public static void AddRightWallLights(this ICollection<NetLaneProps.Prop> props, int xPos = 0)
 {
     var wallLightPropInfo = Prefabs.Find<PropInfo>("Wall Light Orange");
     var wallLightProp = new NetLaneProps.Prop();
     wallLightProp.m_prop = wallLightPropInfo.ShallowClone();
     wallLightProp.m_probability = 100;
     wallLightProp.m_repeatDistance = 20;
     wallLightProp.m_segmentOffset = 0;
     wallLightProp.m_angle = 90;
     wallLightProp.m_position = new Vector3(xPos, 1.5f, 0);
     props.Add(wallLightProp);
 }
        private static void AddBollards(this NetInfo info, NetInfoVersion version, PropInfo bollardInfo = null, BuildingInfo pillarInfo = null)
        {
            if (version == NetInfoVersion.Bridge || version == NetInfoVersion.Elevated)
            {
                if (pillarInfo == null)
                {
                    pillarInfo = Prefabs.Find<BuildingInfo>("Pedestrian Elevated Pillar", false);
                }

                var bridgeAI = info.GetComponent<RoadBridgeAI>();
                if (pillarInfo != null && bridgeAI != null)
                {
                    bridgeAI.m_doubleLength = false;
                    bridgeAI.m_bridgePillarInfo = pillarInfo;
                    bridgeAI.m_middlePillarInfo = null;
                    bridgeAI.m_bridgePillarOffset = 0;
                }
            }

            if (bollardInfo != null)
            {
                var bollardProp1 = new NetLaneProps.Prop()
                {
                    m_prop = bollardInfo,
                    m_finalProp = bollardInfo,
                    m_probability = 100,
                    m_segmentOffset = 1,
                    m_minLength = 10,
                    m_endFlagsRequired = NetNode.Flags.Transition
                };
                bollardProp1.m_position.x = -3.5f;
                bollardProp1.m_position.y = -0.3f;

                var bollardProp2 = bollardProp1.ShallowClone();
                bollardProp2.m_segmentOffset = -1;
                bollardProp2.m_endFlagsRequired = NetNode.Flags.None;
                bollardProp2.m_startFlagsRequired = NetNode.Flags.Transition;

                var bollardProp3 = bollardProp1.ShallowClone();
                bollardProp3.m_position.x = 3.5f;

                var bollardProp4 = bollardProp2.ShallowClone();
                bollardProp4.m_position.x = 3.5f;

                var bollardProp5 = bollardProp1.ShallowClone();
                bollardProp5.m_position.x = 0;

                var bollardProp6 = bollardProp2.ShallowClone();
                bollardProp6.m_position.x = 0;

                var propPedLane = info
                    .m_lanes
                    .First(l => l.m_position == 0f && l.m_laneType == NetInfo.LaneType.Pedestrian);

