// Update is called once per frame void Update() { for (int i = 0; i < Input.touchCount; ++i) { Touch t = Input.GetTouch(i); netConScript.Touch(t.phase, t.fingerId, (int)t.position.x, (int)t.position.y); } //for debug purposes if (Input.GetMouseButtonDown(0)) { netConScript.Touch(TouchPhase.Began, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y); } else if (Input.GetMouseButton(0)) { netConScript.Touch(TouchPhase.Moved, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y); } else if (Input.GetMouseButtonUp(0)) { netConScript.Touch(TouchPhase.Ended, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y); } if (Input.GetMouseButtonDown(1)) { netConScript.Touch(TouchPhase.Began, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y); netConScript.Touch(TouchPhase.Began, 1, (int)Input.mousePosition.x + 100, (int)Input.mousePosition.y); } else if (Input.GetMouseButton(1)) { netConScript.Touch(TouchPhase.Moved, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y); netConScript.Touch(TouchPhase.Moved, 1, (int)Input.mousePosition.x + 100, (int)Input.mousePosition.y); } else if (Input.GetMouseButtonUp(1)) { netConScript.Touch(TouchPhase.Ended, 0, (int)Input.mousePosition.x, (int)Input.mousePosition.y); netConScript.Touch(TouchPhase.Ended, 1, (int)Input.mousePosition.x + 100, (int)Input.mousePosition.y); } if (Input.GetAxis("Mouse ScrollWheel") > 0) { netConScript.Zoom(true); } else if (Input.GetAxis("Mouse ScrollWheel") < 0) { netConScript.Zoom(false); } }