProvisionNamespaceTransactionBuffer.AddDeadline(builder, Deadline.Ticks);
            ProvisionNamespaceTransactionBuffer.AddSinkAddressLength(builder, 40);
            ProvisionNamespaceTransactionBuffer.AddSinkAddressString(builder, sink);
            ProvisionNamespaceTransactionBuffer.AddRentalFee(builder, Parent == null ? 0x5F5E100 : 0x989680);
            ProvisionNamespaceTransactionBuffer.AddNewPartLength(builder, Encoding.UTF8.GetBytes(NewPart).Length);
            ProvisionNamespaceTransactionBuffer.AddNewPartString(builder, newPart);
            ProvisionNamespaceTransactionBuffer.AddParentLength(builder, Parent == null ? 4294967295 : (uint)Encoding.UTF8.GetBytes(Parent).Length); // 14
            if (Parent != null)
            {
                ProvisionNamespaceTransactionBuffer.AddParentString(builder, parent);
            }

            var codedTransfer = ProvisionNamespaceTransactionBuffer.EndProvisionNamespaceTransaction(builder);

            builder.Finish(codedTransfer.Value);

            var tempBytes = new ProvisionNamespaceSchema().Serialize(builder.SizedByteArray());

            return(Parent == null?tempBytes.Take(tempBytes.Length - 1).ToArray() : tempBytes);
        }
示例#18
0
        protected override ProcessResult process(BodyLifetimeUpdateMessage msg)
        {
            var player = context.clients.SingleOrDefault(x => x.uid == msg.sourceUid);

            if (player == null)
            {
                Global.log.trace($"lifetime update was for body with unknown owner: {msg} (from {msg.sourceUid})");
                return(ProcessResult.Fail);
            }
            var now = NetworkTime.time();

            if (msg.exists)
            {
                // create
                // TODO: assert not exists
                var userBodies = context.scene.bodies[player];
                if (userBodies.Any(x => x.id == msg.bodyId))
                {
                    Global.log.trace($"lifetime update (create) was for a body ({msg.bodyId}) that already exists: {msg} (from {msg.sourceUid})");
                    return(ProcessResult.Fail);
                }
                userBodies.Add(new NetScene.Body(msg.sourceUid, msg.time, now, msg.bodyId, msg.syncTag,
                                                 new PackedVec2(0, 0),
                                                 new PackedVec2(0, 0), 0, 0));
            }
            else
            {
                // remove
                // TODO: assert exists
                var userBodies = context.scene.bodies[player];
                var body       = userBodies.SingleOrDefault(x => x.id == msg.bodyId);
                if (body == null)
                {
                    Global.log.trace($"lifetime update (destroy) was for a body ({msg.bodyId}) that doesn't exist: {msg} (from {msg.sourceUid})");
                    return(ProcessResult.Fail);
                }
                userBodies.Remove(body);
            }

            return(ProcessResult.Relay);
        }
示例#19
0
    protected override void OnDataMessage(NetIncomingMessage msg)
    {
        // Update estimated local time
        NetworkTime.step = msg.ReadInt32();
        NetworkTime.SetOffset(NetworkTime.step / 66.66666666f, rtt);

        Debug.Log("local: " + NetworkTime.gameTime);
        Debug.Log("remote: " + (NetworkTime.step / 66.66666666f));

        // Read message flag
        switch (msg.ReadByte())
        {
        case NetworkPeer.REMOTE_CALL_FLAG:
            NetworkRemoteCallReceiver.ReceiveRemoteCall(msg);
            break;

        case NetworkPeer.ACTOR_EVENT_FLAG:
            ReceiveObjectState(msg);
            break;
        }
    }
        /// <summary>
        /// Generates the bytes.
        /// </summary>
        /// <returns>The transaction bytes.</returns>
        internal override byte[] GenerateBytes()
        {
            var builder = new FlatBufferBuilder(1);

            var signer          = TransferTransactionBuffer.CreatePublicKeyVector(builder, GetSigner());
            var recipientVector = TransferTransactionBuffer.CreateRecipientVector(builder, Encoding.UTF8.GetBytes(Address.Plain));

            if (Message == null)
            {
                Message = EmptyMessage.Create();
            }
            var messageBytePayload = Message.GetPayload();
            var payload            = MessageBuffer.CreatePayloadVector(builder, messageBytePayload);

            var messageBuff = new Offset <MessageBuffer> [1];