                propPedLane.m_laneProps.m_props =  propPedLane
                    .m_laneProps
                    .m_props
                    .Union(new[] { bollardProp1, bollardProp2, bollardProp3, bollardProp4, bollardProp5, bollardProp6})
                    .ToArray();
            }
        }
 public static void AddLeftWallLights(this ICollection<NetLaneProps.Prop> props, float pavementWidth)
 {
     var wallLightPropInfo = Prefabs.Find<PropInfo>("Wall Light Orange");
     var wallLightProp = new NetLaneProps.Prop();
     var wallPropXPos = (pavementWidth - 3) * -0.5f;
     wallLightProp.m_prop = wallLightPropInfo.ShallowClone();
     wallLightProp.m_probability = 100;
     wallLightProp.m_repeatDistance = 20;
     wallLightProp.m_segmentOffset = 0;
     wallLightProp.m_angle = 270;
     wallLightProp.m_position = new Vector3(wallPropXPos, 1.5f, 0);
     props.Add(wallLightProp);
 }
示例#4
0
 public static LaneProp GetMetaData(this NetLaneProps.Prop prop) =>
 (prop as IInfoExtended)?.GetMetaData <LaneProp>();
        private void SetNetToolPrefab()
        {
            if (trackStyle == 0)
            {
                btnModernStyle.color           = new Color32(163, 255, 16, 255);
                btnModernStyle.normalBgSprite  = "ButtonMenuFocused";
                btnModernStyle.useDropShadow   = true;
                btnModernStyle.opacity         = 95;
                btnClassicStyle.color          = new Color32(150, 150, 150, 255);
                btnClassicStyle.normalBgSprite = "ButtonMenu";
                btnClassicStyle.useDropShadow  = false;
                btnClassicStyle.opacity        = 75;
            }
            else if (trackStyle == 1)
            {
                btnClassicStyle.color          = new Color32(163, 255, 16, 255);
                btnClassicStyle.normalBgSprite = "ButtonMenuFocused";
                btnClassicStyle.useDropShadow  = true;
                btnClassicStyle.opacity        = 95;
                btnModernStyle.color           = new Color32(150, 150, 150, 255);
                btnModernStyle.normalBgSprite  = "ButtonMenu";
                btnModernStyle.useDropShadow   = false;
                btnModernStyle.opacity         = 75;
            }
            if (trackSize == 0)
            {
                btnSingleTrack.color          = new Color32(163, 255, 16, 255);
                btnSingleTrack.normalBgSprite = "ButtonMenuFocused";
                btnSingleTrack.useDropShadow  = true;
                btnSingleTrack.opacity        = 95;
                btnDoubleTrack.color          = new Color32(150, 150, 150, 255);
                btnDoubleTrack.normalBgSprite = "ButtonMenu";
                btnDoubleTrack.useDropShadow  = false;
                btnDoubleTrack.opacity        = 75;
            }
            else if (trackSize == 1)
            {
                btnDoubleTrack.color          = new Color32(163, 255, 16, 255);
                btnDoubleTrack.normalBgSprite = "ButtonMenuFocused";
                btnDoubleTrack.useDropShadow  = true;
                btnDoubleTrack.opacity        = 95;
                btnSingleTrack.color          = new Color32(150, 150, 150, 255);
                btnSingleTrack.normalBgSprite = "ButtonMenu";
                btnSingleTrack.useDropShadow  = false;
                btnSingleTrack.opacity        = 75;
            }
            if (trackDirection == 0)
            {
                btnOneWay.color          = new Color32(163, 255, 16, 255);
                btnOneWay.normalBgSprite = "ButtonMenuFocused";
                btnOneWay.useDropShadow  = true;
                btnOneWay.opacity        = 95;
                btnTwoWay.color          = new Color32(150, 150, 150, 255);
                btnTwoWay.normalBgSprite = "ButtonMenu";
                btnOneWay.useDropShadow  = false;
                btnTwoWay.opacity        = 75;
            }
            else if (trackDirection == 1)
            {
                btnTwoWay.color          = new Color32(163, 255, 16, 255);
                btnTwoWay.normalBgSprite = "ButtonMenuFocused";
                btnTwoWay.useDropShadow  = true;
                btnTwoWay.opacity        = 95;
                btnOneWay.color          = new Color32(150, 150, 150, 255);
                btnOneWay.normalBgSprite = "ButtonMenu";
                btnOneWay.useDropShadow  = false;
                btnOneWay.opacity        = 75;
            }
            NetInfo prefab = null;

            switch (trackStyle)
            {
            case 0:
                switch (trackSize)
                {
                case 0:
                {
                    if (trackDirection == 0)
                    {
                        prefab = fence ? concreteSmallPrefab : concreteSmallPrefabNoBar;
                    }
                    else
                    {
                        prefab = fence ? concreteSmallTwoWayPrefab : concreteSmallTwoWayPrefabNoBar;
                    }
                }
                break;

