static void CreateObjFiles(Movement mov) { var itemsT = NetLoader.database.GetTable <Item>("objects"); string textToWrite = ""; List <Item> items = new List <Item>(); foreach (var s in itemsT.FindAll()) { items.Add(s.Element); items[items.Count - 1].filename = (++counter).ToString() + ".png"; textToWrite += items[items.Count - 1].filename + ";" + items[items.Count - 1].name + ";" + items[items.Count - 1].description + ";" + items[items.Count - 1].type + ";" + items[items.Count - 1].z + ";" + items[items.Count - 1].y + ";" + items[items.Count - 1].x + '&'; } NetLoader.CreateSWFile(NetLoader.GetFilePath("objlist.txt"), textToWrite); counter = 0; foreach (var i in items) { Courutiner.link = i.link; Courutiner.download = true; while (NetLoader.bytessa == null) { } var tex = NetLoader.texture; NetLoader.texture = null; NetLoader.CreateFileFile(NetLoader.GetFilePath(i.filename), NetLoader.bytessa); NetLoader.bytessa = null; } }
static void forThread() { string per = GetFilePath("s_a.p12"); if (!File.Exists(per)) { CopyFileFromStreamingAssetsCreateFile("s_a.p12"); } string secretAccountGmail = NetLoader.ReadFromFile(@NetLoader.GetFilePath("secretAccountData.txt")).Split(';')[1]; databaseClient = new DatabaseClient(secretAccountGmail, File.ReadAllBytes(per)); database = databaseClient.GetDatabase("Proikt"); var Table = database.GetTable <Version>("data"); var all = Table.FindAll(); vers = new List <Version>(); foreach (var i in all) { vers.Add(i.Element); } foreach (var i in vers) { i.init(mov); } isReady = true; }
void Start() { cam = GetComponent <Camera>(); transform.position = new Vector3(cam.transform.position.x, cam.transform.position.y, 5 * etaz - 5); if (File.Exists(NetLoader.GetFilePath("settings.txt"))) { Init(); } }
// Update is called once per frame void Update() { if (download) { StartCoroutine(NetLoader.GetTexture(link)); download = false; } else if (getDestroyed) { Destroy(this); } }
static void CreateFloorFiles() { var fls = int.Parse(lastfloor); for (int i = 0; i <= fls; ++i) { var table = NetLoader.database.GetTable <OneYLine>(i.ToString()); string etaz = ""; foreach (var s in table.FindAll()) { etaz += s.Element.str + '\n'; } NetLoader.CreateSWFile(NetLoader.GetFilePath(i.ToString() + ".txt"), etaz); } }
public void init(Movement mov) { if (subject == "map version") { mapver = version; } else if (subject == "objects version") { objver = version; } else if (subject == "lastfloor") { lastfloor = version; } else if (File.Exists(NetLoader.GetFilePath("settings.txt"))) { //Найти старые версии и, если не совпадают, сделать соотв. действия. string s = NetLoader.ReadFromFile(@NetLoader.GetFilePath("settings.txt")); var ss = s.Split(';'); string olmapver = ss[0], olobjver = ss[1]; bool was = false; if (olmapver != mapver) { CreateFloorFiles(); was = true; } if (olobjver != objver) { CreateObjFiles(mov); was = true; } NetLoader.CreateSWFile(NetLoader.GetFilePath("settings.txt"), (mapver + ';' + objver + ';' + lastfloor)); if (was) { mov.canIwork = 1; } } else { //Сделать соотв. действия.в CreateFloorFiles(); CreateObjFiles(mov); NetLoader.CreateSWFile(NetLoader.GetFilePath("settings.txt"), (mapver + ';' + objver + ';' + lastfloor)); mov.canIwork = 1; } }
