示例#1
0
        //连接
        public void connect(string ip, int port)
        {
            //连接前先关闭
            if (tcpClient != null && tcpClient.Client != null)
            {
                tcpClient.Client.Close();
                tcpClient.Close();
                tcpClient = null;
            }

            if (!connected())
            {
                try
                {
                    setNetStatus(NetParams.LINKING);
                    this.ip   = ip;
                    this.port = port;
                    IPAddress address    = IPAddress.Parse(ip);
                    var       iPEndPoint = new IPEndPoint(address, port);
                    Log.info(this, "-connect() " + "第" + tryNum + "次连接服务器 [" + iPEndPoint + "] [Start]");
                    tcpClient                = new TcpClient();
                    tcpClient.NoDelay        = true;
                    tcpClient.SendTimeout    = 3000; //3秒
                    tcpClient.ReceiveTimeout = 3000; //3秒
                    tcpClient.BeginConnect(address, port, ConnectCallBack, this);
                }
                catch (Exception ex)
                {
                    NetLog.error(this, "-connect() 连接服务器异常:" + ex);
                    //失败重连
                    retryConnect();
                }
            }
        }
示例#2
0
 private void send(byte[] data)
 {
     if (connected())
     {
         /*lock (dataList)
          * {
          *  //添加数据到发送队列
          *  dataList.AddLast(data);
          *  if (dataList.Count == 1)
          *  {
          *      //当前即为第一个数据则发送
          *      sendAnsy(data);
          *  }
          * }*/
         try
         {
             Log.info(this, "-Send 成功发送数据 " + data.Length + "bytes: " + "  ServerTimestamp:" + ServerTime.Instance.Timestamp);
             tcpClient.Client.Send(data);
         }
         catch (Exception ex)
         {
             NetLog.error(this, "-send() 发送数据出错," + ex);
             close();
         }
     }
     else
     {
         NetLog.error(this, "-send()  网络未连接,关闭网络请重新连接");
         close();
     }
 }
示例#3
0
        //连接回调


        //重连
        public void retryConnect()
        {
            isReceive = false;
            if (tryNum < tryableNum)
            {
                tryNum++;
                connect(ip, port);
            }
            else
            {
                NetLog.error(this, "-retryConnect() 请求网络连接失败");
                close();
            }
        }
示例#4
0
        private void SendCallBack(IAsyncResult asyncresult)
        {
            var data = asyncresult.AsyncState as byte[];

            try
            {
                int sendNum = tcpClient.Client.EndSend(asyncresult);
                sendNext();
            }
            catch (Exception ex)
            {
                NetLog.error(this, "-SendCallBack() 发送数据失败" + ex.Message);
                close();
            }
        }
示例#5
0
 //异步发送数据
 private void sendAnsy(byte[] data)
 {
     if (connected())
     {
         try
         {
             tcpClient.Client.BeginSend(data, 0, data.Length, SocketFlags.None, SendCallBack, data);
         }
         catch (Exception ex)
         {
             NetLog.error(this, "-sendAnsy() 发送数据出错," + ex);
             close();
         }
     }
     else
     {
         NetLog.error(this, "-sendAnsy()  网络未连接,关闭网络请重新连接");
         close();
     }
 }
示例#6
0
        private void ConnectCallBack(IAsyncResult asyncresult)
        {
            var net = asyncresult.AsyncState as NetSocket;

            try
            {
                if (net.tcpClient.Client != null && net.tcpClient.Client.Connected)
                {
                    //连接成功
                    net.tcpClient.EndConnect(asyncresult);

                    NetLog.info(net, "-ConnectCallBack()" + "第" + net.tryNum + "次连接服务器 [" + net.ip + "] [OK]");
                    net.startReceive();
                    net.tryNum = 0;
                    net.msgLen = 0;

                    //重连时,先将缓存的数据清空
                    lock (dataList)
                    {
                        dataList.Clear();
                    }
                    net.setNetStatus(NetParams.LINK_OK);
                    //首先发送
                    var netdata = new MemoryStream();
                    send(netdata, 1, 0);
                }
                else
                {
                    NetLog.info(net, "-ConnectCallBack()" + "第" + net.tryNum + "次连接服务器 [" + net.ip + "] [Fail]");
                    net.retryConnect();
                }
            }
            catch (Exception ex)
            {
                NetLog.error(net, "-ConnectCallBack() 连接服务器异常:" + ex);

                net.retryConnect();
            }
        }
示例#7
0
        /*public void send(byte framID, byte wayID)
         * {
         *  byte[] data = new byte[4] { 0, 2, framID, wayID };
         *  send(data);
         *
         * }*/

        //帧更新执行
        public void Update()
        {
            lock (netStatusList)
            {
                //检查连接状态变动状态
                if (netStatusList.Count > 0)
                {
                    if (statusCallback != null)
                    {
                        //状态通知
                        statusCallback(netStatusList.First.Value);
                        netStatusList.RemoveFirst();
                    }
                }
            }

            if (connected())
            {
                try
                {
                    //有数据要接收
                    while (tcpClient.Client.Available >= 2) //仍然有数据可以处理
                    {
                        //NetLog.warin(this, "收到数据");
                        if (msgLen == 0)
                        {
                            tcpClient.Client.Receive(headBuffer);
                            msgLen = ByteUtil.Byte2Int(headBuffer);
                            //NetLog.warin(this, "receive data head length: " + this.msgLen);
                            bodyBuffer = new byte[msgLen];
                        }
                        else
                        {
                            if (tcpClient.Client.Available >= msgLen) //数据完整
                            {
                                tcpClient.Client.Receive(bodyBuffer);
                                //NetLog.warin(this, "Receive bodyBuffer success");
                                var netData = new NetData(bodyBuffer);
                                AppNet.main.receiveNetMsg(netData);
                                bodyBuffer = null;
                                msgLen     = 0;
                            }
                            else
                            {
                                break; //数据不完整-退出 下次update再处理
                            }
                        }
                    }
                }
                catch (Exception ex)
                {
                    NetLog.error(this, "-Update() Socket接收数据出错," + ex);
                    close();
                }
            }
            else
            {
                if (netStatus.Equals(NetParams.LINK_OK))
                {
                    close();
                }
            }
        }