                case 1:
                {
                    if (trackDirection == 0)
                    {
                        prefab = fence ? concreteTwoLaneOneWayPrefab : concreteTwoLaneOneWayPrefabNoBar;
                    }
                    else
                    {
                        prefab = fence ? concretePrefab : concretePrefabNoBar;
                    }
                }
                break;

                case 2:
                {
                    if (trackDirection == 0)
                    {
                    }
                    else
                    {
                        prefab = fence ? concreteLargePrefab : concreteLargePrefabNoBar;
                    }
                }
                break;
                }
                break;

            case 1:
                switch (trackSize)
                {
                case 0:
                {
                    if (trackDirection == 0)
                    {
                        prefab = fence ? steelSmallPrefab : steelSmallPrefabNoBar;
                    }
                    else
                    {
                        prefab = fence ? steelSmallTwoWayPrefab : steelSmallTwoWayPrefabNoBar;
                    }
                }
                break;

                case 1:
                {
                    if (trackDirection == 0)
                    {
                        prefab = fence ? steelTwoLaneOneWayPrefab : steelTwoLaneOneWayPrefabNoBar;
                    }
                    else
                    {
                        prefab = fence ? steelPrefab : steelPrefabNoBar;
                    }
                }
                break;

                case 2:
                {
                    if (trackDirection == 0)
                    {
                        //prefab = fence ? steelTwoLaneOneWayPrefab : steelTwoLaneOneWayPrefabNoBar;
                    }
                    else
                    {
                        prefab = fence ? steelLargePrefab : steelLargePrefabNoBar;
                    }
                }
                break;
                }
                break;
            }
            if (prefab != null)
            {
                m_netTool.m_prefab = prefab;
                var elevation = m_netTool.GetElevation();
                var lanes     = m_netTool.m_prefab.m_lanes.ToList();
                Next.Debug.Log($"MOM EE lane count: {lanes.Count()}");
                var lane = lanes.FirstOrDefault(l => l.m_laneType == NetInfo.LaneType.None);
                NetLaneProps.Prop prop = null;
                if (lane != null)
                {
                    var propList = lane.m_laneProps.m_props?.ToList();
                    if (propList != null)
                    {
                        Next.Debug.Log($"MOM EE lane found with {propList.Count()} props");
                        prop = propList.FirstOrDefault(p => p.m_prop.name.ToLower().Contains("l pillar ("));
                        if (prop != null)
                        {
                            Next.Debug.Log($"MOM EE Examining aLane");
                            var name = prop.m_prop.name;
                            if (extraElevated)
                            {
                                prop.m_probability = 100;
                                Next.Debug.Log("MOM EE Enabled");
                            }
                            else
                            {
                                prop.m_probability = 0;
                                Next.Debug.Log("MOM EE Disabled");
                            }
                            var props = lane.m_laneProps.m_props?.ToList();
                            if (props != null)
                            {
                                var replacementPair = new KeyValuePair <string, PropInfo>(name, prop.m_prop);

                                if (props.Any(p => p.m_prop.name.ToLower().Contains(replacementPair.Key.ToLower())))
                                {
                                    var tempProp       = new NetLaneProps.Prop();
                                    var propsToReplace = props.Where(p => p.m_prop.name.ToLower().Contains(replacementPair.Key.ToLower())).ToList();
                                    for (var i = 0; i < propsToReplace.Count; i++)
                                    {
                                        tempProp = propsToReplace[i].ShallowClone();
                                        props.Remove(propsToReplace[i]);
                                        tempProp.m_prop = replacementPair.Value;
                                        props.Add(tempProp);
                                    }
                                }
                                lane.m_laneProps.m_props = props.ToArray();
                            }
                        }
                    }
                }
                m_netTool.m_prefab.m_lanes = lanes.ToArray();
            }
        }
 /// <summary>
 /// Replaces a prop whose name is contained in the key with the propinfo in the value.
 /// </summary>
 /// <param name="props"></param>
 /// <param name="replacementPairs">key=prop name part to remove, value = propinfo to add</param>
 public static void ReplacePropInfo(this ICollection<NetLaneProps.Prop> props, KeyValuePair<string, PropInfo> replacementPair)
 {
     if (props.Any(p => p.m_prop.name.ToLower().Contains(replacementPair.Key.ToLower())))
     {
         var tempProp = new NetLaneProps.Prop();
         var propsToReplace = props.Where(p => p.m_prop.name.ToLower().Contains(replacementPair.Key.ToLower())).ToList();
         for (var i = 0; i < propsToReplace.Count; i++)
         {
             tempProp = propsToReplace[i].ShallowClone();
             props.Remove(propsToReplace[i]);
             tempProp.m_prop = replacementPair.Value;
             props.Add(tempProp);
         }
     }
 }
示例#7
0
        /// <summary>
        /// Applies an all-building prop replacement.
        /// </summary>
        /// <param name="replacement">Replacement record to apply</param>
        protected override void ApplyReplacement(BOBNetReplacement replacement)
        {
            // Don't do anything if prefabs can't be found.
            if (replacement?.targetInfo == null || replacement.replacementInfo == null)
            {
                return;
            }

