public void doDecode_Challenge(NetReadBuffer DataIn) { m_nRoleID = DataIn.GetUInt(); m_strRoleName = DataIn.GetPerfixString(); m_bIsHost = DataIn.GetBool(); m_nRoleType = DataIn.GetByte(); m_bIsBoss = DataIn.GetBool(); m_nRolePos = DataIn.GetByte(); m_nRoleState = DataIn.GetByte(); m_nRoleSex = DataIn.GetByte(); m_nRoleSkin = DataIn.GetByte(); m_nDanceGroupPos = DataIn.GetByte(); m_strDanceGroup = DataIn.GetPerfixString(); m_nDanceGroupBadge = DataIn.GetUShort(); m_nDanceGroupEffect = DataIn.GetUShort(); m_bIsVIP = DataIn.GetBool(); m_nVIPLevel = DataIn.GetUShort(); m_nMoveType = DataIn.GetByte(); m_nTransformId = DataIn.GetUShort(); m_nSkinCandyColor = DataIn.GetUInt(); byte[] itemBuf = DataIn.GetFixLenBytes(); if (itemBuf != null) { m_ItemPacket = new NetReadBuffer(itemBuf); } byte[] geneBuf = DataIn.GetFixLenBytes(); if (geneBuf != null) { m_GenePacket = new NetReadBuffer(geneBuf); } }
public void doDecode(NetReadBuffer DataIn) { m_nRoomID = DataIn.GetUInt(); m_strRoomName = DataIn.GetPerfixString(); m_nRoomColor = DataIn.GetByte(); m_strRoomPwd = DataIn.GetPerfixString(); m_bHasPwd = DataIn.GetBool(); m_bIsHost = DataIn.GetBool(); m_nScene = DataIn.GetByte(); m_nMusic = DataIn.GetShort(); m_nMode = DataIn.GetByte(); m_nRoomDanceMode = DataIn.GetByte(); m_ClothEffectTransformID = DataIn.GetUInt(); for (int i = 0; i < CommonDef.MAX_ROOM_PLAYER; ++i) { m_szPosDancer[i] = DataIn.GetByte(); } for (int i = 0; i < CommonDef.MAX_ROOM_AUDIENCE; ++i) { m_szPosAudience[i] = DataIn.GetByte(); } ushort nDancerCount = DataIn.GetUShort(); for (int i = 0; i < nDancerCount; ++i) { RoomPlayerInfo playerInfo = new RoomPlayerInfo(); playerInfo.doDecode(DataIn); m_lstDancer.Add(playerInfo); } }
public void doDecode(NetReadBuffer DataIn) { m_nRoomID = DataIn.GetUInt(); m_strRoomName = DataIn.GetPerfixString(); m_bHasPwd = DataIn.GetBool(); m_bHasStart = DataIn.GetBool(); m_nModeID = DataIn.GetByte(); m_nDifficulty = DataIn.GetByte(); m_nRoomColor = DataIn.GetByte(); m_nRoomCapacity = DataIn.GetByte(); m_bTop = DataIn.GetBool(); for (int i = 0; i < m_szPlayerSex.Length; ++i) { m_szPlayerSex[i] = DataIn.GetByte(); } }
public override bool doDecode(NetReadBuffer DataIn) { m_strRoomName = DataIn.GetPerfixString(); m_strRoomPwd = DataIn.GetPerfixString(); m_bHasPwd = DataIn.GetBool(); return(true); }
public void doDecode(NetReadBuffer DataIn) { m_nRoleID = DataIn.GetUInt(); m_strRoleName = DataIn.GetPerfixString(); m_nRoleLevel = DataIn.GetByte(); m_nRoleSex = DataIn.GetByte(); m_bIsVIP = DataIn.GetBool(); m_nVIPLevel = DataIn.GetUShort(); }
public override bool doDecode(NetReadBuffer DataIn) { m_nRoomType = DataIn.GetByte(); m_nRoomID = DataIn.GetUInt(); m_nSongMode = DataIn.GetByte(); m_chDifficulty = DataIn.GetByte(); m_nInviterId = DataIn.GetUInt(); m_strInviterName = DataIn.GetPerfixString(); m_bIsVIP = DataIn.GetBool(); m_nVIPLevel = DataIn.GetUShort(); return(true); }
public void doDecode(NetReadBuffer DataIn) { m_HeartBeatTeam = DataIn.GetByte(); m_SelectEachOther = DataIn.GetBool(); ushort count = DataIn.GetUShort(); for (int i = 0; i < count; ++i) { uint id = DataIn.GetUInt(); m_TeamMember.Add(id); } }