            MessageBuffer.StartMessageBuffer(builder);

            if (messageBytePayload.Length > 0)
            {
                MessageBuffer.AddType(builder, Message.GetMessageType().GetValue());
            }
            if (messageBytePayload.Length > 0)
            {
                MessageBuffer.AddPayloadLen(builder, messageBytePayload.Length);
            }
            if (messageBytePayload.Length > 0)
            {
                MessageBuffer.AddPayload(builder, payload);
            }

            messageBuff[0] = MessageBuffer.EndMessageBuffer(builder);

            var messageVector = TransferTransactionBuffer.CreateMessageVector(builder, messageBuff);

            var mosaics = new Offset <MosaicBuffer> [Mosaics.Count];

            for (var index = 0; index < Mosaics.Count; index++)
            {
                var mosaic           = Mosaics[index];
                var namespaceVector  = MosaicBuffer.CreateNamespaceStringVector(builder, Encoding.UTF8.GetBytes(mosaic.NamespaceName));
                var mosaicNameVector = MosaicBuffer.CreateMosaicIdStringVector(builder, Encoding.UTF8.GetBytes(mosaic.MosaicName));

                MosaicBuffer.StartMosaicBuffer(builder);

                var nsLen = Encoding.Default.GetBytes(mosaic.NamespaceName).Length;
                var msLen = Encoding.Default.GetBytes(mosaic.MosaicName).Length;

                MosaicBuffer.AddMosaicStructureLen(builder, 20 + nsLen + msLen);
                MosaicBuffer.AddMosaicIdStructureLen(builder, nsLen + msLen + 8);
                MosaicBuffer.AddNamespaceIdLen(builder, nsLen);
                MosaicBuffer.AddNamespaceString(builder, namespaceVector);
                MosaicBuffer.AddMosaicIdLen(builder, msLen);
                MosaicBuffer.AddMosaicIdString(builder, mosaicNameVector);
                MosaicBuffer.AddQuantity(builder, mosaic.Amount);

                mosaics[index] = MosaicBuffer.EndMosaicBuffer(builder);
            }

            var mosaicsVector = TransferTransactionBuffer.CreateMosaicsVector(builder, mosaics);

            TransferTransactionBuffer.StartTransferTransactionBuffer(builder);

            TransferTransactionBuffer.AddTransactionType(builder, TransactionType.GetValue());
            TransferTransactionBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            TransferTransactionBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            TransferTransactionBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            TransferTransactionBuffer.AddPublicKeyLen(builder, 32);
            TransferTransactionBuffer.AddPublicKey(builder, signer);
            TransferTransactionBuffer.AddFee(builder, Fee);
            TransferTransactionBuffer.AddDeadline(builder, Deadline.Ticks);
            TransferTransactionBuffer.AddRecipientLen(builder, 40);
            TransferTransactionBuffer.AddRecipient(builder, recipientVector);
            TransferTransactionBuffer.AddAmount(builder, 1000000);
            TransferTransactionBuffer.AddMessageFieldLen(builder, Message.GetLength() == 0 ? 0 : Message.GetLength() + 8);
            TransferTransactionBuffer.AddMessage(builder, messageVector);
            TransferTransactionBuffer.AddNoOfMosaics(builder, Mosaics.Count);
            TransferTransactionBuffer.AddMosaics(builder, mosaicsVector);

            var codedTransfer = TransferTransactionBuffer.EndTransferTransactionBuffer(builder);

            builder.Finish(codedTransfer.Value);

            return(new TransferTransactionSchema().Serialize(builder.SizedByteArray()));
        }
示例#21
0
 public virtual void reset()
 {
     time = NetworkTime.time();
 }
示例#22
0
        internal override byte[] GenerateBytes()
        {
            var builder = new FlatBufferBuilder(1);

            var signer                    = MosaicDefinitionTransactionBuffer.CreatePublicKeyVector(builder, GetSigner());
            var creatorVector             = MosaicDefinitionTransactionBuffer.CreateCreatorPublicKeyVector(builder, Creator.PublicKey.FromHex());
            var descriptionVector         = MosaicDefinitionTransactionBuffer.CreateDescriptionStringVector(builder, Encoding.UTF8.GetBytes(Description));
            var nammespaceVector          = MosaicDefinitionTransactionBuffer.CreateNamespaceIdStringVector(builder, Encoding.UTF8.GetBytes(Mosaic.NamespaceId));
            var mosaicNameVector          = MosaicDefinitionTransactionBuffer.CreateMosaicNameStringVector(builder, Encoding.UTF8.GetBytes(Mosaic.Name));
            var feeSinkVector             = MosaicDefinitionTransactionBuffer.CreateFeeSinkAddressVector(builder, Encoding.UTF8.GetBytes(new Address("53e140b5947f104cabc2d6fe8baedbc30ef9a0609c717d9613de593ec2a266d3", NetworkType).Plain));
            var definitionStructureLength = 60 + Encoding.UTF8.GetBytes(Mosaic.NamespaceId).Length + Encoding.UTF8.GetBytes(Mosaic.Name).Length + Encoding.UTF8.GetBytes(Description).Length;

