public static Offset <NetworkPacket.UserAction> CreateUserAction(FlatBufferBuilder builder, NetworkPacket.ActionType action = NetworkPacket.ActionType.PlayerIds) { builder.StartTable(1); UserAction.AddAction(builder, action); return(UserAction.EndUserAction(builder)); }
public static void AddAction(FlatBufferBuilder builder, NetworkPacket.ActionType action) { builder.AddByte(0, (byte)action, 0); }