protected override void Deserialize(NetworkReader reader, ref LightningOrb orb) { base.Deserialize(reader, ref orb); orb.speed = reader.ReadSingle(); orb.damageValue = reader.ReadSingle(); orb.attacker = reader.ReadGameObject(); orb.inflictor = reader.ReadGameObject(); orb.bouncesRemaining = reader.ReadInt32(); //Needs null checks var c = reader.ReadInt32(); orb.bouncedObjects = new(c); for (Int32 i = 0; i < c; i++) { orb.bouncedObjects.Add(reader.ReadNetworkIdentity().GetComponent <CharacterBody>().healthComponent); } orb.teamIndex = reader.ReadTeamIndex(); orb.isCrit = reader.ReadBoolean(); orb.procChainMask = reader.ReadProcChainMask(); orb.procCoefficient = reader.ReadSingle(); orb.damageColorIndex = reader.ReadDamageColorIndex(); orb.range = reader.ReadSingle(); orb.damageCoefficientPerBounce = reader.ReadSingle(); orb.targetsToFindPerBounce = reader.ReadInt32(); orb.damageType = reader.ReadDamageType(); orb.lightningType = reader.ReadBits <LightningOrb.LightningType>(); }
public void Deserialize(NetworkReader reader) { var tgto = reader.ReadGameObject(); if (!tgto) { TinkersSatchelPlugin._logger.LogError("Received MsgHealTargetAndSelf for nonexistent target object"); return; } if (!tgto.TryGetComponent <HealthComponent>(out _target)) { TinkersSatchelPlugin._logger.LogError("Received MsgHealTargetAndSelf for target object with no HealthComponent"); return; } var selfo = reader.ReadGameObject(); if (!selfo) { TinkersSatchelPlugin._logger.LogWarning("Received MsgHealTargetAndSelf for nonexistent self object"); _self = null; } else if (!selfo.TryGetComponent <HealthComponent>(out _self)) { TinkersSatchelPlugin._logger.LogWarning("Received MsgHealTargetAndSelf for self object with no HealthComponent"); _self = null; } _adjustedCount = reader.ReadSingle(); _pcm = reader.ReadProcChainMask(); }
// Token: 0x060017DD RID: 6109 RVA: 0x00067D84 File Offset: 0x00065F84 public override void Deserialize(NetworkReader reader) { base.Deserialize(reader); this.attacker = reader.ReadGameObject(); this.inflictor = reader.ReadGameObject(); this.damage = reader.ReadSingle(); this.isCrit = reader.ReadBoolean(); this.procChainMask = reader.ReadProcChainMask(); this.procCoefficient = reader.ReadSingle(); this.damageColorIndex = reader.ReadDamageColorIndex(); this.damageType = reader.ReadDamageType(); this.forceVector = reader.ReadVector3(); this.pushAwayForce = reader.ReadSingle(); this.overlapInfoList.Clear(); int i = 0; int num = (int)reader.ReadPackedUInt32(); while (i < num) { OverlapAttack.OverlapInfo item = default(OverlapAttack.OverlapInfo); GameObject gameObject = reader.ReadHurtBoxReference().ResolveGameObject(); item.hurtBox = ((gameObject != null) ? gameObject.GetComponent <HurtBox>() : null); item.hitPosition = reader.ReadVector3(); item.pushDirection = reader.ReadVector3(); this.overlapInfoList.Add(item); i++; } }
// Token: 0x0600047D RID: 1149 RVA: 0x000121F3 File Offset: 0x000103F3 public override void Deserialize(NetworkReader reader) { base.Deserialize(reader); this.subjectNetworkUserObject = reader.ReadGameObject(); this.subjectCharacterBodyGameObject = reader.ReadGameObject(); this.baseToken = reader.ReadString(); }
public void Deserialize(NetworkReader reader) { _victim = reader.ReadGameObject(); _attacker = reader.ReadGameObject(); _dotIndex = (DotController.DotIndex)reader.ReadPackedIndex32(); _duration = reader.ReadSingle(); _damageMultiplier = reader.ReadSingle(); }
protected static void InvokeCmdCmdRecallPlayer(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkServer.active) { Debug.LogError("Command CmdRecallPlayer called on client."); return; } ((Scp049PlayerScript)obj).CmdRecallPlayer(reader.ReadGameObject(), reader.ReadGameObject()); }
