示例#1
0
    private void CreateAccount(int connectionId, int channelId, int recHostId, Net_CreateAccount ca)
    {
        Debug.Log(string.Format("{0}, {1}, {2}", ca.Username, ca.Password, ca.Email));

        Net_OnCreateAccount oca = new Net_OnCreateAccount();

        oca.Success     = 1;
        oca.Information = "Account was created!";

        SendClient(recHostId, connectionId, oca);
    }
示例#2
0
 private void OnCreateAccount(Net_OnCreateAccount oca)
 {
     //not successful
     if (oca.response == 0)
     {
         LoginScene.Instance.EnableInputs();
         LoginScene.Instance.ChangeAuthenticationText("Account Creation Failed");
     }
     else
     {
         LoginScene.Instance.ChangeAuthenticationText("Successfully Created Account");
         LoginScene.Instance.EnableInputs();
     }
 }
示例#3
0
    private void CreateAccount(int connectionId, int channelId, int recievingHostId, Net_CreateAccount msg)
    {
        Net_OnCreateAccount rmsg = new Net_OnCreateAccount();

        if (db.InsertAccount(msg.Username, msg.Password, msg.Email))
        {
            rmsg.Success     = 1;
            rmsg.Information = "Account was created!";
        }
        else
        {
            rmsg.Success     = 0;
            rmsg.Information = "There was an error creating the account!";
        }

        SendClient(recievingHostId, connectionId, rmsg);
    }
示例#4
0
    private void CreateAccount(int cnnId, int channelId, int recHostId, Net_CreateAccount ca)
    {
        // Debug.Log(string.Format("{0},{1},{2}",ca.Username,ca.Password,ca.Email));

        Net_OnCreateAccount oca = new Net_OnCreateAccount();

        if (db.InsertAccount(ca.Username, ca.Password, ca.Email))
        {
            oca.Success     = 1;
            oca.Information = "Account was Created";
        }
        else
        {
            oca.Success     = 0;
            oca.Information = "There was an error creating account!";
        }


        SendClient(recHostId, cnnId, oca);
    }
    void OnCreateAccount(Net_OnCreateAccount oca)
    {
        //Save the data about the player
        self = new Net_PlayerInfo(oca.connectionId, oca.userName, oca.playerType);

        switch (oca.playerType)
        {
        case ("host"):
        {
            self.joinedHub = string.Format("{0}'s game", self.userName);
            SendServer(self, reliableChannel);
            SceneManager.LoadScene("Hub");
        }
        break;

        case ("join"):
        {
            SendServer(self, reliableChannel);
            SceneManager.LoadScene("HubSelect");
        }
        break;
        }
    }
 private void OnCreateAccount(Net_OnCreateAccount oca)
 {
     LobbyScene.Instance.EnableInputs();
     LobbyScene.Instance.ChangeAuthenticationMessage(oca.Information);
 }
示例#7
0
    void CreateAccount(int cnnId, int channelId, int recHostId, Net_CreateAccount ca)
    {
        Net_OnCreateAccount oca = new Net_OnCreateAccount(cnnId, ca.userName, ca.playerType);

        SendClient(cnnId, oca);
    }