            // Create new reference list.
            List <NetPropReference> referenceList = new List <NetPropReference>();

            // Iterate through each loaded network and record props to be replaced.
            for (int i = 0; i < PrefabCollection <NetInfo> .LoadedCount(); ++i)
            {
                // Get local reference.
                NetInfo netInfo = PrefabCollection <NetInfo> .GetLoaded((uint)i);

                // Skip any null networks, or netorks without lanes.
                if (netInfo?.m_lanes == null)
                {
                    continue;
                }

                // Iterate through each lane.
                for (int laneIndex = 0; laneIndex < netInfo.m_lanes.Length; ++laneIndex)
                {
                    // Local reference.
                    NetLaneProps.Prop[] theseLaneProps = netInfo.m_lanes[laneIndex]?.m_laneProps?.m_props;

                    // If no props in this lane, skip it and go to the next one.
                    if (theseLaneProps == null)
                    {
                        continue;
                    }

                    // Iterate through each prop in lane.
                    for (int propIndex = 0; propIndex < theseLaneProps.Length; ++propIndex)
                    {
                        // Local reference.
                        NetLaneProps.Prop thisLaneProp = theseLaneProps[propIndex];

                        // If invalid entry, skip this one.
                        if (thisLaneProp == null)
                        {
                            continue;
                        }

                        // Check for any currently active network or individual replacement.
                        if (NetworkReplacement.Instance.ActiveReplacement(netInfo, laneIndex, propIndex) != null || IndividualNetworkReplacement.Instance.ActiveReplacement(netInfo, laneIndex, propIndex) != null)
                        {
                            // Active network or individual replacement; skip this one.
                            continue;
                        }

                        // Check for any existing pack replacement.
                        PrefabInfo thisProp = NetworkPackReplacement.Instance.ActiveReplacement(netInfo, laneIndex, propIndex)?.targetInfo;
                        if (thisProp == null)
                        {
                            // No active replacement; use current PropInfo.
                            if (replacement.isTree)
                            {
                                thisProp = thisLaneProp.m_finalTree;
                            }
                            else
                            {
                                thisProp = thisLaneProp.m_finalProp;
                            }
                        }

                        // See if this prop matches our replacement.
                        if (thisProp != null && thisProp == replacement.targetInfo)
                        {
                            // Match!  Add reference data to the list.
                            referenceList.Add(CreateReference(netInfo, thisProp, laneIndex, propIndex, replacement.isTree));
                        }
                    }
                }
            }

            // Now, iterate through each entry found and apply the replacement to each one.
            foreach (NetPropReference propReference in referenceList)
            {
                // Remove any pack replacements first.
                NetworkPackReplacement.Instance.RemoveEntry(propReference.netInfo, replacement.targetInfo, propReference.laneIndex, propReference.propIndex);

                // Add entry to dictionary.
                AddReference(replacement, propReference);