            var propertiesOffset = new Offset <MosaicPropertyBuffer> [4];

            foreach (var property in Properties.Properties)
            {
                var name  = Encoding.Default.GetBytes(property.Item1);
                var value = Encoding.Default.GetBytes(property.Item2.ToLower());

                definitionStructureLength += 12 + name.Length + value.Length;

                var nameVector  = MosaicPropertyBuffer.CreatePropertyNameVector(builder, name);
                var valueVector = MosaicPropertyBuffer.CreatePropertyValueVector(builder, value);

                MosaicPropertyBuffer.StartMosaicPropertyBuffer(builder);

                MosaicPropertyBuffer.AddLengthOfPropertyStructure(builder, 8 + name.Length + value.Length);
                MosaicPropertyBuffer.AddLengthOfPropertyName(builder, name.Length);
                MosaicPropertyBuffer.AddPropertyName(builder, nameVector);
                MosaicPropertyBuffer.AddLengthOfPropertyValue(builder, value.Length);
                MosaicPropertyBuffer.AddPropertyValue(builder, valueVector);

                propertiesOffset[Properties.Properties.IndexOf(property)] = MosaicPropertyBuffer.EndMosaicPropertyBuffer(builder);
            }

            var mosaicPropertyVector = MosaicDefinitionTransactionBuffer.CreatePropertiesVector(builder, propertiesOffset);

            var levyVector = new Offset <MosaicLevyBuffer> [1];

            if (MosaicLevy != null)
            {
                var mosaicName    = Encoding.UTF8.GetBytes(MosaicLevy.Name);
                var namespaceName = Encoding.UTF8.GetBytes(MosaicLevy.NamespaceId);
                var recipient     = Encoding.UTF8.GetBytes(MosaicLevy.Recipient.Plain);

                definitionStructureLength += 68 + namespaceName.Length + mosaicName.Length;

                var mosaicLevyNameVector    = MosaicLevyBuffer.CreateMosaicNameStringVector(builder, mosaicName);
                var namespaceLevyNameVector = MosaicLevyBuffer.CreateNamespaceIdStringVector(builder, namespaceName);
                var recipientVector         = MosaicLevyBuffer.CreateRecipientAddressVector(builder, recipient);

                MosaicLevyBuffer.StartMosaicLevyBuffer(builder);

                MosaicLevyBuffer.AddLengthOfLevyStructure(builder, 68 + namespaceName.Length + mosaicName.Length);
                MosaicLevyBuffer.AddFeeType(builder, MosaicLevy.FeeType);
                MosaicLevyBuffer.AddLengthOfRecipientAddress(builder, 40);
                MosaicLevyBuffer.AddRecipientAddress(builder, recipientVector);
                MosaicLevyBuffer.AddLengthOfMosaicIdStructure(builder, 8 + namespaceName.Length + mosaicName.Length);
                MosaicLevyBuffer.AddLengthOfMosaicNamespaceId(builder, namespaceName.Length);
                MosaicLevyBuffer.AddNamespaceIdString(builder, namespaceLevyNameVector);
                MosaicLevyBuffer.AddLengthMosaicNameString(builder, mosaicName.Length);
                MosaicLevyBuffer.AddMosaicNameString(builder, mosaicLevyNameVector);
                MosaicLevyBuffer.AddFeeQuantity(builder, MosaicLevy.Fee);
                levyVector[0] = MosaicLevyBuffer.EndMosaicLevyBuffer(builder);
            }
            else
            {
                MosaicLevyBuffer.StartMosaicLevyBuffer(builder);
                MosaicLevyBuffer.AddLengthOfLevyStructure(builder, 0);
                levyVector[0] = MosaicLevyBuffer.EndMosaicLevyBuffer(builder);
            }

            var levyVectorOffset = MosaicDefinitionTransactionBuffer.CreateMosaicLevyVector(builder, levyVector);

