示例#1
0
        private void OnDataMessage(object sender, NetClientHelper.DataMessageArgs msg)
        {
            if (!IsConnect)
            {
                return;
            }

            MsgBase b = msg.Msg;

            switch (b.Id)
            {
            case MsgId.HappyPlayerLoginRsp:
                OnHappyPlayerLoginRsp(b);
                break;

            case MsgId.HappyOtherPlayerLogin:
                OnHappyOtherPlayerLogin(b);
                break;

            case MsgId.HappyPlayerPack:
                OnHappyPlayerPack(b);
                break;

            case MsgId.HappyPlayerMove:
                OnHappyPlayerMove(b);
                break;

            case MsgId.HappyPlayerQuit:
                OnHappyPlayerQuit(b);
                break;

            default:
                break;
            }
        }
示例#2
0
        private void OnDataMessage(object sender, NetClientHelper.DataMessageArgs msg)
        {
            if (!IsConnect)
            {
                return;
            }

            MsgBase b = msg.Msg;

            switch (b.Id)
            {
            case MsgId.AgarLoginRsp:
                OnLoginRsp(b);
                break;

            case MsgId.AgarFixedBall:
                OnFixedBall(b);
                break;

            case MsgId.AgarPlayInfo:
                OnPlayerInfo(b);
                break;

            case MsgId.AgarFixBallPack:
                OnFixBallPack(b);
                break;

            case MsgId.AgarPlayInfoPack:
                OnPlayInfoPack(b);
                break;

            case MsgId.AgarSelf:
                OnSelf(b);
                break;

            case MsgId.AgarMarkListPark:
                OnMarkListPack(b);
                break;

            default:
                break;
            }
        }