void OnBtnSubmitClick() { if (inputField != null) { GameLoginReq req = new GameLoginReq(); req.uin = 1; req.password = "******"; global::ProtoBuf.Serializer.Serialize <GameLoginReq>(new MemoryStream(), req); NetWorkMgr.GetInstance().SendReq(req.ToString()); } }
static int Main(string[] args) { NetWorkMgr.GetInstance().Initialize(); if (args == null) { Console.WriteLine("参数为空,启动svr失败"); return(-1); } if (args.Length < 1) { Console.WriteLine("参数数量不正确,启动svr失败"); return(-1); } int port = 0; if (!int.TryParse(args[0], out port)) { Console.WriteLine("解析参数失败,启动svr失败"); return(-1); } NetWorkMgr.GetInstance().StartListen(port); return(0); }
void Start() { NetWorkMgr.GetInstance().Initialize(); }