/// <summary> /// Adjusts the timestamps if the server time overflows and reset to 9 /// </summary> void AdjustTimestamps() { double serverTime = m_network.GetTime(); if (serverTime < m_previousServerTime) { for (int i = 0; i < m_nodes.Count; ++i) { m_nodes[i].ResetTimestamp(serverTime); } } m_previousServerTime = serverTime; }