// Use this for initialization void Start() { KnownPeople = new HashSet <NetworkInfo>(); Serializer = new JSONPacketSerializer(); // Network = new NetworkHost(9560, 1); Network.ConfigureChannel("broadcast", ChannelType.UnreliableUnordered); Network.Open(); // Mark broadcast credentials Network.SetBroadcastCredentials(1234, 1); // NetworkHost.StartBroadcast(Network, Encoding.ASCII.GetBytes(NetworkHost.GetLocalAddress())); // var textUi = GetComponent <Text>(); textUi.text = ""; }