// Token: 0x06001029 RID: 4137 RVA: 0x00051370 File Offset: 0x0004F570 public override void Deserialize(NetworkReader reader) { base.Deserialize(reader); this.victim = reader.ReadGameObject(); this.damage = reader.ReadSingle(); this.attacker = reader.ReadGameObject(); this.position = reader.ReadVector3(); this.crit = reader.ReadBoolean(); this.damageType = reader.ReadDamageType(); this.damageColorIndex = reader.ReadDamageColorIndex(); }
protected static void InvokeUserCode_CmdPlayCard( NetworkBehaviour obj, NetworkReader reader, NetworkConnectionToClient senderConnection) { if (!NetworkServer.active) { Debug.LogError((object)"Command CmdPlayCard called on client."); } else { ((PlayerManager)obj).UserCode_CmdPlayCard(reader.ReadGameObject(), reader.ReadGameObject()); } }
public override void Deserialize(NetworkReader reader) { damage = new DamageInfo(); damage.attacker = reader.ReadGameObject(); damage.crit = reader.ReadBoolean(); damage.damage = reader.ReadSingle(); damage.damageColorIndex = reader.ReadDamageColorIndex(); damage.damageType = reader.ReadDamageType(); damage.force = reader.ReadVector3(); damage.procCoefficient = reader.ReadSingle(); damage.position = reader.ReadVector3(); // gameob enemyGO = reader.ReadGameObject(); }
// Token: 0x06001EC3 RID: 7875 RVA: 0x0009146C File Offset: 0x0008F66C public override void OnDeserialize(NetworkReader reader, bool initialState) { if (initialState) { this.___syncVictimNetId = reader.ReadNetworkId(); this.hitHurtboxIndex = (sbyte)reader.ReadPackedUInt32(); this.localPosition = reader.ReadVector3(); this.localRotation = reader.ReadQuaternion(); return; } int num = (int)reader.ReadPackedUInt32(); if ((num & 1) != 0) { this.syncVictim = reader.ReadGameObject(); } if ((num & 2) != 0) { this.hitHurtboxIndex = (sbyte)reader.ReadPackedUInt32(); } if ((num & 4) != 0) { this.localPosition = reader.ReadVector3(); } if ((num & 8) != 0) { this.localRotation = reader.ReadQuaternion(); } }
// Token: 0x060019CF RID: 6607 RVA: 0x0007B424 File Offset: 0x00079624 public void Read(NetworkReader reader) { this.bodyIndex = reader.ReadBodyIndex(); this.killerBodyIndex = reader.ReadBodyIndex(); GameObject gameObject = reader.ReadGameObject(); this.master = (gameObject ? gameObject.GetComponent <CharacterMaster>() : null); this.statSheet.Read(reader); int newSize = (int)reader.ReadPackedUInt32(); Array.Resize <ItemIndex>(ref this.itemAcquisitionOrder, newSize); for (int i = 0; i < this.itemAcquisitionOrder.Length; i++) { ItemIndex itemIndex = reader.ReadItemIndex(); this.itemAcquisitionOrder[i] = itemIndex; } reader.ReadItemStacks(this.itemStacks); int newSize2 = (int)reader.ReadPackedUInt32(); Array.Resize <EquipmentIndex>(ref this.equipment, newSize2); for (int j = 0; j < this.equipment.Length; j++) { EquipmentIndex equipmentIndex = reader.ReadEquipmentIndex(); this.equipment[j] = equipmentIndex; } this.ResolveLocalInformation(); }
public void Deserialize(NetworkReader reader) { Body = reader.ReadGameObject().GetComponent <CharacterBody>(); DropType = reader.ReadInt32(); Index = reader.ReadInt32(); Angle = reader.ReadSingle(); }
public void Deserialize(NetworkReader reader) { Util.LogSerialization(this, true); NetUser = reader.ReadGameObject().GetComponent <PlayerCharacterMasterController>().networkUser; Util.LogVariable(NetUser.userName, nameof(NetUser)); }
