示例#1
0
    void GlobalInit()
    {
        Screen.sleepTimeout = SleepTimeout.NeverSleep;
#if UNITY_STANDALONE_WIN
        DllTest.GetProcessWnd();
#endif
        try
        {
            //全局的初始化
            LogMgr.GlobalInit();
            Utility.GlobalInit();
            RuntimeInfo.GlobalInit();
            SDKMgr.Instance.GlobalPreInit();

            Resolution.GlobalInit();
            StringTable.GlobalInit();
            SceneObjMgr.Instance.GlobalInit();
            ResManager.Instance.GlobalInit();   //Res需要在SDKMgr的前面。
            //ReportException.Instance.GlobalInit();
            SDKMgr.Instance.GlobalInit();
            ServerSetting.GlobalInit();

            GlobalUpdate.GlobalInit();
            NetCmdMapping.GlobalInit();
            LogicManager.Instance.GlobalInit();
            UICamera.onPress = OnPress;
            Utility.GlobalInit();
        }
        catch (System.Exception e)
        {
            ReportException.Instance.AddException(e.ToString());
        }
    }
示例#2
0
 void Start()
 {
     Instance = this;
     ModelManager.Instance.Register <LoginModel>();
     ModelManager.Instance.Register <BagModel>();
     ModelManager.Instance.Register <ShopModel>();
     GF.Resolution.GlobalInit();
     NetCmdMapping.GlobalInit();
     DontDestroyOnLoad(this);
     UIManager.Instance.ShowView <LogonLoadResView>();
 }