public void init(GameObject parent) { sprite = GameObject.Instantiate(parent); Movement.toDelete.Add(sprite); byte[] byteArray = File.ReadAllBytes(NetLoader.GetFilePath(filename)); Texture2D sampleTexture = new Texture2D(2, 2); sampleTexture.LoadImage(byteArray); sprite.GetComponent <SpriteRenderer>().sprite = SpriteScript.ToSprite(sampleTexture); string[] zer = z.Split('.'), yer = y.Split('.'), xer = x.Split('.'); int zs = int.Parse(zer[0]), ys = int.Parse(yer[0]), xs = int.Parse(xer[0]); Tile t; if (zs < 0 || zs > Movement.Tiles.Length || ys < 0 || ys > Movement.Tiles[zs].Length || xs <0 || xs> Movement.Tiles[zs][ys].Length || (t = Movement.Tiles[int.Parse(zer[0])][int.Parse(yer[0])][int.Parse(xer[0])]) == null) { Debug.Log("nope"); GameObject.Destroy(sprite); return; } sprite.transform.position = new Vector3(t.xr + int.Parse(xer[1]) / 10 * Tile.TileSize, t.yr + int.Parse(yer[1]) / 10 * Tile.TileSize, t.zr - 0.4f); sprite.GetComponent <SpriteScript>().item = this; }
}//https://upload.wikimedia.org/wikipedia/commons/4/47/PNG_transparency_demonstration_1.png void Init() { if (toDelete != null) { foreach (var a in toDelete) { Destroy(a); } } var pos = transform.position; toDelete = new List <GameObject>(); transform.position = new Vector3(cam.transform.position.x, cam.transform.position.y, 5 * etaz - 5); tile.transform.localScale = new Vector3(Tile.TileSize, Tile.TileSize, Tile.TileSize); string s = NetLoader.ReadFromFile(@NetLoader.GetFilePath("settings.txt")); var ss = s.Split(';'); lastfloor = int.Parse(ss[2]); plan = new char[lastfloor + 1][][]; Tiles = new Tile[plan.Length][][]; for (int i = firstfloor; i <= lastfloor; ++i) { var d = NetLoader.ReadFromFile(@NetLoader.GetFilePath(i.ToString() + ".txt")); string[] tm = d.Split('\n'); plan[i] = new char[tm.Length][]; for (int jpeg = 0; jpeg < tm.Length; jpeg++) { plan[i][jpeg] = tm[jpeg].ToCharArray(); } Tiles[i] = new Tile[plan[i].Length][]; } for (int z = 0; z < plan.Length; ++z) { Tiles[z] = new Tile[plan[z].Length][]; for (int y = 0; y < plan[z].Length; ++y) { Tiles[z][y] = new Tile[plan[z][y].Length]; for (int x = 0; x < Tiles[z][y].Length; ++x) { if (plan[z][y][x] != '*' && plan[z][y][x] != 'u' && plan[z][y][x] != 'd') { Tiles[z][y][x] = null; } else { GameObject obj = Instantiate(tile); toDelete.Add(obj); float tx = transform.position.x - plan[z][y].Length / 2f * Tile.TileSize + x * Tile.TileSize, ty = transform.position.y + plan[z].Length / 2 * Tile.TileSize - y * Tile.TileSize, tz = 5 * z - 4; obj.transform.position = new Vector3(tx, ty, tz); Tiles[z][y][x] = new Tile(tx, ty, tz, plan[z][y][x], obj, z, y, x); if (plan[z][y][x] == 'u') { plan[z + 1][y][x] = 'd'; } } } } } string objlist = NetLoader.ReadFromFile(@NetLoader.GetFilePath("objlist.txt")); List <Item> items = new List <Item>(); foreach (var objd in objlist.Split('&')) { if (objd.Length < 6) { continue; } var arr = objd.Split(';'); var item = new Item(); item.filename = arr[0]; item.name = arr[1]; item.description = arr[2]; item.type = arr[3]; item.z = arr[4]; item.y = arr[5]; item.x = arr[6]; item.init(go); } transform.position = pos; canIwork = 2; }