// Token: 0x06000959 RID: 2393 RVA: 0x00028C9C File Offset: 0x00026E9C public override void OnDeserialize(NetworkReader reader, bool initialState) { if ((reader.ReadByte() & 1) > 0) { for (int i = 0; i < this.membersList.Count; i++) { CharacterMaster characterMaster = this.membersList[i]; if (characterMaster) { Action <CharacterMaster> action = this.onMemberLost; if (action != null) { action(characterMaster); } } } this.membersList.Clear(); byte b = reader.ReadByte(); for (byte b2 = 0; b2 < b; b2 += 1) { GameObject gameObject = reader.ReadGameObject(); CharacterMaster characterMaster2 = gameObject ? gameObject.GetComponent <CharacterMaster>() : null; this.membersList.Add(characterMaster2); if (characterMaster2) { Action <CharacterMaster> action2 = this.onMemberDiscovered; if (action2 != null) { action2(characterMaster2); } } } } }
// Token: 0x06001FA8 RID: 8104 RVA: 0x00089944 File Offset: 0x00087B44 public override void Deserialize(NetworkReader reader) { base.Deserialize(reader); byte b = reader.ReadByte(); bool flag = (b & CharacterNetworkTransformManager.CharacterUpdateMessage.nonIdentityRotationBit) > 0; this.isGrounded = ((b & CharacterNetworkTransformManager.CharacterUpdateMessage.isGroundedBit) > 0); this.timestamp = reader.ReadSingle(); this.gameObject = reader.ReadGameObject(); this.newPosition = reader.ReadVector3(); this.aimDirection = reader.ReadPackedUnitVector3().Unpack(); this.moveVector = reader.ReadVector3(); if (flag) { this.rotation = reader.ReadQuaternion(); } else { this.rotation = Quaternion.identity; } if (this.isGrounded) { this.groundNormal = reader.ReadPackedUnitVector3().Unpack(); } }
// Token: 0x06000BC5 RID: 3013 RVA: 0x0004CE24 File Offset: 0x0004B024 public override void OnDeserialize(NetworkReader reader, bool initialState) { if ((reader.ReadByte() & 1) > 0) { for (int i = 0; i < this.membersList.Count; i++) { if (this.membersList[i]) { this.membersList[i].isBoss = false; } } this.membersList.Clear(); byte b = reader.ReadByte(); for (byte b2 = 0; b2 < b; b2 += 1) { GameObject gameObject = reader.ReadGameObject(); CharacterMaster characterMaster = gameObject ? gameObject.GetComponent <CharacterMaster>() : null; this.membersList.Add(characterMaster); if (characterMaster) { characterMaster.isBoss = true; } } BossGroup.totalBossCountDirty = true; } }
// Token: 0x06000ABD RID: 2749 RVA: 0x00035150 File Offset: 0x00033350 public static DamageInfo ReadDamageInfo(this NetworkReader reader) { return(new DamageInfo { damage = reader.ReadSingle(), crit = reader.ReadBoolean(), attacker = reader.ReadGameObject(), inflictor = reader.ReadGameObject(), position = reader.ReadVector3(), force = reader.ReadVector3(), procChainMask = reader.ReadProcChainMask(), procCoefficient = reader.ReadSingle(), damageType = (DamageType)reader.ReadByte(), damageColorIndex = (DamageColorIndex)reader.ReadByte() }); }
public void Deserialize(NetworkReader reader) { _body = reader.ReadGameObject().GetComponent <CharacterBody>(); _buff = reader.ReadBuffIndex(); _stacks = reader.ReadInt32(); _duration = reader.ReadSingle(); }
public static Container.StoredItem ReadStoredItem(this NetworkReader reader) { var item = reader.ReadGameObject().GetComponent <Item>(); Vector2Int position = reader.ReadVector2Int(); return(new Container.StoredItem(item, position)); }
// Token: 0x06001762 RID: 5986 RVA: 0x0006F130 File Offset: 0x0006D330 public override VoteController.UserVote DeserializeItem(NetworkReader reader) { return(new VoteController.UserVote { networkUserObject = reader.ReadGameObject(), voteChoiceIndex = (int)reader.ReadPackedUInt32() }); }
