public void Click() { JObject json = new JObject(); json["type"] = NetworkProtocol.Study_SignUp; json["name"] = key; NetworkMain.SendMessage(json); }
public void SaveChatting() { JObject json = new JObject(); json["type"] = NetworkProtocol.Study_SaveChatting; json["name"] = key; NetworkMain.SendMessage(json); }
public void ButtonClick() { JObject json = new JObject(); json["type"] = NetworkProtocol.NewStudy; json["name"] = NameBox.value; NetworkMain.SendMessage(json); }
void OnClick() { JObject sjson = new JObject(); sjson["type"] = NetworkProtocol.Post_Detail; sjson["no"] = json["no"]; NetworkMain.SendMessage(sjson); }
public void Page(int newpage) { JObject json = new JObject(); json["type"] = NetworkProtocol.Post_Open; json["page"] = newpage; NetworkMain.SendMessage(json); }
void Start() { // 들어온 다음에 로딩 완료 메세지를 보낸다. JObject json = new JObject(); json["type"] = NetworkProtocol.EnterWorld; NetworkMain.SendMessage(json); }
public void Delete() { JObject json = new JObject(); json["type"] = NetworkProtocol.Inventory_Remove; json["no"] = no; NetworkMain.SendMessage(json); }
public void MoveTabSend(GameObject tab) { JObject json = new JObject(); json["type"] = NetworkProtocol.Study_UI; json["tab"] = tab.name; json["name"] = key; NetworkMain.SendMessage(json); }
public void OnClick() { JObject json = new JObject(); json["type"] = NetworkProtocol.Login; json["id"] = ID.value; json["password"] = Password.value; NetworkMain.SendMessage(json); }
public void KeywordAddButton() { JObject json = new JObject(); json["type"] = NetworkProtocol.Keyword_Add; json["keyword"] = InputBox.value; NetworkMain.SendMessage(json); InputBox.value = ""; }
public void OnDoubleClick() { // 인벤토리로 다운로드 요청 JObject json = new JObject(); json["type"] = NetworkProtocol.Study_FileDownload; json["group_name"] = Preset.objects.StudyWindow.key; json["no"] = no; NetworkMain.SendMessage(json); }
public void Accept_Button() { JObject json = new JObject(); json["type"] = NetworkProtocol.Study_Member_Request; json["name"] = Preset.objects.StudyWindow.key; json["id"] = id; json["positive"] = true; NetworkMain.SendMessage(json); }
// Use this for initialization void OnClick() { if (UICamera.currentTouchID == -2) { JObject sjson = new JObject(); sjson["type"] = NetworkProtocol.Keyword_Remove; sjson["keyword"] = label.text; NetworkMain.SendMessage(sjson); } }
public void ClickContent() { string url = Content_detail.GetUrlAtPosition(UICamera.lastHit.point); if (!string.IsNullOrEmpty(url)) { JObject json = new JObject(); json["type"] = NetworkProtocol.GetFileInPost; json["post_no"] = no; json["file_no"] = url.Replace("file-", ""); NetworkMain.SendMessage(json); } }
public void SendPost() { JObject json = new JObject(); json["type"] = NetworkProtocol.SendPost; json["title"] = Write_Title.value; json["content"] = Write_Content.value; json["receiver"] = Write_Receiver.value; if (File_number != -1) { json["file"] = File_number; } NetworkMain.SendMessage(json); }
void Send() { mInput.isSelected = false; string text = NGUIText.StripSymbols(mInput.value); mInput.value = ""; if (!string.IsNullOrEmpty(text)) { JObject json = new JObject(); json["type"] = NetworkProtocol.Chat; json["message"] = text; NetworkMain.SendMessage(json); } }
void OnDoubleClick() { if (Preset.objects.PostWindow.isOpen()) { Preset.objects.PostWindow.InputItem(no, UI_title.text); } else if (Preset.objects.StudyWindow.isOpen()) { // 스터디에 파일 업로드 JObject json = new JObject(); json["type"] = NetworkProtocol.Study_FileUpload; json["group_name"] = Preset.objects.StudyWindow.key; json["no"] = no; NetworkMain.SendMessage(json); } }
// Update is called once per frame void Update() { if (UIInput.selection == null) // 다른 UIInput에 입력중이 아닌경우 { if (Input.GetKeyDown(KeyCode.F)) { if (select_action != null) { JObject json = new JObject(); json["type"] = NetworkProtocol.Action; json["no"] = select_action.No; json["function"] = select_action.function; NetworkMain.SendMessage(json); } } } }
public void Save(string path = null, bool open = false) { if (path == null) { FileItem item = Preset.objects.InventoryWindow.Items[no]; // 자동으로 파일 저장위치 고려 string fname = item.owner + "_" + item.UI_title.text; string name = fname; string folder = Environment.GetFolderPath(Environment.SpecialFolder.MyDocuments) + "\\Gachon-Files\\"; if (!Directory.Exists(folder)) { Directory.CreateDirectory(folder); } for (int i = 2; File.Exists(folder + name); i++) { //확장자 분리 int temp = fname.LastIndexOf('.'); if (temp == -1) { name = fname + " (" + i + ")"; } else { name = fname.Substring(0, temp) + " (" + i + ")" + fname.Substring(temp); } } path = folder + name; } JObject json = new JObject(); json["type"] = NetworkProtocol.File_Download; json["no"] = no; json["path"] = path; json["open"] = open; NetworkMain.SendMessage(json); }
void Run() { bool JumpButton = false; Vector3 v = new Vector3(); if (UIInput.selection == null) // 다른 UIInput에 입력중이 아닌경우 { if (Input.GetKey(KeyCode.A)) { v += Vector3.left; } if (Input.GetKey(KeyCode.D)) { v -= Vector3.left; } if (Input.GetKey(KeyCode.W)) { v += Vector3.forward; } if (Input.GetKey(KeyCode.S)) { v -= Vector3.forward; } if (Input.GetKey(KeyCode.Space)) { JumpButton = true; } } if (cc.isGrounded) { if (JumpButton) { VSpeed = 14; } if (VSpeed < 0) { VSpeed = 0; } } if (Input.GetMouseButton(1)) { transform.rotation = man.transform.rotation; } v = v.normalized * Speed; VSpeed -= 40 * Time.deltaTime; v.y = VSpeed; v = transform.rotation * v; Vector3 vc = transform.position; cc.Move(v * Time.deltaTime); if (moveok) { if (movetime >= NetworkMain.MoveDeley) { moveok = false; JObject json = new JObject(); json["type"] = NetworkProtocol.Move; json["x"] = vc.x; json["y"] = vc.y; json["z"] = vc.z; json["q"] = transform.rotation.eulerAngles.y; NetworkMain.SendMessage(json); movetime -= NetworkMain.MoveDeley; } } if (vc != transform.position || q != transform.rotation.eulerAngles.y) { q = transform.rotation.eulerAngles.y; if (movetime > NetworkMain.MoveDeley) { movetime = 0; } moveok = true; } movetime += Time.deltaTime; }