                // Apply the replacement.
                ReplaceProp(replacement, propReference);
            }
        }
示例#8
0
 /// <summary>
 /// returns an extended clone of <paramref name="info"/>
 /// that can accept metadata.
 /// </summary>
 public static IInfoExtended <NetLaneProps.Prop> Extend(this NetLaneProps.Prop info) =>
 ExtendPropDelegate(info);
示例#9
0
 public static void AddProp(this ICollection <NetLaneProps.Prop> props, NetLaneProps.Prop propToAdd)
 {
     props.Add(propToAdd.ShallowClone());
 }
示例#10
0
        void RemoveSkippedFromNets(IEnumerator action)
        {
            try
            {
                NetInfo[] prefabs = netPrefabsField.GetValue(action) as NetInfo[];

                if (prefabs == null)
                {
                    netPrefabsField.SetValue(action, new NetInfo[0]);
                    return;
                }

                List <NetLaneProps.Prop> keepThese = new List <NetLaneProps.Prop>(16);
                //StreamWriter wp = new StreamWriter(Path.Combine(Util.GetSavePath(), "Net-props.txt"), true);

                foreach (NetInfo info in prefabs)
                {
                    //wp.WriteLine(info.name);

                    if (info.m_lanes == null)
                    {
                        continue;
                    }

                    for (int i = 0; i < info.m_lanes.Length; i++)
                    {
                        NetLaneProps laneProps = info.m_lanes[i].m_laneProps;

                        if (laneProps == null || laneProps.m_props == null)
                        {
                            continue;
                        }

                        //wp.WriteLine("  --");
                        bool skippedSome = false;

                        for (int j = 0; j < laneProps.m_props.Length; j++)
                        {
                            NetLaneProps.Prop prop = laneProps.m_props[j];

                            if (prop == null)
                            {
                                continue;
                            }
                            //if (prop.m_prop != null)
                            //    wp.WriteLine("  " + prop.m_prop.name);
                            if (prop.m_prop == null)
                            {
                                keepThese.Add(prop);
                            }
                            else if (Skip(prop.m_prop))
                            {
                                //Util.DebugPrint(prop.m_prop.name, "-> RemoveSkippedFromNets at", Profiling.Millis, "/", info.name);
                                prop.m_prop = prop.m_finalProp = null;
                                skippedSome = true;
                            }
                            else
                            {
                                keepThese.Add(prop);
                            }
                        }

                        if (skippedSome)
                        {
                            laneProps.m_props = keepThese.ToArray();
                        }

                        keepThese.Clear();
                    }
                }

                //wp.Close();
            }
            catch (Exception e)
            {
                UnityEngine.Debug.LogException(e);
            }
        }
示例#11
0
        public void BuildUp(NetInfo info, NetInfoVersion version)
        {
            ///////////////////////////
            // Template              //
            ///////////////////////////
            var roadInfo       = Prefabs.Find <NetInfo>(NetInfos.Vanilla.ROAD_2L_TREES);
            var roadTunnelInfo = Prefabs.Find <NetInfo>(NetInfos.Vanilla.ROAD_2L_TUNNEL);

            info.m_connectGroup           = (NetInfo.ConnectGroup) 16;
            info.m_requireDirectRenderers = true;
            info.m_nodeConnectGroups      = (NetInfo.ConnectGroup) 16;

            ///////////////////////////
            // 3DModeling            //
            ///////////////////////////
            info.Setup16mNoSWMesh(version);

            ///////////////////////////
            // Texturing             //
            ///////////////////////////
            SetupTextures(info, version);