public void SerializeAttr(NetReadBuffer wholeInfo) { m_nRoleID = wholeInfo.GetUInt(); m_strRoleName = wholeInfo.GetPerfixString(); Sex_Type sexType = (Sex_Type)wholeInfo.GetByte(); m_bIsBoy = (sexType == Sex_Type.Male ? true : false); m_nMoney = wholeInfo.GetUInt(); m_nExp = wholeInfo.GetUInt(); m_nLev = wholeInfo.GetUShort(); m_nHot = wholeInfo.GetUInt(); m_strBirthday = wholeInfo.GetPerfixString(); m_nConstellation = wholeInfo.GetByte(); m_strSignature = wholeInfo.GetPerfixString(); m_nSkinColor = wholeInfo.GetByte(); ///m_nTitleID = DataIn.GetUInt(); m_nPrestige = wholeInfo.GetUInt(); for (int i = 0; i < (int)CommonDef.BAG_MAX_ITEMTYPE; i++) { m_anBeiBaoKuozhan[i] = wholeInfo.GetByte(); } m_nBadgeGridNum = wholeInfo.GetByte(); m_nPt = wholeInfo.GetUInt(); m_nPtTotal = wholeInfo.GetUInt(); m_nPtBind = wholeInfo.GetUInt(); m_nChange = wholeInfo.GetUInt(); m_nRoleCreateTime = wholeInfo.GetUInt(); m_bCompleteTeachGuide = wholeInfo.GetBool(); m_bCompleteDanceAni = wholeInfo.GetBool(); m_nGuideData = wholeInfo.GetUInt(); m_nCurLineID = wholeInfo.GetInt(); m_strCurLineName = wholeInfo.GetPerfixString(); m_bEnableAudition = wholeInfo.GetBool(); m_bHasFirstReCharge = wholeInfo.GetBool(); m_TransformID = wholeInfo.GetInt(); m_IsCanChangeXingzuo = wholeInfo.GetBool(); // 时尚值需要执行通知其他数据 m_bMagicArrayNew = wholeInfo.GetBool(); }
public override bool doDecode(NetReadBuffer DataIn) { ushort nCount = DataIn.GetUShort(); for (int i = 0; i < nCount; i++) { byte[] buffer = DataIn.GetFixLenBytes(); if (buffer != null) { string PartName = DataIn.GetPerfixString(); m_RolePacketDatas.Add(PartName, new NetReadBuffer(buffer)); } } // fufeng add: extra info byte[] boardBuf = DataIn.GetFixLenBytes(); if (boardBuf != null) { string boardName = DataIn.GetPerfixString(); m_RolePacketDatas.Add(boardName, new NetReadBuffer(boardBuf)); } //music list info byte[] musicsBuf = DataIn.GetFixLenBytes(); if (musicsBuf != null) { string musicsName = DataIn.GetPerfixString(); m_RolePacketDatas.Add(musicsName, new NetReadBuffer(musicsBuf)); } byte[] systemSettingBuf = DataIn.GetFixLenBytes(); if (systemSettingBuf != null) { string systemName = DataIn.GetPerfixString(); m_RolePacketDatas.Add(systemName, new NetReadBuffer(systemSettingBuf)); } // mall data //byte[] mallDataBuff = DataIn.GetFixLenBytes(); //if (mallDataBuff != null) //{ // string mallName = DataIn.GetPerfixString(); // m_RolePacketDatas.Add(mallName, new NetReadBuffer(mallDataBuff)); //} // mall commend byte[] mallCommendBuff = DataIn.GetFixLenBytes(); if (mallCommendBuff != null) { string mallCommendName = DataIn.GetPerfixString(); m_RolePacketDatas.Add(mallCommendName, new NetReadBuffer(mallCommendBuff)); } byte[] festivalConfigBuf = DataIn.GetFixLenBytes(); if (festivalConfigBuf != null) { string festivalName = DataIn.GetPerfixString(); m_RolePacketDatas.Add(festivalName, new NetReadBuffer(festivalConfigBuf)); } //fufeng new todo: use two msg for the differences //非点点乐平台设置Payment m_strPayment = DataIn.GetUTF8String(); m_bSwitchLine = DataIn.GetBool(); return(true); }
public override bool doDecode(NetReadBuffer DataIn) { m_RechargeBlacklist = DataIn.GetBool(); return(true); }