public void ChangeLauncher(byte launcherType) { NetCmdChangeLauncher ncb = new NetCmdChangeLauncher(); ncb.SetCmdType(NetCmdType.CMD_CHANGE_LAUNCHER); ncb.Seat = SceneRuntime.ClientToServerSeat(m_PlayerMgr.MyClientSeat); ncb.LauncherType = launcherType; Send <NetCmdChangeLauncher>(ncb); }