            ///////////////////////////
            // Set up                //
            ///////////////////////////
            info.m_availableIn    = ItemClass.Availability.All;
            info.m_surfaceLevel   = 0;
            info.m_createPavement = true;
            info.m_createGravel   = false;
            info.m_canCrossLanes  = false;
            //info.m_averageVehicleLaneSpeed = 0.3f;
            info.m_hasParkingSpaces   = false;
            info.m_hasPedestrianLanes = true;
            info.m_halfWidth          = 8;
            info.m_UnlockMilestone    = roadInfo.m_UnlockMilestone;
            info.m_pavementWidth      = 2;
            info.m_requireSurfaceMaps = true;
            info.m_dlcRequired        = SteamHelper.DLC_BitMask.AfterDarkDLC;
            var pedModdedLanes = info.SetRoadLanes(version, new LanesConfiguration()
            {
                PedPropOffsetX = 3.5f, LanesToAdd = 2, SpeedLimit = 0.2f
            });

            if (version == NetInfoVersion.Tunnel)
            {
                info.m_setVehicleFlags = Vehicle.Flags.Transition;
                info.m_class           = roadTunnelInfo.m_class.Clone("NExtPedRoad16m");
            }
            else
            {
                info.m_class = roadInfo.m_class.Clone("NExtPedRoad16m");
            }
            info.m_class.m_level = ItemClass.Level.Level5;

            // Setting up lanes
            var vehicleLanes       = info.m_lanes.Where(l => l.m_laneType == NetInfo.LaneType.Vehicle).ToList();
            var bikeLaneWidth      = 2;
            var bikeLanePosAbs     = 1;
            var sVehicleLaneWidth  = 2.5f;
            var sVehicleLanePosAbs = 4f;

            var bikeLanes = new List <NetInfo.Lane>();

            bikeLanes.AddRange(vehicleLanes.Take(2));

            var carLanes = new List <NetInfo.Lane>();

            carLanes.AddRange(vehicleLanes.Skip(2));

            for (var i = 0; i < bikeLanes.Count; i++)
            {
                bikeLanes[i].m_vehicleType    = VehicleInfo.VehicleType.Bicycle;
                bikeLanes[i].m_position       = ((i * 2) - 1) * bikeLanePosAbs;
                bikeLanes[i].m_width          = bikeLaneWidth;
                bikeLanes[i].m_verticalOffset = -0.15f;
                bikeLanes[i].m_direction      = bikeLanes[i].m_position > 0 ? NetInfo.Direction.Forward : NetInfo.Direction.Backward;
                bikeLanes[i].m_speedLimit     = 0.8f;
                bikeLanes[i].m_stopType       = VehicleInfo.VehicleType.None;
                var tempProps = bikeLanes[i].m_laneProps.m_props.ToList();
                tempProps.RemoveProps("arrow");
                bikeLanes[i].m_laneProps.m_props = tempProps.ToArray();
            }

            for (int i = 0; i < carLanes.Count; i++)
            {
                carLanes[i].m_verticalOffset = 0.05f;
                var position = ((i * 2) - 1) * sVehicleLanePosAbs;
                var niLane   = new ExtendedNetInfoLane(carLanes[i], ExtendedVehicleType.ServiceVehicles | ExtendedVehicleType.CargoTruck | ExtendedVehicleType.SnowTruck)
                {
                    m_position       = position,
                    m_width          = sVehicleLaneWidth,
                    m_verticalOffset = 0.05f,
                    m_direction      = position > 0 ? NetInfo.Direction.Forward : NetInfo.Direction.Backward
                };
                carLanes[i] = niLane;
                var tempProps = carLanes[i].m_laneProps.m_props.ToList();
                tempProps.RemoveProps("arrow", "limit");
                carLanes[i].m_laneProps.m_props = tempProps.ToArray();
            }
            var pedLanes = new List <NetInfo.Lane>();

            pedLanes.AddRange(info.m_lanes.Where(l => l.m_laneType == NetInfo.LaneType.Pedestrian).OrderBy(l => l.m_position));

            foreach (var lane in vehicleLanes)
            {
                var laneProps = lane.m_laneProps.m_props.ToList();
                laneProps.RemoveProps("arrow", "manhole");
                lane.m_laneProps.m_props = laneProps.ToArray();
            }

