示例#1
0
文件: Server.cs 项目: yinlei/iss
    private void updateModels()
    {
        if (Network.peerType == NetworkPeerType.Disconnected)
        {
            return;
        }  //wenn nicht verbunden

        foreach (PhysicModel model in game.PhysicModels.Values)
        {
            if (model.ShouldBeUpdated())
            {
                UpdateInformation update = model.GetUpdateInformations();
                observer.SendPhysicData(model.name, update.position, update.rotation);
            }
        }
    }