            MosaicDefinitionTransactionBuffer.StartMosaicDefinitionTransactionBuffer(builder);

            var namespaceBytes   = Encoding.UTF8.GetBytes(Mosaic.NamespaceId);
            var mosaicNameBytes  = Encoding.UTF8.GetBytes(Mosaic.Name);
            var descriptionBytes = Encoding.UTF8.GetBytes(Description);

            MosaicDefinitionTransactionBuffer.AddTransactionType(builder, TransactionType.GetValue());
            MosaicDefinitionTransactionBuffer.AddVersion(builder, BitConverter.ToInt16(new byte[] { ExtractVersion(Version), 0 }, 0));
            MosaicDefinitionTransactionBuffer.AddNetwork(builder, BitConverter.ToInt16(new byte[] { 0, NetworkType.GetNetwork() }, 0));
            MosaicDefinitionTransactionBuffer.AddTimestamp(builder, NetworkTime.EpochTimeInMilliSeconds());
            MosaicDefinitionTransactionBuffer.AddPublicKeyLen(builder, 32);
            MosaicDefinitionTransactionBuffer.AddPublicKey(builder, signer);
            MosaicDefinitionTransactionBuffer.AddFee(builder, Fee);
            MosaicDefinitionTransactionBuffer.AddDeadline(builder, Deadline.TimeStamp);
            MosaicDefinitionTransactionBuffer.AddMosaicDefinitionStructureLength(builder, definitionStructureLength);
            MosaicDefinitionTransactionBuffer.AddLengthCreatorPublicKey(builder, 32);
            MosaicDefinitionTransactionBuffer.AddCreatorPublicKey(builder, creatorVector);
            MosaicDefinitionTransactionBuffer.AddLengthOfMosaicIdStructure(builder, 8 + namespaceBytes.Length + mosaicNameBytes.Length);
            MosaicDefinitionTransactionBuffer.AddLengthOfNamespaceIdString(builder, namespaceBytes.Length);
            MosaicDefinitionTransactionBuffer.AddNamespaceIdString(builder, nammespaceVector);
            MosaicDefinitionTransactionBuffer.AddLengthOfMosaicNameString(builder, mosaicNameBytes.Length);
            MosaicDefinitionTransactionBuffer.AddMosaicNameString(builder, mosaicNameVector);
            MosaicDefinitionTransactionBuffer.AddLengthOfDescription(builder, descriptionBytes.Length);
            MosaicDefinitionTransactionBuffer.AddDescriptionString(builder, descriptionVector);
            MosaicDefinitionTransactionBuffer.AddNoOfProperties(builder, 4);
            MosaicDefinitionTransactionBuffer.AddProperties(builder, mosaicPropertyVector);
            MosaicDefinitionTransactionBuffer.AddMosaicLevy(builder, levyVectorOffset);
            MosaicDefinitionTransactionBuffer.AddLenFeeSinkAddress(builder, 40);
            MosaicDefinitionTransactionBuffer.AddFeeSinkAddress(builder, feeSinkVector);
            MosaicDefinitionTransactionBuffer.AddFeeQuantity(builder, 10000000);

            var transction = MosaicDefinitionTransactionBuffer.EndMosaicDefinitionTransactionBuffer(builder);

            builder.Finish(transction.Value);

            var temp = new MosaicDefinitionTransactionSchema().Serialize(builder.SizedByteArray());

            return(MosaicLevy == null?temp.Take(temp.Length - 61).Concat(temp.Skip(temp.Length - 52)).ToArray() : temp);  // hackery to remove default flatbuffers values when no levy is included.
        }
示例#23
0
文件: Admin.cs 项目: gasbank/black
 public void ResetTimeServerListQueryStartIndex()
 {
     // 유저용 응급 기능이다. BLACK_ADMIN으로 감싸지 말것.
     NetworkTime.ResetTimeServerListQueryStartIndex();
 }
示例#24
0
 public void OnAfterDeserialize()
 {
     dateTime = NetworkTime.ParseExactUtc(_dateTime);
 }
示例#25
0
 protected override void BeforePump()
 {
     NetworkTime.Update();
     NetworkTime.UpdateServerStep();
 }
示例#26
0
 public void OnBeforeSerialize()
 {
     _dateTime = NetworkTime.ToString(dateTime);
 }
示例#27
0
 void Awake()
 {
     m_instance = this;
 }
        private void processBodyUpdates(List <Entity> entities)
        {
            // handle queued updates in message queues
            // Global.log.trace($"== body syncer entity system - update() called, pending: {syncer.bodyUpdates.Count}");
            var remoteBodyUpdates = 0U;
            var localBodyUpdates  = 0U;