            for (int i = 0; i < pedLanes.Count; i++)
            {
                pedLanes[i].m_position = ((i * 2) - 1) * 5;
                pedLanes[i].m_width    = 6;
                var tempProps = pedLanes[i].m_laneProps.m_props.ToList();
                tempProps.RemoveProps("bus", "random", "limit");
                var tempPropProps = tempProps.Where(tp => tp.m_prop != null);
                if (tempPropProps.Any(tp => tp.m_prop.name.ToLower().IndexOf("street light", StringComparison.Ordinal) != -1))
                {
                    tempProps.ReplacePropInfo(new KeyValuePair <string, PropInfo>("street light", Prefabs.Find <PropInfo>("StreetLamp02")));
                    var lightProp = tempProps.First(tp => tp.m_prop.name == "StreetLamp02");
                    lightProp.m_repeatDistance = 80;
                    lightProp.m_segmentOffset  = i;
                    lightProp.m_probability    = 100;
                    lightProp.m_position.x     = ((i * 2) - 1) * -2.5f;
                }
                else
                {
                    var lightProp = new NetLaneProps.Prop()
                    {
                        m_prop           = Prefabs.Find <PropInfo>("StreetLamp02").ShallowClone(),
                        m_repeatDistance = 80,
                        m_segmentOffset  = i,
                        m_probability    = 100
                    };
                    lightProp.m_position.x = ((i * 2) - 1) * -2.5f;
                    tempProps.Add(lightProp);
                }
                if (version == NetInfoVersion.Ground)
                {
                    var treeProp = new NetLaneProps.Prop()
                    {
                        m_tree           = Prefabs.Find <TreeInfo>("Tree2variant"),
                        m_repeatDistance = 30,
                        m_probability    = 100,
                    };
                    treeProp.m_position.x = ((i * 2) - 1) * 1.4f;

                    tempProps.Add(treeProp);
                }
                else if (version == NetInfoVersion.Elevated || version == NetInfoVersion.Bridge)
                {
                    var benchProp1 = new NetLaneProps.Prop()
                    {
                        m_prop           = Prefabs.Find <PropInfo>("High Bench"),
                        m_repeatDistance = 80,
                        m_segmentOffset  = (i - 1) * -0.5f,
                        m_probability    = 100,
                        m_angle          = 90 + (i * 180)
                    };
                    benchProp1.m_position.x = ((i * 2) - 1) * 1.8f;

                    tempProps.Add(benchProp1);
                }
                pedLanes[i].m_laneProps.m_props = tempProps.ToArray();
            }

            var laneCollection = new List <NetInfo.Lane>();

            laneCollection.AddRange(bikeLanes);
            laneCollection.AddRange(carLanes);
            laneCollection.AddRange(pedLanes);
            info.m_lanes = laneCollection.ToArray();

            ///////////////////////////
            // AI                    //
            ///////////////////////////
            var pedestrianVanilla = Prefabs.Find <NetInfo>(NetInfos.Vanilla.PED_PAVEMENT);

            switch (version)
            {
            case NetInfoVersion.Ground:
            {
                var vanillaplayerNetAI = pedestrianVanilla.GetComponent <PlayerNetAI>();
                var playerNetAI        = info.GetComponent <PlayerNetAI>();

                if (playerNetAI != null)
                {
                    playerNetAI.m_constructionCost = vanillaplayerNetAI.m_constructionCost * 2;
                    playerNetAI.m_maintenanceCost  = vanillaplayerNetAI.m_maintenanceCost * 2;
                }
            }
            break;
            }

            var roadBaseAI = info.GetComponent <RoadBaseAI>();

            if (roadBaseAI != null)
            {
                roadBaseAI.m_trafficLights     = false;
                roadBaseAI.m_noiseAccumulation = 3;
                roadBaseAI.m_noiseRadius       = 30;
            }

            var roadAI = info.GetComponent <RoadAI>();

            if (roadAI != null)
            {
                roadAI.m_enableZoning = true;
            }
        }