public void InFlushQueueTest() { ClientSocketManager clientSocket = null; // TODO: 初始化为适当的值 MessagePump messagePump = null; // TODO: 初始化为适当的值 NetState target = new NetState(clientSocket, messagePump); // TODO: 初始化为适当的值 bool expected = false; // TODO: 初始化为适当的值 bool actual; actual = target.InFlushQueue(); Assert.AreEqual(expected, actual); Assert.Inconclusive("验证此测试方法的正确性。"); }
/// <summary> /// 放入处理发送的客户端的集合内,等待处理 /// </summary> /// <param name="netSatate"></param> internal void FlushNetStates(NetState netSatate) { if (netSatate.InFlushQueue() == false) { return; } m_LockNetStateFlush.Enter(); { m_NetStateFlush.Enqueue(netSatate); } m_LockNetStateFlush.Exit(); }