            while (syncer.incomingBodyUpdates.TryDequeue(out var bodyUpdate))
            {
                bool isLocalBodyUpdate = bodyUpdate.sourceUid == syncer.uid;
                // update counters
                if (isLocalBodyUpdate)
                {
                    localBodyUpdates++;
                }
                else
                {
                    remoteBodyUpdates++;
                }
#if DEBUG
                if (syncer.debug)
                {
                    // dump update type
                    var kind = isLocalBodyUpdate ? "LOCAL" : "REMOTE";
                }
#endif

                if (isLocalBodyUpdate)
                {
                    // this is for resolving desyncs from an authoritative update
                    // TODO: confirm local bodies with local body updates
                    // continue;
                }

                var timeNow      = NetworkTime.time();
                var timeOffsetMs = timeNow - bodyUpdate.time;
                if (timeOffsetMs < 0)
                {
                    // we're getting updates from the future? log in relative time
                    // Global.log.warn(
                    //     $"received an update {timeOffsetMs}ms in the future (current: {NetworkTime.timeSinceStart})," +
                    //     $" (frame {bodyUpdate.time - NetworkTime.startTime}). perhaps system clocks are out of sync?");
                }

                switch (bodyUpdate)
                {
                case BodyKinUpdate kinUpdate: {
                    // find corresponding body
                    var body = findBodyById(entities, bodyUpdate.bodyId);
                    if (body == null)
                    {
                        // we received an update of something we don't know of
                        Global.log.warn(
                            $"received a kinematic update for an unknown body (id {bodyUpdate.bodyId})");
                        break;
                    }

                    if (isLocalBodyUpdate)
                    {
                        // we do a sanity check to make sure our local entity isn't desynced
                        var wasDesynced = resolveLocalDesync(body, kinUpdate);
                        if (wasDesynced)
                        {
                            Global.log.trace(
                                $"resolved desync for body {body}");
                        }
                    }
                    else if (body.interpolationType == SyncBody.InterpolationType.None)
                    {
                        // if no interpolation, then immediately apply the update
                        if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Pos))
                        {
                            body.pos = kinUpdate.pos.unpack();
                        }

                        if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Vel))
                        {
                            body.velocity = kinUpdate.vel.unpack();
                        }

                        if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Angle))
                        {
                            body.angle = kinUpdate.angle;
                        }

                        if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.AngularVel))
                        {
                            body.angularVelocity = kinUpdate.angularVelocity;
                        }
                    }
                    else
                    {
                        // store in cache to be used by interpolator
                        GAssert.Ensure(cachedKinStates.ContainsKey(body));
                        cachedKinStates[body].stateBuf
                        .enqueue(new KinStateCache.StateFrame(kinUpdate, timeNow));
                    }

                    break;
                }

                case BodyLifetimeUpdate lifetimeUpdate: {
                    // we can ignore local lifetime updates
                    if (isLocalBodyUpdate)
                    {
                        break;
                    }

                    if (!lifetimeUpdate.exists)
                    {
                        // the body is supposed to be dead, destroy it
                        var body = findBodyById(entities, bodyUpdate.bodyId);
                        if (body == null)
                        {
                            Global.log.warn(
                                $"received a lifetime update to destroy an unknown body (id {bodyUpdate.bodyId})");
                            break;
                        }

                        beforeSyncedEntityDestroyed?.Invoke(body.Entity, body);
                        lifetimeUpdate.applyTo(body);
                        // remove snapshot cache
                        cachedKinStates.Remove(body);
                    }
                    else
                    {
                        // let's create our echo entity
                        var syncEntityName = $"{SYNC_PREFIX}_{bodyUpdate.bodyId}";
                        var syncNt         = createSyncedEntity(syncEntityName, bodyUpdate.syncTag);
                        if (syncNt == null)
                        {
                            Global.log.err(
                                $"failed to create synced entity {syncEntityName} with tag {bodyUpdate.syncTag}");
                            continue;
                        }

                        var body = syncNt.GetComponent <SyncBody>();
                        bodyUpdate.applyTo(body);     // this is a new body, immediately apply our first update
                        body.Entity = syncNt;
                        body.bodyId = bodyUpdate.bodyId;
                        body.owner  = bodyUpdate.sourceUid;
                        entities.Add(syncNt);

