// Update is called once per frame
    void Update()
    {
        for (int i = 0; i < Input.touchCount; ++i)
        {
            Touch t = Input.GetTouch(i);
            netConScript.Touch(t.phase, t.fingerId, (int)t.position.x, (int)t.position.y);
        }

        //for debug purposes
        if (Input.GetMouseButtonDown(0))
        {
            netConScript.Touch(TouchPhase.Began, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y);
        }
        else if (Input.GetMouseButton(0))
        {
            netConScript.Touch(TouchPhase.Moved, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y);
        }
        else if (Input.GetMouseButtonUp(0))
        {
            netConScript.Touch(TouchPhase.Ended, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y);
        }

        if (Input.GetMouseButtonDown(1))
        {
            netConScript.Touch(TouchPhase.Began, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y);
            netConScript.Touch(TouchPhase.Began, 1, (int)Input.mousePosition.x + 100, (int)Input.mousePosition.y);
        }
        else if (Input.GetMouseButton(1))
        {
            netConScript.Touch(TouchPhase.Moved, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y);
            netConScript.Touch(TouchPhase.Moved, 1, (int)Input.mousePosition.x + 100, (int)Input.mousePosition.y);
        }
        else if (Input.GetMouseButtonUp(1))
        {
            netConScript.Touch(TouchPhase.Ended, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y);
            netConScript.Touch(TouchPhase.Ended, 1, (int)Input.mousePosition.x + 100, (int)Input.mousePosition.y);
        }

        if (Input.GetAxis("Mouse ScrollWheel") > 0)
        {
            netConScript.Zoom(true);
        }
        else if (Input.GetAxis("Mouse ScrollWheel") < 0)
        {
            netConScript.Zoom(false);
        }
    }