示例#1
0
    private void OnAcceptConnect(long conn_idx)
    {
        lock (ThreadScheduler.Instance.LogicLock)
        {
            m_channel = NetChannelPools.Spawn();
            m_channel.Setup(this, m_conn_idx);

            if (OnConnected != null)
            {
                OnConnected(m_channel.conn_idx);
            }
        }
    }
    private void OnAcceptConnect(long conn_idx)
    {
        lock (ThreadScheduler.Instance.LogicLock)
        {
            NetChannel channel = NetChannelPools.Spawn();
            channel.Setup(this, conn_idx);
            m_channels.Add(channel.conn_idx, channel);

            if (OnAccept != null)
            {
                OnAccept(channel.conn_idx);
            }
        }
    }