                        // update cache
                        cachedKinStates[body] = new KinStateCache(interpCacheSize);
                    }

                    break;
                }
                }
            }

#if DEBUG
            if (syncer.debug)
            {
                // log the count of body updates that happened this frame
                var totalBodyUpdates = localBodyUpdates + remoteBodyUpdates;
                if (totalBodyUpdates > 0)
                {
                    Global.log.trace(
                        $"processed ({localBodyUpdates} local) and ({remoteBodyUpdates} remote) body updates this frame");
                    // if (totalBodyUpdates >= syncer.incomingBodyUpdates.capacity) {
                    //     Global.log.trace(
                    //         $"body update ring buffer is full ({syncer.incomingBodyUpdates.capacity}), some updates may have been dropped");
                    // }
                }
            }
#endif
        }
        /// <summary>
        /// step all interpolations using cached kinematic states
        /// </summary>
        private void updateInterpolations()
        {
            foreach (var cachedKinState in cachedKinStates)
            {
                var body      = cachedKinState.Key;
                var cache     = cachedKinState.Value;
                var interpLag = cache.stateBuf.capacity - 1;
                if (cache.stateBuf.Count < cache.stateBuf.capacity)
                {
                    continue;
                }
                var update0 = cache.stateBuf.peekAt(0); // start
                var update1 = cache.stateBuf.peekAt(1); // end

                // calculate time discrepancy
                var timeNow = NetworkTime.time();
                // time between stored frames
                var timeDiff = (update1.data.time - update0.data.time) / 1000f;
                // time since we received the last frame
                var refRecvAt    = update1.receivedAt;            // time the end update was received
                var frameTime    = 1f / syncer.netUps;            // expected timestep for each frame
                var rawTimeSince = (timeNow - refRecvAt) / 1000f; // time since receiving the end update
                var relTimeSince =
                    rawTimeSince - frameTime * (interpLag - 1);   // relative time (adjusting for interpolation lag)

                // if our interpolation window exceeds the time window we received, skip
                if (relTimeSince > timeDiff)
                {
                    continue;
                }

                var interpT = (relTimeSince / timeDiff); // progress in interpolation
                if (timeDiff == 0)
                {
                    interpT = 1;                // protect from NaN
                }
#if DEBUG
                if (syncer.debug)
                {
                    Global.log.trace(
                        $"interpolate T: {interpT} (rawsince={rawTimeSince}, relsince={relTimeSince}, diff={timeDiff}");
                }
#endif

                // // just apply directly
                // update1.applyTo(body);

                switch (body.interpolationType)
                {
                case SyncBody.InterpolationType.Linear:
                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Pos))
                    {
                        body.pos = InterpolationUtil.lerp(update0.data.pos.unpack(), update1.data.pos.unpack(),
                                                          interpT);
                    }

                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Vel))
                    {
                        body.velocity = InterpolationUtil.lerp(update0.data.vel.unpack(), update1.data.vel.unpack(),
                                                               interpT);
                    }

                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Angle))
                    {
                        body.angle = InterpolationUtil.lerp(update0.data.angle, update1.data.angle, interpT);
                    }

                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.AngularVel))
                    {
                        body.angularVelocity = InterpolationUtil.lerp(update0.data.angularVelocity,
                                                                      update1.data.angularVelocity,
                                                                      interpT);
                    }

                    break;

                case SyncBody.InterpolationType.Hermite:
                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Pos))
                    {
                        body.pos = InterpolationUtil.hermite(update0.data.pos.unpack(), update1.data.pos.unpack(),
                                                             update0.data.vel.unpack() * Time.DeltaTime, update1.data.vel.unpack() * Time.DeltaTime,
                                                             interpT);
                    }

                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Vel))
                    {
                        body.velocity = InterpolationUtil.lerp(update0.data.vel.unpack(), update1.data.vel.unpack(),
                                                               interpT);
                    }

                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.Angle))
                    {
                        body.angle = InterpolationUtil.hermite(update0.data.angle, update1.data.angle,
                                                               update0.data.angularVelocity * Time.DeltaTime,
                                                               update1.data.angularVelocity * Time.DeltaTime, interpT);
                    }

                    if (body.syncedFields.HasFlag(SyncBody.InterpolatedFields.AngularVel))
                    {
                        body.angularVelocity = InterpolationUtil.lerp(update0.data.angularVelocity,
                                                                      update1.data.angularVelocity,
                                                                      interpT);
                    }

                    break;
                }
            }
        }