// Token: 0x060027A5 RID: 10149 RVA: 0x000B8AA4 File Offset: 0x000B6CA4 public static HurtBoxReference _ReadHurtBoxReference_None(NetworkReader reader) { return new HurtBoxReference { rootObject = reader.ReadGameObject(), hurtBoxIndexPlusOne = (byte)reader.ReadPackedUInt32() }; }
public override void Deserialize(NetworkReader reader) { // buff buff = (BuffIndex)Enum.Parse(typeof(BuffIndex), reader.ReadString()); buffDuration = reader.ReadSingle(); body = reader.ReadGameObject().GetComponent <CharacterBody>(); }
// Token: 0x06001279 RID: 4729 RVA: 0x0005A6DC File Offset: 0x000588DC protected static void InvokeCmdCmdSubmitVote(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkServer.active) { Debug.LogError("Command CmdSubmitVote called on client."); return; } ((NetworkUser)obj).CmdSubmitVote(reader.ReadGameObject(), (int)reader.ReadPackedUInt32()); }
protected static void InvokeRpcRpcMovePlayer(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkClient.active) { Debug.LogError("RPC RpcMovePlayer called on server."); return; } ((Scp106PlayerScript)obj).RpcMovePlayer(reader.ReadGameObject()); }
protected static void InvokeCmdCmdMovePlayer(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkServer.active) { Debug.LogError("Command CmdMovePlayer called on client."); return; } ((Scp106PlayerScript)obj).CmdMovePlayer(reader.ReadGameObject(), (int)reader.ReadPackedUInt32()); }
protected static void InvokeCmdCmdShoot(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkServer.active) { Debug.LogError("Command CmdShoot called on client."); return; } ((WeaponManager)obj).CmdShoot(reader.ReadString(), reader.ReadGameObject(), reader.ReadVector3(), reader.ReadVector3(), reader.ReadString()); }
public static QueryProcessor.PlayerInfo _ReadPlayerInfo_QueryProcessor(NetworkReader reader) { return(new QueryProcessor.PlayerInfo { address = reader.ReadString(), instance = reader.ReadGameObject(), time = reader.ReadString() }); }
protected static void InvokeCmdCmdSetTransmit(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkServer.active) { Debug.LogError("Command CmdSetTransmit called on client."); return; } ((Intercom)obj).CmdSetTransmit(reader.ReadGameObject()); }
protected static void InvokeCmdCmdOpenDoor(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkServer.active) { Debug.LogError("Command CmdOpenDoor called on client."); return; } ((PlayerInteract)obj).CmdOpenDoor(reader.ReadGameObject()); }
protected static void InvokeRpcRpcDenied(NetworkBehaviour obj, NetworkReader reader) { if (!NetworkClient.active) { Debug.LogError("RPC RpcDenied called on server."); return; } ((PlayerInteract)obj).RpcDenied(reader.ReadGameObject()); }
public override void Deserialize(NetworkReader reader) { name = reader.ReadString(); var isNull = reader.ReadBoolean(); if (isNull){ value = null; return; } var typeName = reader.ReadString(); var t = System.Type.GetType(typeName); if (t == typeof(string)){ value = reader.ReadString(); return; } if (t == typeof(bool)){ value = reader.ReadBoolean(); return; } if (t == typeof(int)){ value = reader.ReadInt32(); return; } if (t == typeof(float)){ value = reader.ReadSingle(); return; } if (t == typeof(Color)){ value = reader.ReadColor(); return; } if (t == typeof(Vector2)){ value = reader.ReadVector2(); return; } if (t == typeof(Vector3)){ value = reader.ReadVector3(); return; } if (t == typeof(Vector4)){ value = reader.ReadVector4(); return; } if (t == typeof(Quaternion)){ value = reader.ReadQuaternion(); return; } if (t == typeof(GameObject)){ value = reader.ReadGameObject(); return; } if (typeof(Component).RTIsAssignableFrom(t)){ var go = reader.ReadGameObject(); if (go != null){ value = go.GetComponent(t); } return; } }